Player Matchup

Yemoja
Yemoja
BankHoliday
Yemoja
Level 27
God Stats
2W - 2L
1,498 SR
Queue Stats
3W - 5L
1,504 Elo+
Party 1
Surtr
Surtr
FIøw
Surtr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,504 Elo+
Party 1
Discordia
Discordia
Yongy67
Discordia
Level 6
God Stats
1W - 1L
1,263 SR
Queue Stats
7W - 12L
1,504 Elo+
Party 1
Fenrir
Fenrir
flame321pokery
Fenrir
Level 40
God Stats
4W - 13L
1,394 SR
Queue Stats
11W - 19L
1,405 Elo+
Party 1
Ishtar
Ishtar
tahnoobshow
Ishtar
Level 106
God Stats
2W - 2L
1,263 SR
Queue Stats
5W - 7L
1,504 Elo+
Party 1
Team Averages
Level 41
1,384 SR
1,484 Elo+

VS

Team Averages
Level 34
1,642 SR
1,606 Elo+
Medusa
Medusa
Deprikraun
Medusa
Level 25
God Stats
1W - 1L
1,650 SR
Queue Stats
6W - 7L
1,419 Elo+
Party 2
Bake Kujira
Bake Kujira
Draft102
Bake Kujira
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 36L
1,733 Elo+
Party 2
Mercury
Mercury
MisterOrrick
Mercury
Level 106
God Stats
2W - 2L
1,875 SR
Queue Stats
70W - 66L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
asIAnMoMmy
Amaterasu
Level 8
God Stats
1W - 1L
1,758 SR
Queue Stats
4W - 8L
1,640 Elo+
Party 2
Merlin
Merlin
zombiephantom45
Merlin
Level 8
God Stats
2W - 2L
1,426 SR
Queue Stats
2W - 5L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 0 / 12
9,146
538
6,133
14,186
13,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
FIøw
Surtr
15
5 / 1 / 7
9,873
581
14,054
15,283
14,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Yongy67
Discordia
15
1 / 3 / 4
9,628
566
7,227
10,082
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 5 / 1
10,070
592
8,994
17,896
12,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Ishtar
15
12 / 1 / 4
10,791
635
18,543
13,105
6,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deprikraun
Medusa
8
1 / 6 / 0
6,665
392
3,893
7,579
2,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Draft102
Bake Kujira
11
0 / 8 / 2
7,224
425
8,802
22,103
19,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MisterOrrick
Mercury
16
4 / 3 / 3
9,003
530
10,544
18,917
8,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
asIAnMoMmy
Amaterasu
14
1 / 3 / 3
8,325
490
6,866
16,196
18,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 5 / 2
8,557
503
9,178
11,425
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
25
Kills
9
10
Deaths
25
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
12
7
L
Medusa
Deprikraun
Medusa
1
6
0
0.17
L
Bake Kujira
Draft102
Bake Kujira
0
8
2
0.13
W
Surtr
FIøw
Surtr
5
1
7
8.5
L
Mercury
MisterOrrick
Mercury
4
3
3
1.83
W
Discordia
Yongy67
Discordia
1
3
4
1
L
Amaterasu
asIAnMoMmy
Amaterasu
1
3
3
0.83
W
6
5
1
1.3
W
Ishtar
12
1
4
14
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,951
Damage
39,283
70,552
Taken
76,220
50,357
Mitigated
52,946
22,894
Healing
16,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,133
3,192
6,199
3,970
14,186
13,106
732
5,080
9,027
14,360
1,258
L
Medusa
Deprikraun
Medusa
3,893
1,649
0
225
7,579
2,461
282
751
6,739
0
31,812
L
Bake Kujira
Draft102
Bake Kujira
8,802
4,980
332
2,792
22,103
19,396
409
4,407
17,496
31,367
319
W
Surtr
FIøw
Surtr
14,054
5,275
0
3,691
15,283
14,441
1,797
3,179
11,835
2,386
59,420
L
Mercury
MisterOrrick
Mercury
10,544
4,491
0
7,903
18,917
8,427
0
1,648
17,175
0
85,043
W
Discordia
Yongy67
Discordia
7,227
760
0
1,468
10,082
3,991
843
2,922
7,042
55,312
3,391
L
Amaterasu
asIAnMoMmy
Amaterasu
6,866
1,908
0
3,665
16,196
18,075
0
711
14,852
0
57,927
W
8,994
2,242
0
3,530
17,896
12,714
776
1,865
15,894
0
89,360
W
Ishtar
18,543
13,645
0
4,036
13,105
6,105
2,993
4,437
8,513
0
83,690
L
9,178
1,450
101
1,011
11,425
4,587
632
6,044
5,234
48,190
3,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,508
Gold Earned
39,774
454
Minions Killed
407
0
Camps Cleared
0
1,695,207
Distance Traveled
1,608,853
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,146
538
23
1
0
343,151
5
L
Medusa
6,665
392
53
3
0
207,712
0
L
Bake Kujira
7,224
425
40
2
0
329,363
0
W
Surtr
9,873
581
97
6
0
356,111
0
L
Mercury
9,003
530
141
8
0
441,142
0
W
Discordia
9,628
566
102
6
0
316,377
0
L
Amaterasu
8,325
490
88
5
0
363,255
0
W
Fenrir
10,070
592
113
7
0
339,164
0
W
Ishtar
10,791
635
119
7
0
340,404
0
L
Merlin
8,557
503
85
5
0
267,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role