Player Matchup

Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
Bapokin
Horus
Gold IV
Level 144
God Stats
34W - 28L
1,752 SR
Queue Stats
160W - 138L
1,729 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Death007Bound
Erlang Shen
Gold IV
Level 129
God Stats
12W - 14L
1,715 SR
Queue Stats
394W - 387L
1,731 MMR
Solo
Thoth
Thoth
Gold III
Serafith
Thoth
Gold III
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 138L
1,724 MMR
Solo
Nemesis
Nemesis
Gold III
TrippsterNC
Nemesis
Gold III
Level 110
God Stats
3W - 1L
1,880 SR
Queue Stats
36W - 30L
1,743 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,670 SR
1,685 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,569 SR
1,730 MMR
Ne Zha
Ne Zha
Gold IV
AjiPanca
Ne Zha
Gold IV
Level 156
God Stats
13W - 9L
1,714 SR
Queue Stats
106W - 82L
1,717 MMR
Solo
Merlin
Merlin
Gold III
Dustbutt
Merlin
Gold III
Level 194
God Stats
11W - 6L
1,328 SR
Queue Stats
212W - 196L
1,739 MMR
Solo
Freya
Freya
Gold III
OZY098
Freya
Gold III
Level 198
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 167L
1,732 MMR
Solo
King Arthur
King Arthur
Gold III
PapiJballz
King Arthur
Gold III
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 42L
1,731 MMR
Party 1
Ravana
Ravana
Gold III
TSMMoose
Ravana
Gold III
Level 65
God Stats
5W - 2L
1,806 SR
Queue Stats
35W - 20L
1,731 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 4 / 1
10,791
540
8,573
13,430
5,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Bapokin
Horus
13
3 / 7 / 2
8,882
444
8,430
23,704
15,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Erlang Shen
Death007Bound
Erlang Shen
15
0 / 5 / 2
9,617
481
12,152
27,241
34,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Serafith
Thoth
17
1 / 5 / 1
10,801
540
6,207
9,321
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
TrippsterNC
Nemesis
14
1 / 6 / 4
8,868
443
8,226
14,882
6,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Bake KujiraKukulkanGaneshaMercuryAwilix

VS

Bans
Maman BrigitteJanusThorSun WukongAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AjiPanca
Ne Zha
16
4 / 2 / 16
11,594
580
6,491
19,202
19,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Dustbutt
Merlin
19
7 / 0 / 10
12,896
645
14,614
7,304
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
OZY098
Freya
17
0 / 3 / 10
10,832
542
7,508
13,149
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
PapiJballz
King Arthur
18
6 / 1 / 7
11,600
580
20,283
25,634
35,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
TSMMoose
Ravana
20
10 / 2 / 11
12,297
615
17,382
8,978
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
8
Kills
27
27
Deaths
8
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
1
0.88
W
Ne Zha
AjiPanca
Ne Zha
4
2
16
6
L
Horus
Bapokin
Horus
3
7
2
0.57
L
Erlang Shen
Death007Bound
Erlang Shen
0
5
2
0.2
W
Merlin
Dustbutt
Merlin
7
0
10
12
W
Freya
OZY098
Freya
0
3
10
1.67
W
King Arthur
PapiJballz
King Arthur
6
1
7
9.5
L
Thoth
Serafith
Thoth
1
5
1
0.3
W
Ravana
TSMMoose
Ravana
10
2
11
7.75
L
Nemesis
TrippsterNC
Nemesis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,588
Damage
66,278
88,578
Taken
74,267
65,168
Mitigated
70,006
18,114
Healing
24,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,573
4,478
0
4,419
13,430
5,396
407
6,281
7,098
0
95,128
W
Ne Zha
AjiPanca
Ne Zha
6,491
2,086
0
6,802
19,202
19,529
507
2,304
16,898
0
37,788
L
Horus
Bapokin
Horus
8,430
3,870
841
3,601
23,704
15,436
0
7,685
15,931
0
23,231
L
Erlang Shen
Death007Bound
Erlang Shen
12,152
7,304
0
7,627
27,241
34,789
0
3,154
22,774
0
76,811
W
Merlin
Dustbutt
Merlin
14,614
780
0
1,269
7,304
3,865
4,290
776
6,528
112,495
847
W
Freya
OZY098
Freya
7,508
2,112
0
5,069
13,149
5,803
2,691
1,529
11,620
79,575
6,999
W
King Arthur
PapiJballz
King Arthur
20,283
3,293
0
9,008
25,634
35,945
374
2,393
22,971
0
74,899
L
Thoth
Serafith
Thoth
6,207
373
0
750
9,321
2,975
726
1,236
8,085
108,731
0
W
Ravana
TSMMoose
Ravana
17,382
5,532
0
2,808
8,978
4,864
4,592
1,563
7,415
0
132,736
L
Nemesis
TrippsterNC
Nemesis
8,226
3,589
0
876
14,882
6,572
0
3,538
11,259
0
65,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,959
Gold Earned
59,219
612
Minions Killed
599
0
Camps Cleared
0
1,783,202
Distance Traveled
2,069,334
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,791
540
156
8
0
349,621
6
W
Ne Zha
11,594
580
32
2
0
441,236
5
L
Horus
8,882
444
30
2
0
373,331
0
L
Erlang Shen
9,617
481
126
6
0
307,315
3
W
Merlin
12,896
645
195
10
0
396,168
0
W
Freya
10,832
542
123
6
0
382,740
0
W
King Arthur
11,600
580
99
5
0
390,612
1
L
Thoth
10,801
540
204
10
0
383,866
5
W
Ravana
12,297
615
150
8
0
458,578
0
L
Nemesis
8,868
443
96
5
0
369,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role