Player Matchup

Cu Chulainn
Cu Chulainn
CorvoEscuro
Cu Chulainn
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Ares
Ares
LoadingGODmode12
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
ace_gtg576
Scylla
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,501 Elo+
Party 2
Mercury
Mercury
c-stazzz
Mercury
Level 44
God Stats
6W - 4L
1,449 SR
Queue Stats
67W - 55L
1,536 Elo+
Party 2
Neith
Neith
voteforpedro
Neith
Level 43
God Stats
1W - 0L
1,745 SR
Queue Stats
23W - 18L
1,266 Elo+
Solo
Team Averages
Level 50
1,539 SR
1,461 Elo+

VS

Team Averages
Level 52
1,662 SR
1,414 Elo+
Mulan
Mulan
Bondy143
Mulan
Level 38
God Stats
1W - 1L
1,757 SR
Queue Stats
3W - 1L
1,772 Elo+
Solo
Ra
Ra
Homer4957
Ra
Level 44
God Stats
5W - 5L
1,777 SR
Queue Stats
55W - 68L
1,500 Elo+
Party 1
Izanami
Izanami
Jasonboiii4447
Izanami
Level 112
God Stats
6W - 8L
1,777 SR
Queue Stats
235W - 255L
1,054 Elo+
Party 1
Bastet
Bastet
SRYguy
Bastet
Level 37
God Stats
2W - 5L
1,500 SR
Queue Stats
106W - 120L
1,243 Elo+
Solo
Athena
Athena
Telic8095
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CorvoEscuro
Cu Chulainn
16
4 / 0 / 4
9,962
553
14,357
15,609
19,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 1 / 7
9,157
509
12,494
15,296
17,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
ace_gtg576
Scylla
14
3 / 2 / 3
8,114
451
7,638
9,368
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
c-stazzz
Mercury
15
2 / 5 / 2
8,298
461
4,878
18,433
9,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 4 / 5
7,921
440
9,316
12,023
5,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bondy143
Mulan
13
0 / 2 / 0
8,027
446
3,536
15,400
17,315
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 2 / 3
8,954
497
6,391
9,588
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 2 / 3
9,560
531
16,388
13,219
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
SRYguy
Bastet
15
3 / 2 / 4
8,468
470
8,916
17,001
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Athena
Telic8095
Athena
12
1 / 6 / 6
8,283
460
5,980
18,532
20,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
14
Kills
12
12
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bondy143
Mulan
0
2
0
0
W
Cu Chulainn
CorvoEscuro
Cu Chulainn
4
0
4
6
L
2
2
3
1.75
L
6
2
3
3.75
W
2
1
7
5.5
L
Bastet
SRYguy
Bastet
3
2
4
2.5
L
Athena
Telic8095
Athena
1
6
6
0.67
W
Scylla
ace_gtg576
Scylla
3
2
3
2.25
W
Mercury
c-stazzz
Mercury
2
5
2
0.6
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,683
Damage
41,211
70,729
Taken
73,740
55,557
Mitigated
55,583
9,351
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bondy143
Mulan
3,536
522
0
1,911
15,400
17,315
406
0
15,400
0
49,155
W
Cu Chulainn
CorvoEscuro
Cu Chulainn
14,357
2,623
0
2,800
15,609
19,122
0
957
14,652
0
80,861
L
6,391
97
1,236
2,789
9,588
4,964
473
4,665
4,923
61,275
830
L
16,388
9,429
0
5,454
13,219
6,056
1,268
4,766
8,453
0
86,563
W
12,494
715
0
1,930
15,296
17,500
197
3,830
11,466
28,905
2,314
L
Bastet
SRYguy
Bastet
8,916
2,842
0
7,603
17,001
7,246
355
3,847
13,154
0
68,247
L
Athena
Telic8095
Athena
5,980
1,675
0
1,814
18,532
20,002
59
6,482
12,050
16,218
2,289
W
Scylla
ace_gtg576
Scylla
7,638
795
0
1,131
9,368
3,923
104
1,781
7,587
46,551
1,262
W
Mercury
c-stazzz
Mercury
4,878
1,986
0
987
18,433
9,254
0
3,892
14,541
0
85,008
W
9,316
3,652
0
2,503
12,023
5,758
276
1,507
10,516
0
54,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,452
Gold Earned
43,292
407
Minions Killed
468
0
Camps Cleared
0
1,756,363
Distance Traveled
1,666,680
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,027
446
96
5
0
281,401
0
W
Cu Chulainn
9,962
553
116
6
0
356,219
4
L
Ra
8,954
497
119
7
0
341,322
0
L
Izanami
9,560
531
131
7
0
322,299
4
W
Ares
9,157
509
40
2
0
347,288
2
L
Bastet
8,468
470
99
6
0
377,670
6
L
Athena
8,283
460
23
1
0
343,988
6
W
Scylla
8,114
451
68
4
0
322,156
6
W
Mercury
8,298
461
112
6
0
427,181
0
W
Neith
7,921
440
71
4
0
303,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role