Player Matchup

Surtr
Surtr
D4rkSh3d0w
Surtr
Level 40
God Stats
8W - 2L
1,712 SR
Queue Stats
17W - 10L
1,547 Elo+
Party 2
Anubis
Anubis
Leónn
Anubis
Level 15
God Stats
12W - 5L
1,335 SR
Queue Stats
42W - 32L
1,149 Elo+
Party 1
Hercules
Hercules
Odiwyn
Hercules
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,515 Elo+
Party 2
Hachiman
Hachiman
csr10
Hachiman
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
301W - 264L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
serone08
Tsukuyomi
Level 67
God Stats
8W - 8L
1,251 SR
Queue Stats
233W - 230L
1,328 Elo+
Party 1
Team Averages
Level 61
1,460 SR
1,393 Elo+

VS

Team Averages
Level 79
1,341 SR
1,287 Elo+
Cernunnos
Cernunnos
Azzaro_dimaroko
Cernunnos
Level 49
God Stats
0W - 2L
1,264 SR
Queue Stats
72W - 76L
1,197 Elo+
Party 3
Gilgamesh
Gilgamesh
MezGo_93
Gilgamesh
Level 116
God Stats
20W - 21L
1,185 SR
Queue Stats
241W - 260L
1,177 Elo+
Party 3
Sun Wukong
Sun Wukong
SlowMoJ0o
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,409 Elo+
Solo
Kukulkan
Kukulkan
issei_DxD_2
Kukulkan
Level 104
God Stats
34W - 28L
1,479 SR
Queue Stats
76W - 76L
1,483 Elo+
Solo
Atlas
Atlas
sadam93160
Atlas
Level 39
God Stats
13W - 18L
1,277 SR
Queue Stats
23W - 26L
1,167 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
3 / 1 / 4
9,661
508
11,421
15,491
11,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Leónn
Anubis
15
2 / 0 / 4
8,705
458
4,240
8,091
4,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
Odiwyn
Hercules
14
11 / 4 / 8
10,677
562
14,612
19,106
23,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
csr10
Hachiman
16
8 / 2 / 11
10,496
552
20,960
16,727
7,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
serone08
Tsukuyomi
17
5 / 2 / 5
10,067
530
17,254
17,049
8,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Azzaro_dimaroko
Cernunnos
12
0 / 11 / 1
7,244
381
5,178
20,473
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
MezGo_93
Gilgamesh
13
3 / 5 / 2
7,967
419
9,147
18,575
9,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SlowMoJ0o
Sun Wukong
15
1 / 3 / 1
8,873
467
6,051
19,287
19,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
issei_DxD_2
Kukulkan
15
1 / 5 / 2
8,559
450
10,163
10,900
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
12
3 / 6 / 1
8,478
446
8,876
19,610
15,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
29
Kills
8
9
Deaths
30
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Azzaro_dimaroko
Cernunnos
0
11
1
0.05
W
Surtr
3
1
4
5
W
Anubis
Leónn
Anubis
2
0
4
4
L
Gilgamesh
MezGo_93
Gilgamesh
3
5
2
0.8
W
Hercules
Odiwyn
Hercules
11
4
8
3.75
L
Sun Wukong
SlowMoJ0o
Sun Wukong
1
3
1
0.5
W
Hachiman
csr10
Hachiman
8
2
11
6.75
L
Kukulkan
issei_DxD_2
Kukulkan
1
5
2
0.4
L
Atlas
3
6
1
0.58
W
Tsukuyomi
serone08
Tsukuyomi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,487
Damage
39,415
76,464
Taken
88,845
55,499
Mitigated
54,981
29,378
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Azzaro_dimaroko
Cernunnos
5,178
2,944
0
3,597
20,473
6,519
0
1,190
19,283
0
40,923
W
Surtr
11,421
3,618
0
6,339
15,491
11,660
691
3,800
11,145
790
61,830
W
Anubis
Leónn
Anubis
4,240
0
0
3,101
8,091
4,430
0
3,752
4,339
61,650
0
L
Gilgamesh
MezGo_93
Gilgamesh
9,147
2,983
0
1,416
18,575
9,587
0
1,593
16,982
0
43,647
W
Hercules
Odiwyn
Hercules
14,612
3,878
0
3,954
19,106
23,746
30
5,101
14,005
446
36,734
L
Sun Wukong
SlowMoJ0o
Sun Wukong
6,051
1,238
0
5,106
19,287
19,163
207
292
18,995
0
66,984
W
Hachiman
csr10
Hachiman
20,960
13,670
0
9,163
16,727
7,300
1,914
2,579
14,148
0
84,025
L
Kukulkan
issei_DxD_2
Kukulkan
10,163
230
0
2,295
10,900
4,638
0
1,418
9,482
75,138
89
L
Atlas
8,876
3,194
348
2,083
19,610
15,074
0
647
18,963
30,967
0
W
Tsukuyomi
serone08
Tsukuyomi
17,254
4,647
0
6,821
17,049
8,363
1,979
3,718
13,189
0
88,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,606
Gold Earned
41,121
448
Minions Killed
374
0
Camps Cleared
0
1,781,460
Distance Traveled
1,642,985
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,244
381
72
4
0
296,151
3
W
Surtr
9,661
508
95
5
0
340,667
0
W
Anubis
8,705
458
95
5
0
326,488
0
L
Gilgamesh
7,967
419
63
3
0
383,368
2
W
Hercules
10,677
562
31
2
0
373,718
0
L
Sun Wukong
8,873
467
102
5
0
325,871
0
W
Hachiman
10,496
552
105
6
0
340,961
2
L
Kukulkan
8,559
450
113
6
0
295,199
3
L
Atlas
8,478
446
24
1
0
342,396
2
W
Tsukuyomi
10,067
530
122
6
0
399,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role