Player Matchup

Heimdallr
Heimdallr
Aidnar
Heimdallr
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 84L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dek Drolok
Morgan Le Fay
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 96L
1,671 Elo+
Party 2
Ymir
Ymir
I-HONED-I
Ymir
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jonvard
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 95L
1,697 Elo+
Party 2
Cthulhu
Cthulhu
Patriseid
Cthulhu
Level 93
God Stats
4W - 9L
1,500 SR
Queue Stats
80W - 75L
1,547 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,594 Elo+

VS

Team Averages
Level 84
1,469 SR
1,473 Elo+
Thor
Thor
Apnea14
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,775 Elo+
Party 1
Rama
Rama
Briquey
Rama
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,057 Elo+
Party 3
Tyr
Tyr
FunUmbra
Tyr
Level 58
God Stats
10W - 13L
1,223 SR
Queue Stats
49W - 40L
1,275 Elo+
Party 3
Kukulkan
Kukulkan
MónbaK
Kukulkan
Level 66
God Stats
10W - 4L
1,734 SR
Queue Stats
114W - 103L
1,767 Elo+
Party 1
Maui
Maui
Vaume-
Maui
Level 149
God Stats
14W - 15L
1,388 SR
Queue Stats
103W - 80L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aidnar
Heimdallr
7
0 / 1 / 0
4,473
447
3,218
3,765
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Dek Drolok
Morgan Le Fay
9
0 / 3 / 0
5,087
509
4,279
6,699
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 3 / 0
4,614
461
498
6,658
3,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Jonvard
Gilgamesh
11
2 / 0 / 0
5,667
567
1,899
6,990
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Patriseid
Cthulhu
9
0 / 2 / 1
5,144
514
3,796
8,516
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Apnea14
Thor
10
2 / 0 / 1
5,630
563
4,979
8,114
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rama
Briquey
Rama
10
3 / 0 / 1
5,676
568
2,564
2,059
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
5,989
599
3,370
9,297
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
MónbaK
Kukulkan
10
0 / 1 / 3
5,577
558
3,508
5,556
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Vaume-
Maui
9
2 / 0 / 3
5,627
563
2,537
5,508
3,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aidnar
Heimdallr
0
1
0
0
W
Thor
Apnea14
Thor
2
0
1
2.5
W
Rama
Briquey
Rama
3
0
1
3.5
L
Morgan Le Fay
Dek Drolok
Morgan Le Fay
0
3
0
0
W
2
1
0
2
L
Ymir
0
3
0
0
L
Gilgamesh
Jonvard
Gilgamesh
2
0
0
2
W
Kukulkan
MónbaK
Kukulkan
0
1
3
1.5
L
Cthulhu
Patriseid
Cthulhu
0
2
1
0.25
W
Maui
Vaume-
Maui
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,690
Damage
16,958
32,628
Taken
30,534
19,323
Mitigated
14,889
8,237
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aidnar
Heimdallr
3,218
2,131
0
991
3,765
1,331
0
1,016
2,749
0
30,073
W
Thor
Apnea14
Thor
4,979
1,288
0
1,994
8,114
3,621
0
1,637
6,477
0
42,145
W
Rama
Briquey
Rama
2,564
2,095
0
1,328
2,059
744
0
235
1,824
0
36,072
L
Morgan Le Fay
Dek Drolok
Morgan Le Fay
4,279
449
0
976
6,699
2,556
0
3,110
3,589
33,993
1,805
W
3,370
632
0
3,606
9,297
4,644
0
2,611
6,084
0
38,136
L
Ymir
498
80
805
1,032
6,658
3,763
24
1,181
5,477
8,548
0
L
Gilgamesh
Jonvard
Gilgamesh
1,899
552
0
970
6,990
3,680
0
738
6,252
0
44,204
W
Kukulkan
MónbaK
Kukulkan
3,508
683
0
625
5,556
2,147
0
2,909
2,647
39,038
0
L
Cthulhu
Patriseid
Cthulhu
3,796
258
56
3,407
8,516
7,993
0
0
8,516
28,284
1,581
W
Maui
Vaume-
Maui
2,537
725
0
1,294
5,508
3,733
0
329
5,179
21,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
28,499
265
Minions Killed
305
0
Camps Cleared
0
963,418
Distance Traveled
1,036,742
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,473
447
55
6
0
172,425
0
W
Thor
5,630
563
63
6
0
248,160
0
W
Rama
5,676
568
62
6
0
178,690
3
L
Morgan Le Fay
5,087
509
74
7
0
210,802
0
W
Tyr
5,989
599
83
8
0
197,103
4
L
Ymir
4,614
461
7
1
0
201,984
0
L
Gilgamesh
5,667
567
74
7
0
227,894
0
W
Kukulkan
5,577
558
77
8
0
195,494
3
L
Cthulhu
5,144
514
55
6
0
150,313
1
W
Maui
5,627
563
20
2
0
217,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role