Player Matchup

Artio
Artio
Silver II
GoldenxDarkness
Artio
Silver II
Level 179
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 141L
1,411 MMR
Solo
Thor
Thor
Silver III
JuztDino
Thor
Silver III
Level 147
God Stats
14W - 8L
1,615 SR
Queue Stats
110W - 97L
1,409 MMR
Solo
Anhur
Anhur
Bronze III
LawyersGunsMoney
Anhur
Bronze III
Level 127
God Stats
17W - 14L
1,500 SR
Queue Stats
134W - 147L
1,408 MMR
Solo
Sol
Sol
Silver III
NinjaDarkArt
Sol
Silver III
Level 61
God Stats
5W - 6L
1,494 SR
Queue Stats
82W - 97L
1,416 MMR
Solo
Hercules
Hercules
Bronze III
lBubbleS
Hercules
Bronze III
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 50L
1,455 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,522 SR
1,420 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,482 SR
1,411 MMR
Medusa
Medusa
Silver IV
Itzhazard410
Medusa
Silver IV
Level 146
God Stats
0W - 3L
1,266 SR
Queue Stats
19W - 26L
1,412 MMR
Party 1
Mercury
Mercury
Bronze III
ProperFA
Mercury
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,408 MMR
Party 1
Agni
Agni
Bronze IV
SlickJoey558125
Agni
Bronze IV
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
53W - 70L
1,416 MMR
Solo
Achilles
Achilles
Silver IV
ZeroSeni
Achilles
Silver IV
Level 123
God Stats
2W - 2L
1,645 SR
Queue Stats
19W - 24L
1,411 MMR
Solo
Geb
Geb
Bronze III
temp-432540
Geb
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 37L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
8,888
556
6,812
14,827
13,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thor
16
15 / 0 / 2
10,462
654
12,661
12,713
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
0 / 1 / 6
8,384
524
6,219
12,777
4,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 6
8,980
561
9,861
11,359
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Hercules
lBubbleS
Hercules
16
3 / 0 / 4
9,276
580
12,494
18,260
20,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bans
Bake KujiraSurtrDanzaburou

VS

Bans
ArachneErlang ShenThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 4 / 1
6,889
431
8,406
10,113
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mercury
ProperFA
Mercury
13
1 / 6 / 1
7,484
468
3,465
16,469
6,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

11
1 / 5 / 1
7,089
443
6,083
10,586
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Achilles
ZeroSeni
Achilles
13
0 / 5 / 0
8,098
506
12,909
20,116
18,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 3 / 0
7,185
449
5,992
13,973
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
23
Kills
3
3
Deaths
23
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Medusa
0
4
1
0.13
W
Thor
15
0
2
16
W
0
1
6
3
W
1
2
6
2
L
Mercury
ProperFA
Mercury
1
6
1
0.25
L
1
5
1
0.3
L
Achilles
ZeroSeni
Achilles
0
5
0
0
W
Hercules
lBubbleS
Hercules
3
0
4
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,047
Damage
36,855
69,936
Taken
71,257
48,561
Mitigated
42,255
32,528
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,812
307
1,034
5,134
14,827
13,594
0
4,351
10,412
25,261
0
L
Medusa
8,406
3,492
0
465
10,113
3,252
0
3,446
6,561
0
51,303
W
Thor
12,661
4,119
0
5,439
12,713
5,651
913
1,509
11,100
0
84,647
W
6,219
3,683
0
3,986
12,777
4,912
1,980
1,911
10,817
0
77,383
W
9,861
1,294
0
4,306
11,359
4,294
1,175
4,217
6,544
58,330
2,639
L
Mercury
ProperFA
Mercury
3,465
1,869
0
1,115
16,469
6,969
0
2,164
14,057
0
63,995
L
6,083
307
0
1,750
10,586
3,543
0
6,388
3,782
36,605
649
L
Achilles
ZeroSeni
Achilles
12,909
3,011
0
6,934
20,116
18,862
0
1,339
17,334
0
64,392
W
Hercules
lBubbleS
Hercules
12,494
4,779
0
12,629
18,260
20,110
82
543
16,254
0
64,541
L
5,992
555
0
2,229
13,973
9,629
0
2,306
11,583
34,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,990
Gold Earned
36,745
438
Minions Killed
406
0
Camps Cleared
0
1,652,244
Distance Traveled
1,610,731
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,888
556
27
2
0
351,971
5
L
Medusa
6,889
431
79
5
0
314,051
3
W
Thor
10,462
654
102
6
0
362,069
2
W
Anhur
8,384
524
105
7
0
307,753
1
W
Sol
8,980
561
105
7
0
309,007
4
L
Mercury
7,484
468
94
6
0
371,845
2
L
Agni
7,089
443
79
5
0
281,910
2
L
Achilles
8,098
506
106
7
0
300,119
1
W
Hercules
9,276
580
99
6
0
321,444
0
L
Geb
7,185
449
48
3
0
342,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role