Player Matchup

King Arthur
King Arthur
Red TrucksAlot
King Arthur
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,449 Elo+
Party 1
Charybdis
Charybdis
SirPony_
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,649 Elo+
Solo
Terra
Terra
XxSwitch
Terra
Level 203
God Stats
2W - 4L
1,500 SR
Queue Stats
783W - 763L
1,439 Elo+
Party 1
Chiron
Chiron
drunkinmunky80
Chiron
Level 258
God Stats
2W - 5L
1,285 SR
Queue Stats
817W - 829L
1,400 Elo+
Party 1
Izanami
Izanami
xBroken Wishx
Izanami
Level 149
God Stats
2W - 10L
1,164 SR
Queue Stats
331W - 333L
1,409 Elo+
Party 1
Team Averages
Level 182
1,390 SR
1,469 Elo+

VS

Team Averages
Level 179
1,400 SR
1,490 Elo+
Ra
Ra
BluePheasant11
Ra
Level 159
God Stats
2W - 0L
1,311 SR
Queue Stats
24W - 15L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuxDallas
Morgan Le Fay
Level 266
God Stats
14W - 16L
1,191 SR
Queue Stats
890W - 941L
1,513 Elo+
Solo
Sol
Sol
MaLaMuTe
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,207 Elo+
Solo
Ratatoskr
Ratatoskr
MrldArchr
Ratatoskr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 54L
1,877 Elo+
Solo
Amaterasu
Amaterasu
jb00gie8917
Amaterasu
Level 198
God Stats
4W - 5L
1,500 SR
Queue Stats
633W - 641L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Red TrucksAlot
King Arthur
16
1 / 6 / 12
8,837
631
5,427
21,285
25,096
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
SirPony_
Charybdis
18
4 / 5 / 9
10,328
738
7,493
15,842
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
XxSwitch
Terra
17
4 / 6 / 10
10,538
753
12,965
21,092
12,054
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
6 / 4 / 8
10,536
753
15,751
16,918
8,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
15
1 / 5 / 9
8,844
632
9,171
14,614
6,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 17
11,406
815
17,526
12,751
6,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
LuxDallas
Morgan Le Fay
19
5 / 2 / 11
11,247
803
24,546
9,987
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 4 / 12
10,911
779
20,066
13,996
5,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
MrldArchr
Ratatoskr
18
8 / 1 / 13
11,463
819
9,313
10,861
10,070
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
jb00gie8917
Amaterasu
17
2 / 7 / 20
11,041
789
12,715
23,929
32,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
99
16
Kills
26
26
Deaths
17
48
Assists
73
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
Morgan Le Fay
LuxDallas
Morgan Le Fay
5
2
11
5.25
W
6
4
12
3
W
Ratatoskr
MrldArchr
Ratatoskr
8
1
13
14.5
L
King Arthur
Red TrucksAlot
King Arthur
1
6
12
1.17
L
Charybdis
SirPony_
Charybdis
4
5
9
1.7
L
Terra
XxSwitch
Terra
4
6
10
1.5
L
6
4
8
2.5
W
Amaterasu
jb00gie8917
Amaterasu
2
7
20
1.71
L
Izanami
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,807
Damage
84,166
89,751
Taken
71,524
60,610
Mitigated
58,751
31,022
Healing
32,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,526
1,139
8,241
5,113
12,751
6,247
1,199
2,611
10,140
36,284
467
W
Morgan Le Fay
LuxDallas
Morgan Le Fay
24,546
2,947
2,179
1,306
9,987
4,951
924
2,130
7,857
48,474
0
W
20,066
3,376
451
3,854
13,996
5,293
1,666
2,736
11,260
38,106
1,183
W
Ratatoskr
MrldArchr
Ratatoskr
9,313
807
1,633
1,656
10,861
10,070
1,516
2,233
8,628
0
17,866
L
King Arthur
Red TrucksAlot
King Arthur
5,427
945
601
2,154
21,285
25,096
0
12,701
8,239
0
13,982
L
Charybdis
SirPony_
Charybdis
7,493
2,978
640
1,800
15,842
7,764
0
10,976
4,391
0
23,792
L
Terra
XxSwitch
Terra
12,965
226
11,698
5,782
21,092
12,054
0
13,492
7,226
16,485
0
L
15,751
1,938
2,585
2,196
16,918
8,929
0
13,558
3,170
0
40,585
W
Amaterasu
jb00gie8917
Amaterasu
12,715
3,666
2,032
6,350
23,929
32,190
1,582
3,255
20,674
0
20,483
L
Izanami
9,171
4,465
1,364
2,202
14,614
6,767
0
10,347
4,042
0
28,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,083
Gold Earned
56,068
161
Minions Killed
175
0
Camps Cleared
0
1,129,331
Distance Traveled
1,270,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,406
815
46
3
0
260,102
0
W
Morgan Le Fay
11,247
803
43
3
0
254,588
0
W
Sol
10,911
779
43
3
0
227,057
0
W
Ratatoskr
11,463
819
19
1
0
250,897
0
L
King Arthur
8,837
631
11
1
0
235,123
0
L
Charybdis
10,328
738
47
3
0
199,203
0
L
Terra
10,538
753
13
1
0
221,893
0
L
Chiron
10,536
753
45
3
0
237,056
0
W
Amaterasu
11,041
789
24
2
0
277,399
0
L
Izanami
8,844
632
45
3
0
236,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role