Player Matchup

He Bo
He Bo
MartianCenturion
He Bo
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 34L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
SGS_GruSum2Sum
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
2,022 Elo+
Party 1
Surtr
Surtr
Th3Reap3rGam1ng
Surtr
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 179L
1,335 Elo+
Party 1
Hades
Hades
Zombie_Whale3000
Hades
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,464 Elo+
Party 1
Osiris
Osiris
blackdalia1990
Osiris
Level 125
God Stats
2W - 3L
1,715 SR
Queue Stats
84W - 79L
1,552 Elo+
Party 1
Team Averages
Level 105
1,543 SR
1,580 Elo+

VS

Team Averages
Level 85
1,500 SR
1,375 Elo+
Hachiman
Hachiman
CrazyCosta29
Hachiman
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 108L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
SpindizZ
Gilgamesh
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 78L
1,180 Elo+
Solo
Pele
Pele
ghostlymma
Pele
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 238L
1,352 Elo+
Solo
Vamana
Vamana
nexus2X0
Vamana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 122L
1,427 Elo+
Solo
Kukulkan
Kukulkan
shadowkiller194
Kukulkan
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 4
8,877
683
5,990
13,346
5,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SGS_GruSum2Sum
Sun Wukong
17
2 / 5 / 10
9,005
693
10,638
17,145
16,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 5 / 10
10,506
808
12,551
20,518
25,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 7 / 10
8,363
643
11,673
16,139
10,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
5 / 7 / 8
9,436
726
13,587
24,673
33,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CrazyCosta29
Hachiman
18
4 / 3 / 14
11,179
860
18,342
10,519
4,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SpindizZ
Gilgamesh
18
9 / 5 / 16
11,508
885
17,511
17,816
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

17
8 / 5 / 16
11,425
879
13,161
14,868
6,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
nexus2X0
Vamana
17
5 / 4 / 18
10,810
832
15,522
14,264
12,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
19
5 / 3 / 18
11,266
867
17,308
9,368
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
113
19
Kills
31
31
Deaths
20
42
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CrazyCosta29
Hachiman
4
3
14
3.67
L
5
7
4
1
L
Sun Wukong
SGS_GruSum2Sum
Sun Wukong
2
5
10
1.4
W
Gilgamesh
SpindizZ
Gilgamesh
9
5
16
3.4
L
6
5
10
2.2
L
1
7
10
0.86
L
5
7
8
1.29
W
8
5
16
3.2
W
Vamana
nexus2X0
Vamana
5
4
18
3.5
W
Kukulkan
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,439
Damage
81,844
91,821
Taken
66,835
91,313
Mitigated
42,113
18,312
Healing
17,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CrazyCosta29
Hachiman
18,342
9,976
1,128
2,262
10,519
4,828
147
1,880
8,338
0
40,484
L
5,990
155
668
478
13,346
5,727
48
2,298
10,680
10,940
0
L
Sun Wukong
SGS_GruSum2Sum
Sun Wukong
10,638
1,782
1,545
1,610
17,145
16,022
104
3,307
13,329
0
25,853
W
Gilgamesh
SpindizZ
Gilgamesh
17,511
4,249
765
2,674
17,816
13,239
1,114
4,540
13,017
0
30,039
L
12,551
3,451
2,272
4,459
20,518
25,422
0
4,256
15,651
318
27,771
L
11,673
30
810
1,422
16,139
10,862
0
3,610
12,338
18,948
0
L
13,587
4,510
764
4,284
24,673
33,280
0
3,837
20,167
599
14,824
W
13,161
3,594
1,224
3,921
14,868
6,582
1,752
5,255
9,432
0
28,934
W
Vamana
nexus2X0
Vamana
15,522
8,658
668
2,627
14,264
12,782
2,040
3,550
10,381
0
24,796
W
Kukulkan
17,308
2,964
321
1,938
9,368
4,682
1,806
3,227
6,053
38,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
56,188
101
Minions Killed
187
0
Camps Cleared
0
1,079,230
Distance Traveled
1,273,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,179
860
54
4
0
239,082
0
L
He Bo
8,877
683
10
1
0
215,461
0
L
Sun Wukong
9,005
693
37
3
0
247,557
0
W
Gilgamesh
11,508
885
33
3
0
251,925
0
L
Surtr
10,506
808
28
2
0
226,296
0
L
Hades
8,363
643
20
2
0
184,864
0
L
Osiris
9,436
726
6
0
0
205,052
0
W
Pele
11,425
879
27
2
0
252,038
0
W
Vamana
10,810
832
22
2
0
305,869
0
W
Kukulkan
11,266
867
51
4
0
224,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role