Player Matchup

Sylvanus
Sylvanus
BussyMaster9673
Sylvanus
Level 127
God Stats
15W - 15L
1,583 SR
Queue Stats
384W - 363L
1,517 Elo+
Party 1
Hercules
Hercules
GHosT20730
Hercules
Level 126
God Stats
31W - 25L
1,678 SR
Queue Stats
979W - 932L
1,530 Elo+
Party 1
Anhur
Anhur
ViperAberration
Anhur
Level 155
God Stats
1W - 1L
1,284 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Merlin
Merlin
flamesords
Merlin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,547 Elo+
Solo
Ravana
Ravana
oooooboy
Ravana
Level 127
God Stats
12W - 10L
1,500 SR
Queue Stats
392W - 374L
1,494 Elo+
Party 1
Team Averages
Level 131
1,509 SR
1,517 Elo+

VS

Team Averages
Level 141
1,500 SR
1,630 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Aka1Ursus
Odin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 168L
1,794 Elo+
Solo
Merlin
Merlin
ChiiVii
Merlin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,679 Elo+
Party 2
Athena
Athena
CodeBreaker45
Athena
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 30L
1,679 Elo+
Party 2
Fenrir
Fenrir
GuyWhoSmites
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 1 / 2
6,271
523
2,057
4,875
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
GHosT20730
Hercules
13
0 / 0 / 1
7,484
624
3,251
5,498
4,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 0 / 0
7,334
611
5,830
6,948
2,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
flamesords
Merlin
12
2 / 0 / 2
7,225
602
3,719
3,617
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
oooooboy
Ravana
13
2 / 0 / 3
6,867
572
5,293
4,492
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 2 / 0
5,904
492
6,014
8,069
2,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
10
0 / 2 / 1
5,397
450
2,630
10,754
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
ChiiVii
Merlin
11
0 / 3 / 0
5,877
490
1,787
5,449
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
5,256
438
2,362
6,429
3,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
1
0 / 0 / 0
2,612
218
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
0
0.5
L
Odin
0
2
1
0.25
W
Sylvanus
1
1
2
2
L
Merlin
ChiiVii
Merlin
0
3
0
0
L
0
2
1
0.25
W
Hercules
GHosT20730
Hercules
0
0
1
0.5
L
Fenrir
0
0
0
0
W
4
0
0
4
W
Merlin
flamesords
Merlin
2
0
2
3
W
Ravana
oooooboy
Ravana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,150
Damage
12,793
25,430
Taken
30,701
13,578
Mitigated
12,268
12,148
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,014
3,124
0
2,663
8,069
2,564
0
434
7,522
0
49,046
L
Odin
2,630
1,338
0
820
10,754
4,487
0
1,985
8,614
0
36,252
W
Sylvanus
2,057
637
560
1,995
4,875
3,284
0
862
4,008
17,125
0
L
Merlin
ChiiVii
Merlin
1,787
114
0
410
5,449
1,621
0
1,982
3,467
41,552
3,452
L
2,362
951
938
581
6,429
3,596
0
943
5,456
12,231
0
W
Hercules
GHosT20730
Hercules
3,251
1,801
0
2,416
5,498
4,253
401
773
4,695
0
61,764
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
5,830
3,788
0
3,431
6,948
2,694
630
221
6,727
0
58,558
W
Merlin
flamesords
Merlin
3,719
382
0
542
3,617
1,336
261
1,278
2,177
54,066
959
W
Ravana
oooooboy
Ravana
5,293
2,118
0
3,204
4,492
2,011
0
691
3,759
0
61,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
25,046
459
Minions Killed
255
0
Camps Cleared
0
1,218,588
Distance Traveled
926,591
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,904
492
81
7
0
201,914
2
L
Odin
5,397
450
62
5
0
238,378
1
W
Sylvanus
6,271
523
21
2
0
223,359
0
L
Merlin
5,877
490
94
8
0
233,360
0
L
Athena
5,256
438
18
2
0
252,939
0
W
Hercules
7,484
624
122
10
0
255,504
0
L
Fenrir
2,612
218
0
0
0
0
0
W
Anhur
7,334
611
112
9
0
214,542
0
W
Merlin
7,225
602
96
8
0
236,097
0
W
Ravana
6,867
572
108
9
0
289,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role