Player Matchup

Medusa
Medusa
Doctor Dank5918
Medusa
Level 97
God Stats
0W - 2L
1,086 SR
Queue Stats
0W - 2L
1,060 Elo+
Party 1
Thanatos
Thanatos
GoopyPreme
Thanatos
Level 15
God Stats
0W - 2L
1,509 SR
Queue Stats
0W - 2L
1,060 Elo+
Party 1
Ao Kuang
Ao Kuang
NoCreationz
Ao Kuang
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 17L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
SamsMindset
Sun Wukong
Level 18
God Stats
0W - 2L
1,667 SR
Queue Stats
0W - 2L
1,060 Elo+
Party 1
Bacchus
Bacchus
TJM33587
Bacchus
Level 18
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 2L
1,060 Elo+
Party 1
Team Averages
Level 46
1,402 SR
1,117 Elo+

VS

Team Averages
Level 67
1,467 SR
1,266 Elo+
Loki
Loki
Archer186
Loki
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 28L
1,338 Elo+
Party 2
Chaac
Chaac
HOONYAK
Chaac
Level 40
God Stats
16W - 18L
1,508 SR
Queue Stats
39W - 52L
1,440 Elo+
Solo
Atlas
Atlas
Havok_Blackninja
Atlas
Level 61
God Stats
19W - 16L
1,500 SR
Queue Stats
78W - 82L
1,223 Elo+
Solo
Baron Samedi
Baron Samedi
IrishCard125
Baron Samedi
Level 67
God Stats
2W - 1L
1,326 SR
Queue Stats
19W - 19L
1,163 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MarcXnations
Ah Muzen Cab
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,489
441
8,283
14,416
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
GoopyPreme
Thanatos
12
0 / 5 / 0
7,108
418
2,414
13,386
4,588
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
NoCreationz
Ao Kuang
12
1 / 4 / 0
7,047
415
4,262
16,467
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
SamsMindset
Sun Wukong
14
0 / 2 / 0
7,643
450
4,881
15,188
10,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
TJM33587
Bacchus
12
0 / 3 / 3
7,026
413
4,927
14,952
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
11 / 0 / 4
10,530
619
11,910
14,243
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
HOONYAK
Chaac
16
4 / 0 / 0
10,194
600
9,689
10,883
11,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 8
9,388
552
7,531
9,966
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
IrishCard125
Baron Samedi
15
1 / 0 / 4
9,035
531
5,276
5,627
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
MarcXnations
Ah Muzen Cab
14
2 / 2 / 4
8,375
493
11,229
10,579
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
19
19
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
11
0
4
13
L
2
5
1
0.5
L
Thanatos
GoopyPreme
Thanatos
0
5
0
0
W
Chaac
HOONYAK
Chaac
4
0
0
4
W
1
1
8
5
W
Baron Samedi
IrishCard125
Baron Samedi
1
0
4
3
W
Ah Muzen Cab
MarcXnations
Ah Muzen Cab
2
2
4
2
L
Ao Kuang
NoCreationz
Ao Kuang
1
4
0
0.25
L
Sun Wukong
SamsMindset
Sun Wukong
0
2
0
0
L
Bacchus
TJM33587
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
45,635
74,409
Taken
51,298
40,337
Mitigated
35,637
23,354
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,910
2,643
0
7,760
14,243
6,454
0
1,833
12,410
0
95,726
L
8,283
3,570
378
3,644
14,416
5,413
0
4,283
10,133
0
55,936
L
Thanatos
GoopyPreme
Thanatos
2,414
136
0
4,481
13,386
4,588
0
3,605
9,305
0
33,022
W
Chaac
HOONYAK
Chaac
9,689
1,115
0
2,808
10,883
11,368
180
620
10,263
0
82,235
W
7,531
3,263
86
2,629
9,966
10,503
173
3,201
6,765
43,909
1,735
W
Baron Samedi
IrishCard125
Baron Samedi
5,276
454
200
1,703
5,627
2,456
38
1,646
3,981
48,704
2,396
W
Ah Muzen Cab
MarcXnations
Ah Muzen Cab
11,229
4,796
0
542
10,579
4,856
400
1,740
8,839
0
62,166
L
Ao Kuang
NoCreationz
Ao Kuang
4,262
1,423
0
8,037
16,467
5,963
0
1,054
15,293
47,658
1,206
L
Sun Wukong
SamsMindset
Sun Wukong
4,881
1,271
0
4,600
15,188
10,834
0
0
15,188
0
52,960
L
Bacchus
TJM33587
Bacchus
4,927
909
0
2,214
14,952
13,539
0
3,118
11,834
28,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,313
Gold Earned
47,522
351
Minions Killed
476
0
Camps Cleared
0
1,702,894
Distance Traveled
1,653,548
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,530
619
130
8
0
428,304
2
L
Medusa
7,489
441
85
5
0
323,139
5
L
Thanatos
7,108
418
58
3
0
329,110
0
W
Chaac
10,194
600
110
6
0
295,793
0
W
Atlas
9,388
552
51
3
0
299,421
0
W
Baron Samedi
9,035
531
81
5
0
314,924
4
W
Ah Muzen Cab
8,375
493
104
6
0
315,106
0
L
Ao Kuang
7,047
415
75
4
0
358,326
0
L
Sun Wukong
7,643
450
85
5
0
328,786
2
L
Bacchus
7,026
413
48
3
0
363,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role