Player Matchup

Hachiman
Hachiman
Crackboye
Hachiman
Level 6
God Stats
0W - 1L
1,471 SR
Queue Stats
5W - 9L
1,467 Elo+
Party 1
Ares
Ares
JeZi
Ares
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
SpudEnjoyer
Sun Wukong
Level 74
God Stats
0W - 3L
1,479 SR
Queue Stats
2W - 3L
1,467 Elo+
Party 1
Team Averages
Level 69
1,483 SR
1,467 Elo+

VS

Team Averages
Level 97
1,336 SR
1,418 Elo+
Raijin
Raijin
ImaBic
Raijin
Level 121
God Stats
4W - 3L
1,285 SR
Queue Stats
71W - 80L
1,400 Elo+
Party 2
Artio
Artio
TrueTgirl
Artio
Level 105
God Stats
9W - 15L
1,322 SR
Queue Stats
35W - 45L
1,436 Elo+
Solo
Pele
Pele
Zlewis19
Pele
Level 66
God Stats
19W - 6L
1,401 SR
Queue Stats
33W - 21L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crackboye
Hachiman
14
1 / 6 / 1
9,189
613
9,754
15,103
4,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
JeZi
Ares
14
1 / 6 / 4
9,358
624
12,044
21,350
16,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SpudEnjoyer
Sun Wukong
15
3 / 8 / 2
10,511
701
13,805
23,619
18,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ImaBic
Raijin
19
7 / 1 / 13
12,592
839
16,875
9,866
4,729
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
TrueTgirl
Artio
16
1 / 3 / 16
10,611
707
7,800
20,970
23,077
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
17
12 / 1 / 6
12,530
835
26,614
16,652
8,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
20
20
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Crackboye
Hachiman
1
6
1
0.25
W
Raijin
ImaBic
Raijin
7
1
13
13.5
L
Ares
JeZi
Ares
1
6
4
0.5
L
Sun Wukong
SpudEnjoyer
Sun Wukong
3
8
2
0.5
W
Artio
TrueTgirl
Artio
1
3
16
3
W
Pele
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
51,289
60,072
Taken
47,488
39,853
Mitigated
36,253
4,393
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Crackboye
Hachiman
9,754
6,382
0
1,685
15,103
4,926
616
5,874
9,177
0
29,865
W
Raijin
ImaBic
Raijin
16,875
1,818
0
500
9,866
4,729
842
1,138
8,728
71,375
1,069
L
Ares
JeZi
Ares
12,044
866
0
1,488
21,350
16,757
621
8,312
12,926
25,934
0
L
Sun Wukong
SpudEnjoyer
Sun Wukong
13,805
1,785
0
1,220
23,619
18,170
0
8,821
14,638
0
45,883
W
Artio
TrueTgirl
Artio
7,800
830
1,842
3,595
20,970
23,077
140
4,971
15,807
24,649
2,032
W
Pele
26,614
5,780
0
4,657
16,652
8,447
1,461
6,041
10,611
0
47,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
35,733
127
Minions Killed
191
0
Camps Cleared
0
698,018
Distance Traveled
885,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,189
613
50
3
0
216,353
0
W
Raijin
12,592
839
121
8
0
268,993
0
L
Ares
9,358
624
18
1
0
231,696
0
L
Sun Wukong
10,511
701
59
4
0
249,969
0
W
Artio
10,611
707
29
2
0
295,675
0
W
Pele
12,530
835
41
3
0
320,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role