Player Matchup

Medusa
Medusa
BigBoyScruff
Medusa
Level 49
God Stats
1W - 2L
1,696 SR
Queue Stats
29W - 35L
1,688 Elo+
Party 3
Anubis
Anubis
CervicalGod
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
IceMagelol
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Odin
Odin
SomeGuyWubzey
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
nelsuhn
Bacchus
Level 8
God Stats
2W - 7L
1,610 SR
Queue Stats
3W - 9L
1,688 Elo+
Party 3
Team Averages
Level 26
1,561 SR
1,575 Elo+

VS

Team Averages
Level 36
1,542 SR
1,492 Elo+
Pele
Pele
AimsHeart
Pele
Level 48
God Stats
2W - 7L
1,126 SR
Queue Stats
135W - 134L
1,304 Elo+
Solo
Neith
Neith
TropicalHibi
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,315 Elo+
Party 1
Olorun
Olorun
grim12102
Olorun
Level 29
God Stats
3W - 5L
1,726 SR
Queue Stats
100W - 100L
1,668 Elo+
Party 4
Yemoja
Yemoja
julyVII
Yemoja
Level 45
God Stats
3W - 0L
1,858 SR
Queue Stats
13W - 9L
1,605 Elo+
Party 1
Amaterasu
Amaterasu
way2ezm8
Amaterasu
Level 55
God Stats
9W - 1L
1,500 SR
Queue Stats
108W - 88L
1,569 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 3 / 0
5,143
429
6,135
9,270
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
11
3 / 4 / 2
6,550
546
4,718
8,064
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
IceMagelol
Fenrir
10
1 / 7 / 2
5,521
460
2,142
9,497
3,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 1
5,957
496
4,978
7,374
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
nelsuhn
Bacchus
9
0 / 2 / 0
5,451
454
3,839
9,136
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 1 / 6
6,711
559
3,611
8,455
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 3
6,429
536
7,521
7,213
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
grim12102
Olorun
13
8 / 2 / 1
8,552
713
8,195
7,515
3,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
julyVII
Yemoja
12
2 / 0 / 3
7,167
597
5,219
9,788
6,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
way2ezm8
Amaterasu
13
2 / 3 / 0
7,711
643
4,735
12,588
9,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
17
17
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
2
1
6
5
L
Medusa
0
3
0
0
L
Anubis
3
4
2
1
L
Fenrir
IceMagelol
Fenrir
1
7
2
0.29
L
1
1
1
1.5
W
3
0
3
4.5
W
Olorun
grim12102
Olorun
8
2
1
4.25
W
Yemoja
julyVII
Yemoja
2
0
3
3.5
L
Bacchus
nelsuhn
Bacchus
0
2
0
0
W
Amaterasu
way2ezm8
Amaterasu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,812
Damage
29,281
43,341
Taken
45,559
27,902
Mitigated
25,055
8,547
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,611
833
0
2,254
8,455
3,265
0
2,269
6,144
0
44,890
L
Medusa
6,135
2,445
0
2,025
9,270
3,664
0
3,031
6,239
0
43,262
L
Anubis
4,718
529
0
2,761
8,064
4,042
0
1,391
6,629
35,682
0
L
Fenrir
IceMagelol
Fenrir
2,142
1,015
0
285
9,497
3,358
0
5,956
2,799
0
16,008
L
4,978
1,579
0
1,426
7,374
7,557
0
0
7,374
0
28,331
W
7,521
4,120
0
2,649
7,213
3,278
22
1,463
5,750
0
41,293
W
Olorun
grim12102
Olorun
8,195
3,092
60
2,232
7,515
3,313
2,678
852
6,663
56,103
1,821
W
Yemoja
julyVII
Yemoja
5,219
1,512
2,396
3,682
9,788
6,157
0
1,954
7,834
34,931
0
L
Bacchus
nelsuhn
Bacchus
3,839
470
0
2,050
9,136
9,281
0
2,188
6,948
13,747
0
W
Amaterasu
way2ezm8
Amaterasu
4,735
1,936
0
5,080
12,588
9,042
0
2,019
9,939
0
47,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
36,570
208
Minions Killed
365
0
Camps Cleared
0
1,127,713
Distance Traveled
1,098,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,711
559
66
6
0
267,024
0
L
Medusa
5,143
429
58
5
0
198,672
0
L
Anubis
6,550
546
58
5
0
231,848
0
L
Fenrir
5,521
460
30
3
0
217,328
0
L
Odin
5,957
496
42
4
0
248,038
0
W
Neith
6,429
536
69
6
0
198,384
0
W
Olorun
8,552
713
96
8
0
195,211
0
W
Yemoja
7,167
597
44
4
0
212,849
0
L
Bacchus
5,451
454
20
2
0
231,827
0
W
Amaterasu
7,711
643
90
8
0
224,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role