Player Matchup

Achilles
Achilles
jdph6
Achilles
Level 107
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 2L
1,738 Elo+
Party 1
Tiamat
Tiamat
l-Monty-I
Tiamat
Level 27
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
packstreetJu
Heimdallr
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,422 SR
1,579 Elo+

VS

Team Averages
Level 50
1,629 SR
1,680 Elo+
Heimdallr
Heimdallr
RICKSTAR1972
Heimdallr
Level 63
God Stats
2W - 0L
1,671 SR
Queue Stats
7W - 5L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
beerman1023
Gilgamesh
Level 60
God Stats
13W - 3L
1,715 SR
Queue Stats
29W - 26L
1,724 Elo+
Party 2
Anhur
Anhur
slanger7
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
jdph6
Achilles
14
4 / 2 / 0
9,068
648
13,285
17,255
22,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
l-Monty-I
Tiamat
12
0 / 7 / 4
8,105
579
5,361
11,695
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
packstreetJu
Heimdallr
13
0 / 6 / 3
7,929
566
5,755
12,799
4,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RICKSTAR1972
Heimdallr
15
2 / 1 / 11
10,117
723
12,206
11,133
5,786
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
beerman1023
Gilgamesh
17
9 / 0 / 5
11,606
829
12,679
13,531
13,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
slanger7
Anhur
15
4 / 3 / 7
10,035
717
10,756
10,536
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
15
15
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
RICKSTAR1972
Heimdallr
2
1
11
7.5
W
Gilgamesh
beerman1023
Gilgamesh
9
0
5
11.5
L
Achilles
jdph6
Achilles
4
2
0
2
L
Tiamat
l-Monty-I
Tiamat
0
7
4
0.29
L
Heimdallr
packstreetJu
Heimdallr
0
6
3
0.25
W
Anhur
slanger7
Anhur
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
35,641
41,749
Taken
35,200
32,744
Mitigated
23,556
5,333
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
RICKSTAR1972
Heimdallr
12,206
7,048
0
2,817
11,133
5,786
1,062
989
9,946
0
52,048
W
Gilgamesh
beerman1023
Gilgamesh
12,679
4,157
267
2,665
13,531
13,607
777
2,464
10,661
0
42,534
L
Achilles
jdph6
Achilles
13,285
1,486
160
2,460
17,255
22,566
0
43
16,586
0
36,710
L
Tiamat
l-Monty-I
Tiamat
5,361
776
0
1,588
11,695
5,440
99
0
11,462
11,995
0
L
Heimdallr
packstreetJu
Heimdallr
5,755
2,428
8
1,117
12,799
4,738
0
44
12,661
0
26,198
W
Anhur
slanger7
Anhur
10,756
6,735
0
2,417
10,536
4,163
1,335
1,405
8,909
0
36,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,102
Gold Earned
31,758
92
Minions Killed
177
0
Camps Cleared
0
750,200
Distance Traveled
782,736
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,117
723
73
5
0
298,680
1
W
Gilgamesh
11,606
829
56
4
0
267,143
1
L
Achilles
9,068
648
31
2
0
288,322
1
L
Tiamat
8,105
579
25
2
0
210,690
0
L
Heimdallr
7,929
566
36
3
0
251,188
0
W
Anhur
10,035
717
48
3
0
216,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role