Player Matchup

Ix Chel
Ix Chel
AbsolutelyNoDad
Ix Chel
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 149L
1,368 Elo+
Party 1
Da Ji
Da Ji
CrUnChYtOoTh
Da Ji
Level 98
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 18L
1,277 Elo+
Solo
Merlin
Merlin
DelusionalWizard
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,624 Elo+
Solo
Chaac
Chaac
LebiaronJmes
Chaac
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 101L
1,418 Elo+
Party 1
Chiron
Chiron
YuengsNdings
Chiron
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 44L
1,287 Elo+
Party 1
Team Averages
Level 91
1,457 SR
1,395 Elo+

VS

Team Averages
Level 66
1,500 SR
1,531 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AcidicDrone
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,586 Elo+
Party 2
Nike
Nike
BlkSwns
Nike
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
Grim2525
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,696 Elo+
Solo
Ishtar
Ishtar
Utah9811
Ishtar
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 168L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
9,269
927
3,602
6,731
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 5 / 8
8,605
861
5,299
10,514
5,404
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 11
8,908
891
8,204
6,430
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 8
8,133
813
8,590
11,266
11,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
16
4 / 2 / 11
9,527
953
8,569
9,338
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 1 / 4
5,877
588
0
1,685
647
The Morrigan
AcidicDrone
The Morrigan
14
1 / 5 / 5
7,207
721
5,460
8,727
4,550
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Nike
BlkSwns
Nike
16
5 / 2 / 5
8,224
822
6,428
10,643
8,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
Grim2525
Sylvanus
10
1 / 4 / 4
6,393
639
2,253
9,016
9,468
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ishtar
Utah9811
Ishtar
10
1 / 5 / 5
6,521
652
4,215
7,896
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
17
Kills
8
13
Deaths
17
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
4
2
W
4
1
8
8
L
The Morrigan
AcidicDrone
The Morrigan
1
5
5
0.7
L
Nike
BlkSwns
Nike
5
2
5
3.75
W
5
5
8
1.8
W
2
2
11
3.75
L
Sylvanus
Grim2525
Sylvanus
1
4
4
0.75
W
2
3
8
2
L
Ishtar
Utah9811
Ishtar
1
5
5
0.7
W
Chiron
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,264
Damage
18,356
44,279
Taken
37,967
26,466
Mitigated
27,433
19,142
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
0
0
0
0
1,685
647
0
899
786
0
0
W
3,602
1,080
6,259
3,204
6,731
2,722
1,879
497
6,234
19,327
419
L
The Morrigan
AcidicDrone
The Morrigan
5,460
2,021
448
1,319
8,727
4,550
0
1,729
6,992
11,783
1,752
L
Nike
BlkSwns
Nike
6,428
459
787
2,059
10,643
8,857
0
3,774
6,869
915
13,064
W
5,299
648
626
1,582
10,514
5,404
528
1,929
8,585
0
10,919
W
8,204
586
353
694
6,430
2,800
1,994
879
5,551
20,137
0
L
Sylvanus
Grim2525
Sylvanus
2,253
425
418
429
9,016
9,468
0
2,974
6,042
5,279
0
W
8,590
441
560
3,466
11,266
11,656
131
2,688
7,799
0
20,477
L
Ishtar
Utah9811
Ishtar
4,215
2,956
276
48
7,896
3,911
0
2,362
5,534
0
8,873
W
Chiron
8,569
1,226
1,135
1,263
9,338
3,884
3,143
1,418
7,920
0
17,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,442
Gold Earned
34,222
122
Minions Killed
41
0
Camps Cleared
0
885,546
Distance Traveled
490,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,877
588
0
0
0
0
0
W
Ix Chel
9,269
927
38
4
0
179,961
0
L
The Morrigan
7,207
721
14
1
0
147,905
0
L
Nike
8,224
822
7
1
0
188,508
0
W
Da Ji
8,605
861
8
1
0
192,632
0
W
Merlin
8,908
891
31
3
0
169,371
0
L
Sylvanus
6,393
639
7
1
0
76,525
0
W
Chaac
8,133
813
19
2
0
180,476
0
L
Ishtar
6,521
652
13
1
0
77,099
0
W
Chiron
9,527
953
26
3
0
163,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role