Player Matchup

Izanami
Izanami
Cgrif1418
Izanami
Level 63
God Stats
10W - 12L
1,729 SR
Queue Stats
116W - 106L
1,622 Elo+
Party 2
Maui
Maui
DEE-UNDERDOG
Maui
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 44L
1,500 Elo+
Party 2
Merlin
Merlin
LightRemedy
Merlin
Level 73
God Stats
9W - 15L
1,544 SR
Queue Stats
25W - 22L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
MercilessEquinox
Tsukuyomi
Level 100
God Stats
7W - 6L
1,702 SR
Queue Stats
208W - 209L
1,608 Elo+
Solo
Odin
Odin
XGinGerJackX
Odin
Level 67
God Stats
8W - 7L
1,734 SR
Queue Stats
30W - 22L
1,686 Elo+
Party 2
Team Averages
Level 78
1,642 SR
1,590 Elo+

VS

Team Averages
Level 92
1,556 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
B1llG4YT3S
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,488 Elo+
Party 1
Horus
Horus
SoB anunnaki
Horus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 63L
1,526 Elo+
Solo
Loki
Loki
alonsomamado91
Loki
Level 109
God Stats
3W - 0L
1,779 SR
Queue Stats
7W - 5L
1,558 Elo+
Party 1
Ganesha
Ganesha
persοna
Ganesha
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 163L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cgrif1418
Izanami
8
2 / 1 / 1
5,222
522
5,503
4,542
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 0 / 2
5,401
540
1,356
5,626
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
4
0 / 2 / 0
3,789
379
430
1,611
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
9
1 / 2 / 0
4,941
494
2,960
8,688
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,247
525
1,718
4,034
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 4
6,727
673
3,425
3,303
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Apollo
B1llG4YT3S
Apollo
9
0 / 3 / 1
5,054
505
2,036
4,341
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 0 / 1
5,721
572
1,425
4,745
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 2
6,185
619
4,814
6,474
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
persοna
Ganesha
8
0 / 1 / 1
4,884
488
1,055
6,518
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
6
6
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
W
Apollo
B1llG4YT3S
Apollo
0
3
1
0.17
L
Izanami
Cgrif1418
Izanami
2
1
1
2.5
L
1
0
2
2
L
Merlin
0
2
0
0
L
Tsukuyomi
1
2
0
0.5
W
0
0
1
0.5
L
0
1
0
0
W
4
0
2
5
W
Ganesha
persοna
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,967
Damage
12,755
24,501
Taken
25,381
12,371
Mitigated
12,369
8,539
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,425
724
0
1,468
3,303
1,249
57
475
2,828
0
48,257
W
Apollo
B1llG4YT3S
Apollo
2,036
1,283
0
665
4,341
1,390
0
435
3,906
0
34,707
L
Izanami
Cgrif1418
Izanami
5,503
4,047
0
1,909
4,542
1,537
738
511
4,031
0
39,525
L
1,356
400
0
2,384
5,626
4,244
207
418
5,208
9,978
0
L
Merlin
430
0
0
50
1,611
318
0
0
1,611
3,884
0
L
Tsukuyomi
2,960
509
0
3,143
8,688
3,174
0
126
8,562
0
30,078
W
1,425
327
40
1,027
4,745
3,541
0
0
4,410
0
36,241
L
1,718
325
0
1,053
4,034
3,098
0
0
3,774
0
26,767
W
4,814
1,470
0
2,004
6,474
2,553
0
332
6,142
0
49,236
W
Ganesha
persοna
Ganesha
1,055
286
0
1,626
6,518
3,636
0
544
5,974
10,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
28,571
190
Minions Killed
282
0
Camps Cleared
0
813,360
Distance Traveled
902,794
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,727
673
75
8
0
175,617
4
W
Apollo
5,054
505
64
6
0
156,675
0
L
Izanami
5,222
522
59
6
0
157,707
0
L
Maui
5,401
540
20
2
0
174,117
0
L
Merlin
3,789
379
10
1
0
76,794
2
L
Tsukuyomi
4,941
494
51
5
0
208,537
0
W
Horus
5,721
572
57
6
0
152,374
0
L
Odin
5,247
525
50
5
0
196,205
0
W
Loki
6,185
619
78
8
0
220,805
0
W
Ganesha
4,884
488
8
1
0
197,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role