Player Matchup

Vulcan
Vulcan
Logan The Cool
Vulcan
Level 124
God Stats
6W - 3L
1,500 SR
Queue Stats
173W - 162L
1,648 Elo+
Party 2
Bellona
Bellona
MachineGunJack30
Bellona
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 26L
1,681 Elo+
Party 2
Thor
Thor
Sinfoo
Thor
Level 105
God Stats
1W - 2L
1,249 SR
Queue Stats
17W - 12L
1,411 Elo+
Solo
Anhur
Anhur
sShibui
Anhur
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,816 Elo+
Party 2
Geb
Geb
sShoosh
Geb
Level 124
God Stats
2W - 0L
1,789 SR
Queue Stats
22W - 31L
1,603 Elo+
Party 2
Team Averages
Level 123
1,508 SR
1,632 Elo+

VS

Team Averages
Level 153
1,448 SR
1,488 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Exiledhunter6
Charybdis
Level 165
God Stats
1W - 3L
1,476 SR
Queue Stats
47W - 53L
1,514 Elo+
Solo
Anubis
Anubis
Ghosttoastis
Anubis
Level 139
God Stats
0W - 2L
1,266 SR
Queue Stats
14W - 11L
1,610 Elo+
Solo
Susano
Susano
Lëlöuch
Susano
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
crishadow17
Cthulhu
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 81L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,551
539
11,814
5,257
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 3
8,577
613
13,395
13,599
18,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Sinfoo
Thor
14
5 / 1 / 3
7,928
566
8,037
9,974
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
sShibui
Anhur
15
2 / 1 / 3
8,703
622
7,873
8,246
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
11
0 / 1 / 7
6,911
494
6,471
12,997
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 3 / 0
7,594
542
4,812
18,182
18,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Exiledhunter6
Charybdis
13
0 / 2 / 1
7,347
525
6,118
10,083
4,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
13
2 / 2 / 0
7,664
547
6,023
9,546
5,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
Lëlöuch
Susano
13
0 / 1 / 2
6,827
488
6,032
14,879
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
crishadow17
Cthulhu
10
1 / 4 / 1
6,544
467
5,918
14,577
10,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
0
0.33
L
Charybdis
Exiledhunter6
Charybdis
0
2
1
0.25
L
Anubis
2
2
0
1
W
2
1
3
3.5
L
Susano
Lëlöuch
Susano
0
1
2
1
W
3
0
3
4.5
W
Thor
Sinfoo
Thor
5
1
3
6.5
L
Cthulhu
crishadow17
Cthulhu
1
4
1
0.38
W
Anhur
sShibui
Anhur
2
1
3
3.5
W
Geb
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,590
Damage
28,903
50,073
Taken
67,267
37,988
Mitigated
45,490
11,441
Healing
23,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,812
1,829
0
7,290
18,182
18,430
371
1,760
15,358
0
53,760
L
Charybdis
Exiledhunter6
Charybdis
6,118
3,212
0
3,574
10,083
4,259
651
2,709
7,374
0
69,208
L
Anubis
6,023
86
0
4,538
9,546
5,304
0
4,094
5,403
75,932
0
W
11,814
6,191
0
500
5,257
1,919
84
1,877
3,380
64,785
336
L
Susano
Lëlöuch
Susano
6,032
1,197
0
4,930
14,879
6,596
0
3,384
11,253
0
60,744
W
13,395
4,083
0
4,012
13,599
18,398
0
1,208
12,391
532
66,214
W
Thor
Sinfoo
Thor
8,037
2,065
0
995
9,974
4,729
0
1,332
8,642
0
65,218
L
Cthulhu
crishadow17
Cthulhu
5,918
694
101
3,263
14,577
10,901
0
6,149
8,297
19,063
1,583
W
Anhur
sShibui
Anhur
7,873
4,850
0
2,726
8,246
3,231
3,321
2,475
5,771
0
84,897
W
Geb
6,471
800
459
2,749
12,997
9,711
255
4,978
8,019
19,386
1,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
35,976
470
Minions Killed
484
0
Camps Cleared
0
1,493,319
Distance Traveled
1,553,933
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,594
542
105
8
0
311,011
4
L
Charybdis
7,347
525
104
7
0
292,835
1
L
Anubis
7,664
547
152
11
0
265,472
0
W
Vulcan
7,551
539
103
7
0
293,094
0
L
Susano
6,827
488
92
7
0
362,827
3
W
Bellona
8,577
613
108
8
0
314,601
0
W
Thor
7,928
566
92
7
0
316,433
2
L
Cthulhu
6,544
467
31
2
0
321,788
3
W
Anhur
8,703
622
146
10
0
253,596
0
W
Geb
6,911
494
21
2
0
315,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role