Player Matchup

Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Silver II
BigOunce0814
Ravana
Silver II
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 39L
1,457 MMR
Solo
Bellona
Bellona
Silver II
Cream316Guy
Bellona
Silver II
Level 159
God Stats
6W - 3L
1,704 SR
Queue Stats
99W - 104L
1,455 MMR
Solo
Merlin
Merlin
Silver III
TheReiTroll
Merlin
Silver III
Level 163
God Stats
10W - 6L
1,733 SR
Queue Stats
54W - 54L
1,467 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,587 SR
1,476 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,481 SR
1,492 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
BillyBobJoePants
Jormungandr
Bronze III
Level 87
God Stats
1W - 3L
1,404 SR
Queue Stats
18W - 22L
1,454 MMR
Solo
Izanami
Izanami
Silver I
Phase G
Izanami
Silver I
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,553 MMR
Party 1
Serqet
Serqet
Silver III
cybermaniac__
Serqet
Silver III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 234L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 2 / 4
8,758
584
8,267
9,856
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
 
Athena
11
0 / 1 / 8
7,207
480
3,302
13,663
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
14
6 / 0 / 4
8,516
568
6,603
5,780
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
Cream316Guy
Bellona
16
2 / 0 / 1
9,516
634
6,335
10,785
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
4 / 0 / 2
9,488
633
8,543
5,754
2,339
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ShivaBake KujiraNu WaThanatos

VS

Bans
KukulkanAresThorMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 1 / 0
7,279
485
5,131
6,919
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
 
Ah Puch
12
0 / 3 / 0
6,533
436
2,902
7,199
2,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
BillyBobJoePants
Jormungandr
11
0 / 6 / 1
6,749
450
7,636
16,667
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Izanami
Phase G
Izanami
13
1 / 4 / 1
7,559
504
6,707
10,078
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 0 / 0
6,940
463
2,466
10,485
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
3
3
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
4
2
W
Athena
 
Athena
0
1
8
4
L
Agni
 
Agni
1
1
0
1
L
Ah Puch
 
Ah Puch
0
3
0
0
W
Ravana
6
0
4
8
L
Jormungandr
BillyBobJoePants
Jormungandr
0
6
1
0.08
W
Bellona
Cream316Guy
Bellona
2
0
1
2.5
L
Izanami
Phase G
Izanami
1
4
1
0.38
W
Merlin
4
0
2
5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,050
Damage
24,842
45,838
Taken
51,348
33,119
Mitigated
23,817
15,844
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,267
3,505
0
4,108
9,856
4,338
477
2,677
7,179
0
77,381
W
Athena
 
Athena
3,302
877
0
4,490
13,663
11,716
250
5,117
8,312
18,867
0
L
Agni
 
Agni
5,131
221
0
2,000
6,919
2,425
0
864
5,319
47,833
0
L
Ah Puch
 
Ah Puch
2,902
91
0
1,376
7,199
2,768
0
2,523
4,628
42,826
243
W
Ravana
6,603
2,200
0
1,603
5,780
2,728
343
1,174
4,606
0
66,964
L
Jormungandr
BillyBobJoePants
Jormungandr
7,636
1,569
0
2,126
16,667
10,812
290
5,763
10,762
33,446
0
W
Bellona
Cream316Guy
Bellona
6,335
920
0
4,843
10,785
11,998
136
5,114
5,671
0
76,763
L
Izanami
Phase G
Izanami
6,707
4,506
0
1,388
10,078
3,520
981
1,762
8,316
0
75,603
W
Merlin
8,543
95
0
800
5,754
2,339
0
1,562
4,042
79,320
2,934
L
2,466
417
0
6,591
10,485
4,292
0
826
9,617
0
56,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,485
Gold Earned
35,060
547
Minions Killed
436
0
Camps Cleared
0
1,550,025
Distance Traveled
1,454,243
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,758
584
144
10
0
278,819
2
W
Athena
7,207
480
23
2
0
347,153
5
L
Agni
7,279
485
95
6
0
284,675
0
L
Ah Puch
6,533
436
82
5
0
255,702
8
W
Ravana
8,516
568
95
6
0
338,648
3
L
Jormungandr
6,749
450
32
2
0
262,559
7
W
Bellona
9,516
634
142
9
0
284,957
0
L
Izanami
7,559
504
130
9
0
264,140
0
W
Merlin
9,488
633
143
10
0
300,448
5
L
Serqet
6,940
463
97
6
0
387,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role