Player Matchup

Susano
Susano
Gold V
 
Susano
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
RookMan_5
Cthulhu
Bronze III
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 32L
1,545 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
Speαr
Baba Yaga
Bronze III
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 45L
1,500 MMR
Party 2
Hachiman
Hachiman
Silver I
SrGomā
Hachiman
Silver I
Level 105
God Stats
10W - 11L
1,536 SR
Queue Stats
28W - 21L
1,540 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,507 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,514 SR
1,535 MMR
Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
Davusillochill-e
Ymir
Silver I
Level 66
God Stats
1W - 4L
1,751 SR
Queue Stats
52W - 73L
1,540 MMR
Solo
Anhur
Anhur
Gold V
Migos
Anhur
Gold V
Level 161
God Stats
2W - 4L
1,530 SR
Queue Stats
52W - 43L
1,499 MMR
Party 1
Yu Huang
Yu Huang
Silver I
Saggy TOB
Yu Huang
Silver I
Level 141
God Stats
11W - 4L
1,492 SR
Queue Stats
400W - 393L
1,545 MMR
Solo
Loki
Loki
Gold III
Trion
Loki
Gold III
Level 199
God Stats
0W - 3L
1,296 SR
Queue Stats
178W - 138L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
7 / 1 / 4
7,853
604
10,142
13,043
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
12
2 / 1 / 8
7,242
557
3,766
9,849
6,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
RookMan_5
Cthulhu
13
0 / 1 / 3
7,238
557
7,042
9,333
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Speαr
Baba Yaga
14
1 / 1 / 2
7,685
591
6,057
6,315
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SrGomā
Hachiman
13
1 / 1 / 4
7,354
566
8,018
6,259
2,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThothBake KujiraAthena

VS

Bans
ThorMaman BrigitteCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 2 / 0
6,591
507
5,579
10,754
7,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 2
6,694
515
3,600
9,908
7,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Migos
Anhur
12
2 / 3 / 2
7,077
544
5,500
10,560
4,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yu Huang
Saggy TOB
Yu Huang
12
0 / 1 / 0
6,854
527
2,095
5,765
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Trion
Loki
13
2 / 4 / 2
7,201
554
6,719
11,479
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
5
5
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
1
4
9
W
Sylvanus
 
Sylvanus
2
1
8
6
L
Shiva
 
Shiva
0
2
0
0
L
1
1
2
2
L
Anhur
Migos
Anhur
2
3
2
1
W
Cthulhu
RookMan_5
Cthulhu
0
1
3
1.5
L
Yu Huang
Saggy TOB
Yu Huang
0
1
0
0
W
Baba Yaga
Speαr
Baba Yaga
1
1
2
2
W
Hachiman
SrGomā
Hachiman
1
1
4
3
L
Loki
Trion
Loki
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
23,493
44,799
Taken
48,466
26,226
Mitigated
25,495
20,485
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,142
3,481
0
4,822
13,043
5,638
0
1,429
11,614
0
60,087
W
Sylvanus
 
Sylvanus
3,766
624
4,901
4,040
9,849
6,673
0
1,628
8,221
16,623
0
L
Shiva
 
Shiva
5,579
766
55
3,570
10,754
7,769
0
3,376
6,332
0
43,398
L
3,600
525
241
2,950
9,908
7,730
0
4,448
5,415
21,160
1,587
L
Anhur
Migos
Anhur
5,500
3,634
0
3,846
10,560
4,009
0
1,306
9,205
0
53,265
W
Cthulhu
RookMan_5
Cthulhu
7,042
382
211
3,091
9,333
8,764
0
0
9,333
48,593
4,142
L
Yu Huang
Saggy TOB
Yu Huang
2,095
38
0
1,250
5,765
2,201
0
2,997
2,768
62,102
0
W
Baba Yaga
Speαr
Baba Yaga
6,057
215
0
1,145
6,315
2,915
0
1,530
4,785
73,753
563
W
Hachiman
SrGomā
Hachiman
8,018
4,801
0
2,275
6,259
2,236
0
683
5,576
0
66,551
L
Loki
Trion
Loki
6,719
1,524
0
3,430
11,479
3,786
0
2,645
8,790
0
57,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
34,417
439
Minions Killed
426
0
Camps Cleared
0
1,400,687
Distance Traveled
1,365,246
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,853
604
82
6
0
322,934
2
W
Sylvanus
7,242
557
21
2
0
294,957
6
L
Shiva
6,591
507
84
6
0
268,613
2
L
Ymir
6,694
515
34
3
0
268,876
0
L
Anhur
7,077
544
109
8
0
263,213
0
W
Cthulhu
7,238
557
91
7
0
269,983
0
L
Yu Huang
6,854
527
115
9
0
252,862
0
W
Baba Yaga
7,685
591
135
10
0
258,087
2
W
Hachiman
7,354
566
110
8
0
254,726
1
L
Loki
7,201
554
84
6
0
311,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role