Player Matchup

Chiron
Chiron
Nisivoccia
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 73L
1,620 Elo+
Party 3
Persephone
Persephone
SkyGazer0
Persephone
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,525 Elo+
Party 1
Set
Set
Tummuhs
Set
Level 40
God Stats
0W - 2L
1,267 SR
Queue Stats
5W - 8L
1,508 Elo+
Party 1
Bacchus
Bacchus
Valorince
Bacchus
Level 105
God Stats
7W - 12L
1,865 SR
Queue Stats
78W - 72L
1,620 Elo+
Party 3
Surtr
Surtr
martyman007
Surtr
Level 81
God Stats
4W - 2L
1,634 SR
Queue Stats
64W - 61L
1,546 Elo+
Party 1
Team Averages
Level 82
1,553 SR
1,564 Elo+

VS

Team Averages
Level 122
1,543 SR
1,502 Elo+
Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DerangedDwarf
Ymir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,452 Elo+
Party 2
Hades
Hades
MellowBubbles50
Hades
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 231L
1,598 Elo+
Solo
Medusa
Medusa
TopQuark69
Medusa
Level 64
God Stats
3W - 0L
1,716 SR
Queue Stats
17W - 14L
1,501 Elo+
Party 2
Fenrir
Fenrir
U GOT JAMM3D
Fenrir
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Nisivoccia
Chiron
10
1 / 5 / 1
5,766
524
4,449
10,298
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
SkyGazer0
Persephone
10
1 / 5 / 0
5,972
543
2,748
6,617
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
12
1 / 2 / 1
6,114
556
4,555
9,048
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Valorince
Bacchus
9
1 / 3 / 1
4,782
435
4,706
10,356
9,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 0
7,268
661
4,973
7,526
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 0
6,036
549
3,209
7,704
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 5
6,773
616
5,020
6,113
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 2
7,722
702
5,009
9,217
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
TopQuark69
Medusa
10
0 / 2 / 7
5,634
512
7,660
7,110
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
14
8 / 1 / 1
7,202
655
7,050
8,970
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
15
15
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
3
0
0
W
3
0
5
5.5
W
4
1
2
5
L
Chiron
Nisivoccia
Chiron
1
5
1
0.3
L
Persephone
SkyGazer0
Persephone
1
5
0
0.2
W
Medusa
TopQuark69
Medusa
0
2
7
1.75
L
Set
1
2
1
0.75
W
Fenrir
8
1
1
8.5
L
Bacchus
Valorince
Bacchus
1
3
1
0.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,431
Damage
27,948
43,845
Taken
39,114
24,686
Mitigated
21,044
10,540
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,209
545
0
2,787
7,704
4,379
0
303
6,866
0
44,553
W
5,020
1,395
0
1,392
6,113
5,112
136
1,455
4,611
31,088
3,251
W
5,009
682
431
5,755
9,217
4,230
0
1,972
7,245
52,538
2,582
L
Chiron
Nisivoccia
Chiron
4,449
2,109
262
2,243
10,298
3,883
0
2,072
8,226
0
42,015
L
Persephone
SkyGazer0
Persephone
2,748
224
0
869
6,617
1,996
0
1,820
4,564
40,433
879
W
Medusa
TopQuark69
Medusa
7,660
3,564
0
1,040
7,110
2,817
416
2,755
4,355
0
37,733
L
Set
4,555
2,112
0
1,622
9,048
4,728
0
2,631
6,254
0
46,709
W
Fenrir
7,050
1,847
0
1,775
8,970
4,506
0
1,262
7,708
0
52,597
L
Bacchus
Valorince
Bacchus
4,706
681
326
1,447
10,356
9,645
0
1,666
8,690
16,203
0
L
4,973
2,107
0
3,771
7,526
4,434
0
750
6,436
1,447
49,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
33,367
326
Minions Killed
410
0
Camps Cleared
0
1,128,113
Distance Traveled
1,127,965
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,036
549
96
9
0
222,822
0
W
Ymir
6,773
616
66
6
0
216,207
0
W
Hades
7,722
702
112
10
0
230,249
2
L
Chiron
5,766
524
80
7
0
203,058
0
L
Persephone
5,972
543
60
5
0
220,441
3
W
Medusa
5,634
512
50
5
0
217,294
0
L
Set
6,114
556
70
6
0
257,971
0
W
Fenrir
7,202
655
86
8
0
241,393
0
L
Bacchus
4,782
435
18
2
0
204,118
0
L
Surtr
7,268
661
98
9
0
242,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role