Player Matchup

Sobek
Sobek
Diegogarcia9177
Sobek
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 164L
1,443 Elo+
Solo
Thanatos
Thanatos
HilluxFacu
Thanatos
Level 67
God Stats
4W - 0L
1,820 SR
Queue Stats
66W - 45L
1,579 Elo+
Party 2
Mulan
Mulan
JoakoO-
Mulan
Level 76
God Stats
53W - 37L
1,614 SR
Queue Stats
100W - 83L
1,535 Elo+
Party 2
Poseidon
Poseidon
VashRider
Poseidon
Level 62
God Stats
1W - 0L
1,641 SR
Queue Stats
1W - 1L
1,205 Elo+
Party 1
Skadi
Skadi
WinteryLyra
Skadi
Level 77
God Stats
2W - 1L
1,283 SR
Queue Stats
3W - 2L
1,205 Elo+
Party 1
Team Averages
Level 69
1,571 SR
1,393 Elo+

VS

Team Averages
Level 56
1,413 SR
1,380 Elo+
Medusa
Medusa
Big Buffalo6315
Medusa
Level 58
God Stats
26W - 29L
1,281 SR
Queue Stats
70W - 69L
1,346 Elo+
Party 3
Sobek
Sobek
ClixzyGDG
Sobek
Level 40
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 6L
1,062 Elo+
Solo
Arachne
Arachne
GREGSCERATOPS
Arachne
Level 64
God Stats
76W - 51L
1,571 SR
Queue Stats
501W - 480L
1,498 Elo+
Solo
Guan Yu
Guan Yu
Zorozxc
Guan Yu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,624 Elo+
Solo
Kukulkan
Kukulkan
likeaminiboss
Kukulkan
Level 65
God Stats
3W - 3L
1,521 SR
Queue Stats
6W - 6L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
9,513
476
3,557
17,194
20,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
HilluxFacu
Thanatos
19
5 / 1 / 3
11,060
553
5,930
17,323
12,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
JoakoO-
Mulan
15
0 / 1 / 5
10,393
520
6,253
12,973
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
VashRider
Poseidon
16
2 / 3 / 3
10,190
510
5,358
9,001
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 0 / 6
9,803
490
14,028
9,852
3,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
5,874
294
2,228
3,724
1,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
ClixzyGDG
Sobek
14
0 / 3 / 2
7,736
387
4,800
20,436
19,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
1
0 / 0 / 0
5,208
260
0
0
0
Guan Yu
Zorozxc
Guan Yu
16
4 / 4 / 0
8,863
443
8,635
24,033
28,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
likeaminiboss
Kukulkan
9
1 / 0 / 0
7,212
361
1,139
1,996
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
8
Kills
5
6
Deaths
8
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Sobek
ClixzyGDG
Sobek
0
3
2
0.33
W
0
1
4
2
L
Arachne
0
0
0
0
W
Thanatos
HilluxFacu
Thanatos
5
1
3
6.5
W
Mulan
JoakoO-
Mulan
0
1
5
2.5
W
Poseidon
VashRider
Poseidon
2
3
3
1.17
W
1
0
6
4
L
Guan Yu
Zorozxc
Guan Yu
4
4
0
1
L
Kukulkan
likeaminiboss
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
16,802
66,343
Taken
50,189
50,110
Mitigated
48,742
25,041
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,228
888
0
1,552
3,724
1,067
0
317
3,407
0
18,660
L
Sobek
ClixzyGDG
Sobek
4,800
48
0
6,020
20,436
19,010
0
4,034
16,302
27,214
0
W
3,557
229
295
3,895
17,194
20,577
377
1,880
15,314
39,993
0
L
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
HilluxFacu
Thanatos
5,930
1,179
0
13,182
17,323
12,477
0
1,629
15,658
0
120,188
W
Mulan
JoakoO-
Mulan
6,253
714
0
3,566
12,973
10,639
232
553
12,420
0
59,447
W
Poseidon
VashRider
Poseidon
5,358
748
0
250
9,001
3,252
2,207
1,538
7,373
62,409
0
W
14,028
6,999
111
3,742
9,852
3,165
6,830
1,347
8,505
0
73,101
L
Guan Yu
Zorozxc
Guan Yu
8,635
900
0
1,634
24,033
28,055
0
3,731
19,601
2,088
50,648
L
Kukulkan
likeaminiboss
Kukulkan
1,139
138
0
750
1,996
610
0
833
1,163
22,667
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,959
Gold Earned
34,893
521
Minions Killed
176
0
Camps Cleared
0
2,108,831
Distance Traveled
1,099,393
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,874
294
31
2
0
110,800
0
L
Sobek
7,736
387
18
1
0
387,794
1
W
Sobek
9,513
476
37
2
0
407,677
0
L
Arachne
5,208
260
0
0
0
0
0
W
Thanatos
11,060
553
165
8
0
488,011
0
W
Mulan
10,393
520
105
5
0
415,027
2
W
Poseidon
10,190
510
99
5
0
423,226
0
W
Skadi
9,803
490
115
6
0
374,890
2
L
Guan Yu
8,863
443
73
4
0
381,717
0
L
Kukulkan
7,212
361
54
3
0
219,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role