Player Matchup

Mercury
Mercury
AyyooCuh
Mercury
Level 120
God Stats
9W - 8L
1,500 SR
Queue Stats
339W - 312L
1,627 Elo+
Solo
Poseidon
Poseidon
Glauden
Poseidon
Level 111
God Stats
27W - 20L
1,473 SR
Queue Stats
268W - 254L
1,469 Elo+
Solo
Cthulhu
Cthulhu
PigSooie64
Cthulhu
Level 116
God Stats
11W - 6L
1,461 SR
Queue Stats
118W - 117L
1,508 Elo+
Solo
Surtr
Surtr
ThirstedFirst
Surtr
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
154W - 123L
1,290 Elo+
Solo
Apollo
Apollo
Tony Gondor
Apollo
Level 107
God Stats
4W - 4L
1,834 SR
Queue Stats
278W - 267L
1,550 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,489 Elo+

VS

Team Averages
Level 88
1,494 SR
1,503 Elo+
He Bo
He Bo
Blowin_Sour
He Bo
Level 67
God Stats
0W - 2L
1,257 SR
Queue Stats
7W - 10L
1,429 Elo+
Party 1
Amaterasu
Amaterasu
Rumo13
Amaterasu
Level 84
God Stats
19W - 19L
1,713 SR
Queue Stats
59W - 74L
1,578 Elo+
Solo
Thanatos
Thanatos
Ryujin_X10
Thanatos
Level 82
God Stats
5W - 8L
1,500 SR
Queue Stats
69W - 63L
1,462 Elo+
Party 1
Ullr
Ullr
Shinobi_jose
Ullr
Level 123
God Stats
6W - 6L
1,500 SR
Queue Stats
117W - 114L
1,461 Elo+
Party 1
Yemoja
Yemoja
softfrickenuget
Yemoja
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 29L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AyyooCuh
Mercury
18
7 / 0 / 6
10,273
571
9,306
11,362
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Glauden
Poseidon
17
3 / 0 / 6
10,059
559
10,279
9,223
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
PigSooie64
Cthulhu
15
3 / 0 / 6
9,715
540
9,234
10,362
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 3 / 9
10,259
570
15,011
20,553
19,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
15
1 / 0 / 6
9,652
536
5,244
9,423
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,660
426
4,702
11,201
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Rumo13
Amaterasu
13
0 / 4 / 1
7,995
444
8,051
24,663
21,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ryujin_X10
Thanatos
13
2 / 6 / 0
7,776
432
9,198
17,601
8,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 1 / 0
8,295
461
7,199
8,065
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
7,757
431
3,286
10,545
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
16
Kills
3
3
Deaths
16
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
AyyooCuh
Mercury
7
0
6
10
L
0
4
0
0
W
Poseidon
Glauden
Poseidon
3
0
6
6
W
Cthulhu
PigSooie64
Cthulhu
3
0
6
6
L
Amaterasu
Rumo13
Amaterasu
0
4
1
0.13
L
Thanatos
Ryujin_X10
Thanatos
2
6
0
0.33
L
1
1
0
1
W
2
3
9
2.17
W
Apollo
1
0
6
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,074
Damage
32,436
60,923
Taken
72,075
42,449
Mitigated
46,924
17,472
Healing
29,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AyyooCuh
Mercury
9,306
4,283
0
1,162
11,362
5,407
1,707
652
10,685
0
105,024
L
4,702
114
0
1,700
11,201
4,433
0
4,262
6,848
49,302
543
W
Poseidon
Glauden
Poseidon
10,279
1,745
0
3,521
9,223
2,949
1,668
1,633
7,414
75,947
655
W
Cthulhu
PigSooie64
Cthulhu
9,234
403
0
3,069
10,362
10,847
350
2,304
7,977
44,417
2,567
L
Amaterasu
Rumo13
Amaterasu
8,051
3,539
0
9,451
24,663
21,469
0
5,345
18,350
0
60,046
L
Thanatos
Ryujin_X10
Thanatos
9,198
1,156
0
10,019
17,601
8,619
0
3,301
14,198
0
65,513
L
7,199
1,027
0
1,337
8,065
3,568
0
2,252
5,762
0
78,828
W
15,011
6,985
0
7,055
20,553
19,184
380
1,754
18,747
1,579
79,723
W
Apollo
5,244
3,091
0
2,665
9,423
4,062
234
1,658
7,725
0
70,925
L
3,286
1,219
3,377
3,342
10,545
8,835
0
4,490
6,055
20,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
39,483
536
Minions Killed
447
0
Camps Cleared
0
1,836,830
Distance Traveled
1,643,977
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,273
571
122
7
0
431,306
0
L
He Bo
7,660
426
99
6
0
332,232
0
W
Poseidon
10,059
559
124
7
0
400,995
5
W
Cthulhu
9,715
540
52
3
0
363,183
3
L
Amaterasu
7,995
444
101
6
0
303,730
0
L
Thanatos
7,776
432
80
4
0
388,304
0
L
Ullr
8,295
461
136
8
0
319,195
0
W
Surtr
10,259
570
110
6
0
291,539
3
W
Apollo
9,652
536
128
7
0
349,807
7
L
Yemoja
7,757
431
31
2
0
300,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role