Player Matchup

Odin
Odin
Bronze III
Frilojito007
Odin
Bronze III
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
263W - 242L
1,368 MMR
Party 1
Anubis
Anubis
Bronze III
Lycantropo25
Anubis
Bronze III
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 124L
1,425 MMR
Party 1
Vamana
Vamana
Bronze III
NevrBD
Vamana
Bronze III
Level 190
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 174L
1,368 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 163
1,500 SR
1,387 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,458 SR
1,379 MMR
Tyr
Tyr
Bronze III
MrSlapOnDeez
Tyr
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,441 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Veracious_C
Kukulkan
Bronze III
Level 141
God Stats
1W - 2L
1,373 SR
Queue Stats
3W - 5L
1,321 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
XGN Assassin12
Ah Muzen Cab
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
10,692
764
9,284
11,673
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
15
0 / 2 / 1
10,048
718
7,222
8,597
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
NevrBD
Vamana
17
7 / 0 / 1
11,712
837
15,676
15,191
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
HerculesNe ZhaAthenaAchilles

VS

Bans
MulanThothCharonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,273
662
7,513
18,826
12,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Veracious_C
Kukulkan
15
0 / 1 / 2
9,057
647
7,274
7,146
2,652
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
XGN Assassin12
Ah Muzen Cab
13
0 / 6 / 0
8,473
605
4,718
10,195
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Anubis
0
2
1
0.25
L
2
3
0
0.67
W
Vamana
NevrBD
Vamana
7
0
1
7.5
L
Kukulkan
Veracious_C
Kukulkan
0
1
2
1
L
Ah Muzen Cab
XGN Assassin12
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
19,505
35,461
Taken
36,167
26,678
Mitigated
18,218
11,616
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,284
801
0
5,114
11,673
9,092
402
3,634
8,030
0
36,800
W
Anubis
7,222
257
0
2,292
8,597
4,912
393
1,152
7,445
57,479
534
L
7,513
1,025
0
1,300
18,826
12,014
0
4,183
13,310
0
27,283
W
Vamana
NevrBD
Vamana
15,676
6,693
0
4,210
15,191
12,674
1,870
2,726
12,282
0
66,952
L
Kukulkan
Veracious_C
Kukulkan
7,274
72
0
0
7,146
2,652
0
1,926
4,816
33,663
492
L
Ah Muzen Cab
XGN Assassin12
Ah Muzen Cab
4,718
945
0
612
10,195
3,552
0
820
8,815
0
39,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
26,803
248
Minions Killed
167
0
Camps Cleared
0
819,350
Distance Traveled
746,542
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,692
764
55
4
0
251,932
0
W
Anubis
10,048
718
93
7
0
254,935
5
L
Tyr
9,273
662
41
3
0
283,904
2
W
Vamana
11,712
837
100
7
0
312,483
2
L
Kukulkan
9,057
647
67
5
0
235,744
0
L
Ah Muzen Cab
8,473
605
59
4
0
226,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role