Player Matchup

King Arthur
King Arthur
Sypherz7
King Arthur
Level 35
God Stats
1W - 2L
1,330 SR
Queue Stats
6W - 5L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Trilogyfan
Ne Zha
Level 108
God Stats
9W - 3L
1,764 SR
Queue Stats
140W - 35L
1,670 Elo+
Party 1
Ra
Ra
WolffangKodste
Ra
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
149W - 41L
1,735 Elo+
Party 1
Team Averages
Level 69
1,531 SR
1,621 Elo+

VS

Team Averages
Level 46
1,500 SR
1,372 Elo+
Hercules
Hercules
Cleftian
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,318 Elo+
Party 2
Apollo
Apollo
MTropp22
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,318 Elo+
Party 2
Scylla
Scylla
ThreeNines
Scylla
Level 63
God Stats
7W - 5L
1,500 SR
Queue Stats
61W - 55L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sypherz7
King Arthur
15
6 / 0 / 9
9,926
827
11,746
11,083
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Trilogyfan
Ne Zha
15
7 / 1 / 10
10,228
852
14,242
13,021
10,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 1 / 11
10,311
859
10,862
8,872
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cleftian
Hercules
11
0 / 8 / 2
7,143
595
6,412
18,215
11,746
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
MTropp22
Apollo
11
1 / 8 / 0
7,486
624
6,704
14,257
8,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ThreeNines
Scylla
14
1 / 3 / 1
8,485
707
11,647
9,563
3,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
2
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cleftian
Hercules
0
8
2
0.13
L
Apollo
MTropp22
Apollo
1
8
0
0.13
W
King Arthur
Sypherz7
King Arthur
6
0
9
10.5
L
Scylla
ThreeNines
Scylla
1
3
1
0.5
W
Ne Zha
Trilogyfan
Ne Zha
7
1
10
12
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
24,763
32,976
Taken
42,035
23,410
Mitigated
23,325
14,079
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cleftian
Hercules
6,412
3,551
0
3,759
18,215
11,746
0
4,663
13,134
0
14,239
L
Apollo
MTropp22
Apollo
6,704
3,878
0
0
14,257
8,126
0
3,499
10,172
0
25,257
W
King Arthur
Sypherz7
King Arthur
11,746
2,028
0
1,692
11,083
8,851
432
2,548
8,358
0
30,966
L
Scylla
ThreeNines
Scylla
11,647
1,213
0
3,572
9,563
3,453
0
2,718
6,642
50,980
0
W
Ne Zha
Trilogyfan
Ne Zha
14,242
4,384
0
2,035
13,021
10,031
883
4,465
8,478
0
40,353
W
10,862
658
5,372
4,980
8,872
4,528
734
4,692
4,180
44,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
23,114
160
Minions Killed
144
0
Camps Cleared
0
694,917
Distance Traveled
586,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,143
595
8
1
0
199,512
0
L
Apollo
7,486
624
48
4
0
177,982
0
W
King Arthur
9,926
827
32
3
0
238,903
0
L
Scylla
8,485
707
88
7
0
209,479
0
W
Ne Zha
10,228
852
44
4
0
227,136
0
W
Ra
10,311
859
84
7
0
228,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role