Player Matchup

Erlang Shen
Erlang Shen
Killermage5090
Erlang Shen
Level 65
God Stats
7W - 5L
1,825 SR
Queue Stats
72W - 77L
1,631 Elo+
Party 1
Merlin
Merlin
LightRemedy
Merlin
Level 73
God Stats
9W - 15L
1,589 SR
Queue Stats
25W - 22L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Pcu-Ju
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,738 Elo+
Party 1
Athena
Athena
lllenrique94lll
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,133 Elo+
Solo
Lancelot
Lancelot
wes90p
Lancelot
Level 124
God Stats
1W - 3L
1,281 SR
Queue Stats
26W - 35L
1,500 Elo+
Solo
Team Averages
Level 77
1,539 SR
1,514 Elo+

VS

Team Averages
Level 77
1,552 SR
1,469 Elo+
Anhur
Anhur
 
Anhur
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Craig9831
Maui
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 92L
1,660 Elo+
Solo
Nike
Nike
EqualWheat11203
Nike
Level 60
God Stats
4W - 1L
1,699 SR
Queue Stats
89W - 93L
1,379 Elo+
Party 2
Loki
Loki
Isragamex2333
Loki
Level 87
God Stats
3W - 2L
1,560 SR
Queue Stats
32W - 30L
1,560 Elo+
Party 2
Anubis
Anubis
Timoteo9042
Anubis
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 41L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Killermage5090
Erlang Shen
14
9 / 2 / 2
9,636
602
15,388
17,742
14,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
11
0 / 4 / 0
6,844
428
1,444
7,550
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Pcu-Ju
Heimdallr
9
0 / 5 / 1
6,076
380
2,176
11,549
4,070
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
1 / 1 / 1
7,815
488
3,872
12,384
8,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
wes90p
Lancelot
12
2 / 3 / 1
7,261
454
4,959
13,912
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 2 / 3
7,949
497
7,371
8,512
3,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
13
1 / 0 / 5
8,090
506
5,938
14,594
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 7 / 2
7,505
469
5,441
15,827
9,617
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 1
7,648
478
4,027
11,628
4,419
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
7 / 0 / 2
10,152
635
9,744
7,732
3,746
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
12
Kills
14
15
Deaths
12
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
3
2.75
W
Maui
1
0
5
3.5
W
0
7
2
0.14
W
2
3
1
0.83
L
Erlang Shen
Killermage5090
Erlang Shen
9
2
2
5
L
Merlin
0
4
0
0
L
Heimdallr
Pcu-Ju
Heimdallr
0
5
1
0.1
W
Anubis
7
0
2
8
L
1
1
1
1.5
L
Lancelot
wes90p
Lancelot
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,839
Damage
32,521
63,137
Taken
58,293
34,411
Mitigated
36,164
13,973
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,371
3,780
0
2,649
8,512
3,540
1,704
1,488
7,024
0
50,596
W
Maui
5,938
887
0
2,424
14,594
14,842
87
1,533
13,061
44,812
1,949
W
5,441
1,802
258
3,877
15,827
9,617
225
853
14,974
0
45,591
W
4,027
544
124
889
11,628
4,419
155
363
11,265
0
56,379
L
Erlang Shen
Killermage5090
Erlang Shen
15,388
8,767
0
7,295
17,742
14,267
451
835
16,907
0
65,266
L
Merlin
1,444
0
18
690
7,550
1,894
0
5,226
2,324
33,428
659
L
Heimdallr
Pcu-Ju
Heimdallr
2,176
813
0
543
11,549
4,070
0
3,587
7,962
0
29,554
W
Anubis
9,744
433
160
5,177
7,732
3,746
1,914
1,105
6,627
93,620
473
L
3,872
1,118
115
4,812
12,384
8,692
14
1,843
10,541
36,528
0
L
Lancelot
wes90p
Lancelot
4,959
1,079
0
500
13,912
5,488
24
3,925
9,987
0
53,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
41,344
335
Minions Killed
441
0
Camps Cleared
0
1,506,505
Distance Traveled
1,582,095
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,949
497
91
6
0
277,438
0
W
Maui
8,090
506
54
3
0
363,088
0
W
Nike
7,505
469
68
4
0
299,728
1
W
Loki
7,648
478
79
5
0
332,328
0
L
Erlang Shen
9,636
602
92
6
0
309,314
0
L
Merlin
6,844
428
60
4
0
209,826
2
L
Heimdallr
6,076
380
32
2
0
276,103
0
W
Anubis
10,152
635
149
9
0
309,513
0
L
Athena
7,815
488
81
5
0
326,541
6
L
Lancelot
7,261
454
70
4
0
384,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role