Player Matchup

Ah Puch
Ah Puch
AWESOMOx2000
Ah Puch
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 25L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
CartTheFart3
Gilgamesh
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 64L
1,378 Elo+
Party 1
Thanatos
Thanatos
SUPERSTAR651
Thanatos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,513 Elo+
Party 1
Atlas
Atlas
Tanky Bovine
Atlas
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 58L
1,434 Elo+
Party 1
Vulcan
Vulcan
frostyfrog280
Vulcan
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 63L
1,477 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,463 Elo+

VS

Team Averages
Level 81
1,500 SR
1,568 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Awptio
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Odin
Odin
GwizzlyBear
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Martichoras
Martichoras
LudwigRash
Martichoras
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Zurdres
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AWESOMOx2000
Ah Puch
12
1 / 0 / 7
7,186
1,198
3,888
3,539
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CartTheFart3
Gilgamesh
11
5 / 1 / 8
7,111
1,185
7,185
7,621
6,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SUPERSTAR651
Thanatos
11
2 / 3 / 10
6,598
1,100
4,620
5,425
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 0 / 9
7,695
1,283
4,746
4,122
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 1 / 8
7,807
1,301
6,730
4,065
1,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 4 / 2
5,574
929
1,967
8,161
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Awptio
Zeus
8
0 / 3 / 2
5,275
879
4,102
3,782
1,282
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
2 / 3 / 2
5,855
976
3,271
5,158
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
LudwigRash
Martichoras
11
1 / 4 / 2
6,119
1,020
3,710
7,155
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Zurdres
Sobek
12
0 / 2 / 1
6,003
1,001
1,856
6,548
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
16
Kills
3
5
Deaths
16
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
2
0.25
W
Ah Puch
AWESOMOx2000
Ah Puch
1
0
7
4.5
L
Zeus
Awptio
Zeus
0
3
2
0.33
W
Gilgamesh
CartTheFart3
Gilgamesh
5
1
8
9
L
2
3
2
1
L
Martichoras
LudwigRash
Martichoras
1
4
2
0.5
W
Thanatos
SUPERSTAR651
Thanatos
2
3
10
2.33
W
3
0
9
7.5
L
Sobek
Zurdres
Sobek
0
2
1
0.25
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
14,906
24,772
Taken
30,804
15,919
Mitigated
20,571
11,782
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,967
81
0
253
8,161
6,135
0
4,156
4,005
5,999
0
W
Ah Puch
AWESOMOx2000
Ah Puch
3,888
155
308
1,301
3,539
1,659
779
1,668
1,823
14,806
0
L
Zeus
Awptio
Zeus
4,102
424
358
424
3,782
1,282
0
1,165
2,505
6,230
196
W
Gilgamesh
CartTheFart3
Gilgamesh
7,185
1,295
2,626
2,351
7,621
6,897
267
2,157
5,358
0
12,827
L
3,271
789
109
435
5,158
3,997
0
3,377
1,662
0
4,231
L
Martichoras
LudwigRash
Martichoras
3,710
1,040
219
858
7,155
3,129
0
3,085
3,899
0
13,972
W
Thanatos
SUPERSTAR651
Thanatos
4,620
620
85
2,126
5,425
2,387
809
1,067
4,346
0
5,465
W
4,746
1,195
873
1,549
4,122
3,138
984
1,170
2,944
10,256
0
L
Sobek
Zurdres
Sobek
1,856
45
31
2,083
6,548
6,028
0
3,581
2,843
6,545
979
W
6,730
2,493
0
563
4,065
1,838
1,412
1,154
2,903
15,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
28,826
83
Minions Killed
64
0
Camps Cleared
0
687,503
Distance Traveled
561,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,574
929
15
3
0
127,079
0
W
Ah Puch
7,186
1,198
25
4
0
137,730
0
L
Zeus
5,275
879
6
1
0
95,571
0
W
Gilgamesh
7,111
1,185
11
2
0
137,899
0
L
Odin
5,855
976
3
1
0
93,280
0
L
Martichoras
6,119
1,020
24
4
0
122,558
0
W
Thanatos
6,598
1,100
4
1
0
120,444
0
W
Atlas
7,695
1,283
14
2
0
144,647
0
L
Sobek
6,003
1,001
16
3
0
123,206
0
W
Vulcan
7,807
1,301
29
5
0
146,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role