Player Matchup

Medusa
Medusa
Silver V
 
Medusa
Silver V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
DaNightmare296
Surtr
Bronze III
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 68L
1,316 MMR
Solo
Geb
Geb
Silver II
H4LO ASSASSIN1
Geb
Silver II
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 65L
1,306 MMR
Party 2
Vulcan
Vulcan
Silver II
JackTheWez
Vulcan
Silver II
Level 157
God Stats
7W - 2L
1,500 SR
Queue Stats
65W - 65L
1,306 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,500 SR
1,386 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,368 SR
1,272 MMR
Osiris
Osiris
Silver IV
InfinityB3AST
Osiris
Silver IV
Level 117
God Stats
1W - 5L
1,355 SR
Queue Stats
42W - 47L
1,350 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Lucifer9712
Heimdallr
Bronze III
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 87L
1,280 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
PAISAFENIX
Nu Wa
Bronze III
Level 127
God Stats
1W - 2L
1,209 SR
Queue Stats
17W - 25L
1,280 MMR
Party 1
Kali
Kali
Bronze IV
R3dRummSau53
Kali
Bronze IV
Level 185
God Stats
0W - 2L
1,280 SR
Queue Stats
22W - 29L
1,316 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
SEMi Cap13
Jormungandr
Bronze IV
Level 139
God Stats
11W - 14L
1,498 SR
Queue Stats
21W - 37L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 1
6,446
645
6,438
5,566
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
 
Bakasura
12
5 / 0 / 2
6,224
622
4,266
10,172
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 2
6,505
651
6,843
6,996
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 0 / 4
5,532
553
2,659
5,341
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
JackTheWez
Vulcan
10
3 / 0 / 1
5,863
586
7,943
2,688
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Bake KujiraThothMaman BrigitteSun Wukong

VS

Bans
ThanatosSerqetAchillesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,070
507
3,211
11,356
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Lucifer9712
Heimdallr
9
0 / 3 / 0
5,168
517
3,423
7,256
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
8
0 / 2 / 0
4,577
458
984
4,957
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
4,667
467
523
7,463
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SEMi Cap13
Jormungandr
8
0 / 4 / 0
4,949
495
2,055
11,887
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
13
Kills
0
0
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
1
4.5
W
Bakasura
 
Bakasura
5
0
2
6
W
1
0
2
2
W
0
0
4
2
L
0
3
0
0
W
Vulcan
JackTheWez
Vulcan
3
0
1
3.5
L
Heimdallr
Lucifer9712
Heimdallr
0
3
0
0
L
Nu Wa
0
2
0
0
L
0
1
0
0
L
Jormungandr
SEMi Cap13
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,149
Damage
10,196
30,763
Taken
42,919
17,607
Mitigated
22,260
8,768
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,438
2,360
0
1,125
5,566
2,373
432
501
5,065
0
45,783
W
Bakasura
 
Bakasura
4,266
2,936
0
3,250
10,172
4,729
101
733
9,439
0
38,434
W
6,843
2,825
0
2,463
6,996
5,721
3
88
6,908
713
46,786
W
2,659
461
0
1,534
5,341
3,778
0
988
4,353
13,381
0
L
3,211
1,245
0
3,669
11,356
8,811
0
490
9,593
0
35,850
W
Vulcan
JackTheWez
Vulcan
7,943
4,954
0
396
2,688
1,006
0
647
2,041
46,987
816
L
Heimdallr
Lucifer9712
Heimdallr
3,423
1,300
0
2,128
7,256
2,850
69
518
6,458
0
35,483
L
Nu Wa
984
268
0
1,418
4,957
1,418
0
3,267
1,514
26,691
242
L
523
121
0
3,109
7,463
2,747
0
749
6,669
0
33,244
L
Jormungandr
SEMi Cap13
Jormungandr
2,055
664
0
2,146
11,887
6,434
0
5,658
6,159
29,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,570
Gold Earned
24,431
353
Minions Killed
284
0
Camps Cleared
0
1,137,117
Distance Traveled
922,753
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,446
645
77
8
0
218,358
0
W
Bakasura
6,224
622
87
9
0
265,507
1
W
Surtr
6,505
651
92
9
0
201,751
0
W
Geb
5,532
553
14
1
0
237,456
1
L
Osiris
5,070
507
67
7
0
178,922
0
W
Vulcan
5,863
586
83
8
0
214,045
1
L
Heimdallr
5,168
517
66
7
0
174,606
0
L
Nu Wa
4,577
458
50
5
0
187,529
1
L
Kali
4,667
467
63
6
0
203,738
1
L
Jormungandr
4,949
495
38
4
0
177,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role