Player Matchup

Vamana
Vamana
 
Vamana
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Angry_Badger18
Sobek
Level 57
God Stats
3W - 3L
1,851 SR
Queue Stats
44W - 47L
1,422 Elo+
Party 1
Poseidon
Poseidon
Rancham
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,422 Elo+
Party 1
Lancelot
Lancelot
S-K-1llZ
Lancelot
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 110L
1,420 Elo+
Solo
Team Averages
Level 54
1,570 SR
1,453 Elo+

VS

Team Averages
Level 61
1,549 SR
1,470 Elo+
Cabrakan
Cabrakan
Chicagos Ace
Cabrakan
Level 49
God Stats
7W - 3L
1,704 SR
Queue Stats
320W - 276L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
Gatgun69
Kukulkan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
JuicedAaikom
Susano
Level 102
God Stats
10W - 12L
1,377 SR
Queue Stats
265W - 265L
1,452 Elo+
Solo
Amaterasu
Amaterasu
StrawHatnut
Amaterasu
Level 57
God Stats
7W - 12L
1,458 SR
Queue Stats
91W - 125L
1,290 Elo+
Solo
Cupid
Cupid
Torayno
Cupid
Level 42
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 3L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
5 / 0 / 0
7,968
664
8,052
9,275
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
 
Anubis
12
8 / 2 / 3
7,636
636
8,168
7,081
3,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 2 / 9
6,956
580
4,920
12,488
12,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Rancham
Poseidon
9
1 / 3 / 0
5,940
495
3,662
6,127
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
S-K-1llZ
Lancelot
14
2 / 0 / 5
7,333
611
5,034
7,506
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chicagos Ace
Cabrakan
9
0 / 6 / 3
5,416
451
2,456
12,400
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Gatgun69
Kukulkan
10
4 / 3 / 1
6,299
525
7,530
6,728
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
11
1 / 1 / 1
5,757
480
2,490
8,909
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
StrawHatnut
Amaterasu
10
0 / 3 / 0
5,582
465
4,596
12,617
9,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cupid
Torayno
Cupid
9
1 / 5 / 2
5,395
450
3,992
8,002
2,404
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
6
7
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
0
5
W
Anubis
 
Anubis
8
2
3
4.75
W
2
2
9
3.25
L
Cabrakan
Chicagos Ace
Cabrakan
0
6
3
0.25
L
Kukulkan
Gatgun69
Kukulkan
4
3
1
1.5
L
Susano
1
1
1
1.5
W
Poseidon
Rancham
Poseidon
1
3
0
0.33
W
Lancelot
S-K-1llZ
Lancelot
2
0
5
4.5
L
Amaterasu
StrawHatnut
Amaterasu
0
3
0
0
L
Cupid
Torayno
Cupid
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,836
Damage
21,064
42,477
Taken
48,656
28,159
Mitigated
27,187
13,551
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,052
3,468
0
4,036
9,275
5,903
329
1,328
7,947
0
54,415
W
Anubis
 
Anubis
8,168
1,320
0
3,594
7,081
3,826
474
2,165
4,916
47,241
2,019
W
4,920
685
166
3,188
12,488
12,183
251
3,186
9,302
13,550
2,967
L
Cabrakan
Chicagos Ace
Cabrakan
2,456
577
0
1,794
12,400
9,748
0
7,201
5,153
11,519
0
L
Kukulkan
Gatgun69
Kukulkan
7,530
1,330
0
900
6,728
2,413
0
2,732
3,996
41,847
1,895
L
Susano
2,490
267
0
4,766
8,909
3,234
0
1,723
7,110
0
37,662
W
Poseidon
Rancham
Poseidon
3,662
527
0
192
6,127
2,158
292
2,825
3,302
32,328
642
W
Lancelot
S-K-1llZ
Lancelot
5,034
418
0
2,375
7,506
4,089
0
473
7,033
0
69,308
L
Amaterasu
StrawHatnut
Amaterasu
4,596
2,563
0
5,168
12,617
9,388
0
927
11,131
0
33,973
L
Cupid
Torayno
Cupid
3,992
2,605
362
1,479
8,002
2,404
0
3,776
4,130
0
26,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
28,449
346
Minions Killed
243
0
Camps Cleared
0
1,187,720
Distance Traveled
1,119,863
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,968
664
93
8
0
251,018
4
W
Anubis
7,636
636
69
6
0
204,646
4
W
Sobek
6,956
580
20
2
0
221,241
3
L
Cabrakan
5,416
451
21
2
0
205,841
0
L
Kukulkan
6,299
525
85
7
0
213,021
0
L
Susano
5,757
480
65
5
0
254,347
0
W
Poseidon
5,940
495
51
4
0
221,218
1
W
Lancelot
7,333
611
113
9
0
289,597
2
L
Amaterasu
5,582
465
34
3
0
226,541
4
L
Cupid
5,395
450
38
3
0
220,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role