Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bluewatch
Ares
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
147W - 130L
1,673 Elo+
Solo
Thanatos
Thanatos
CurtGosling
Thanatos
Level 103
God Stats
4W - 8L
1,500 SR
Queue Stats
142W - 138L
1,770 Elo+
Solo
Izanami
Izanami
Ironcelt1317
Izanami
Level 91
God Stats
4W - 4L
1,559 SR
Queue Stats
21W - 35L
1,557 Elo+
Party 1
King Arthur
King Arthur
Shalissa
King Arthur
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 27L
1,668 Elo+
Party 1
Team Averages
Level 99
1,512 SR
1,634 Elo+

VS

Team Averages
Level 96
1,636 SR
1,546 Elo+
Ra
Ra
Just Ask Ya Dad
Ra
Level 123
God Stats
40W - 29L
1,578 SR
Queue Stats
144W - 124L
1,491 Elo+
Solo
Anhur
Anhur
LitlSlim
Anhur
Level 84
God Stats
8W - 9L
1,884 SR
Queue Stats
113W - 92L
1,705 Elo+
Solo
Gilgamesh
Gilgamesh
Nohkk
Gilgamesh
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,299 Elo+
Solo
Kuzenbo
Kuzenbo
OnlyKuzenbo
Kuzenbo
Level 89
God Stats
18W - 12L
1,630 SR
Queue Stats
18W - 12L
1,654 Elo+
Solo
Thor
Thor
nehcrs
Thor
Level 108
God Stats
865W - 811L
1,589 SR
Queue Stats
865W - 812L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 2 / 0
9,606
600
8,529
10,889
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
10
0 / 4 / 4
6,642
415
4,683
12,782
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
CurtGosling
Thanatos
14
2 / 5 / 3
8,199
512
9,291
18,150
7,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Ironcelt1317
Izanami
15
1 / 3 / 1
9,210
576
4,247
9,006
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Shalissa
King Arthur
14
0 / 2 / 1
8,389
524
12,015
17,498
15,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,172
573
8,172
9,469
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
LitlSlim
Anhur
15
2 / 2 / 5
9,180
574
8,427
10,917
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Nohkk
Gilgamesh
15
1 / 2 / 1
8,976
561
9,496
20,109
24,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
OnlyKuzenbo
Kuzenbo
15
5 / 0 / 6
10,159
635
14,510
13,558
17,817
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
nehcrs
Thor
18
7 / 1 / 1
10,062
629
5,543
10,375
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
16
16
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
2
0
2
L
Ares
0
4
4
0.5
L
Thanatos
CurtGosling
Thanatos
2
5
3
0.7
L
Izanami
Ironcelt1317
Izanami
1
3
1
0.5
W
1
2
4
1.5
W
Anhur
LitlSlim
Anhur
2
2
5
2.25
W
Gilgamesh
Nohkk
Gilgamesh
1
2
1
0.75
W
Kuzenbo
OnlyKuzenbo
Kuzenbo
5
0
6
8
L
King Arthur
Shalissa
King Arthur
0
2
1
0.25
W
Thor
nehcrs
Thor
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,765
Damage
46,148
68,325
Taken
64,428
38,971
Mitigated
54,803
21,054
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,529
733
0
1,056
10,889
4,488
365
5,235
5,654
88,054
3,901
L
Ares
4,683
1,049
0
1,471
12,782
9,358
0
6,506
6,145
18,201
0
L
Thanatos
CurtGosling
Thanatos
9,291
1,584
0
15,207
18,150
7,336
0
6,278
11,714
0
63,477
L
Izanami
Ironcelt1317
Izanami
4,247
2,614
0
1,533
9,006
2,667
0
1,438
7,568
0
82,803
W
8,172
193
380
2,078
9,469
3,808
0
3,742
5,505
84,491
0
W
Anhur
LitlSlim
Anhur
8,427
4,089
0
3,852
10,917
3,931
0
2,206
8,669
0
85,786
W
Gilgamesh
Nohkk
Gilgamesh
9,496
2,646
0
5,362
20,109
24,034
0
1,805
18,288
0
66,409
W
Kuzenbo
OnlyKuzenbo
Kuzenbo
14,510
5,708
0
2,611
13,558
17,817
163
4,555
8,876
44,159
1,270
L
King Arthur
Shalissa
King Arthur
12,015
933
0
1,787
17,498
15,122
0
2,996
13,126
0
67,497
W
Thor
nehcrs
Thor
5,543
1,209
0
2,174
10,375
5,213
2,016
162
10,195
0
94,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,046
Gold Earned
47,549
578
Minions Killed
585
0
Camps Cleared
0
1,586,369
Distance Traveled
1,651,353
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,606
600
185
12
0
342,790
6
L
Ares
6,642
415
15
1
0
274,255
0
L
Thanatos
8,199
512
97
6
0
333,316
4
L
Izanami
9,210
576
163
10
0
323,106
3
W
Ra
9,172
573
143
9
0
348,746
3
W
Anhur
9,180
574
126
8
0
299,053
3
W
Gilgamesh
8,976
561
123
8
0
290,344
2
W
Kuzenbo
10,159
635
46
3
0
352,458
0
L
King Arthur
8,389
524
118
7
0
312,902
0
W
Thor
10,062
629
147
9
0
360,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role