Player Matchup

Cabrakan
Cabrakan
Breezesc
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,490 Elo+
Solo
Izanami
Izanami
Bushless
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Charon
Charon
SauceGoblins
Charon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Cupid
Cupid
SwBankz
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
TTVJGRDesign
Cernunnos
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,500 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,498 Elo+

VS

Team Averages
Level 20
1,500 SR
1,487 Elo+
Sobek
Sobek
H00plah1
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,664 Elo+
Solo
Atlas
Atlas
JayBeSizzlin
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,502 Elo+
Solo
Janus
Janus
KingHades000
Janus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,282 Elo+
Solo
Olorun
Olorun
alon15
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Raijin
Raijin
lostjello
Raijin
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 61L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Breezesc
Cabrakan
13
1 / 3 / 11
8,244
916
3,992
12,807
16,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Bushless
Izanami
13
3 / 4 / 11
8,225
914
5,533
8,037
4,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
14
1 / 1 / 13
8,317
924
3,432
6,414
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
SwBankz
Cupid
12
1 / 3 / 11
7,594
844
6,632
8,170
4,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cernunnos
TTVJGRDesign
Cernunnos
17
9 / 0 / 6
9,929
1,103
15,565
8,676
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
H00plah1
Sobek
12
0 / 6 / 4
6,752
750
4,941
13,749
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 2 / 1
5,663
629
1,541
3,616
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 7
7,677
853
10,615
6,157
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
alon15
Olorun
11
1 / 2 / 2
6,292
699
4,114
6,374
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
lostjello
Raijin
16
5 / 2 / 2
8,074
897
8,380
7,028
3,399
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
15
Kills
8
11
Deaths
15
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Breezesc
Cabrakan
1
3
11
2.17
W
Izanami
Bushless
Izanami
3
4
11
2.13
L
Sobek
H00plah1
Sobek
0
6
4
0.33
L
0
2
1
0.25
L
2
3
7
1.83
W
Charon
1
1
13
7.5
W
Cupid
SwBankz
Cupid
1
3
11
2.17
W
Cernunnos
TTVJGRDesign
Cernunnos
9
0
6
12
L
Olorun
alon15
Olorun
1
2
2
1
L
Raijin
lostjello
Raijin
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,154
Damage
29,591
44,104
Taken
36,924
36,617
Mitigated
24,692
19,529
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Breezesc
Cabrakan
3,992
740
978
3,564
12,807
16,517
180
6,750
5,706
5,803
0
W
Izanami
Bushless
Izanami
5,533
2,388
71
879
8,037
4,094
776
5,193
2,678
0
13,952
L
Sobek
H00plah1
Sobek
4,941
392
242
1,515
13,749
12,664
0
1,243
12,506
8,472
0
L
1,541
724
0
156
3,616
2,901
0
1,139
2,477
2,888
0
L
10,615
229
1,064
1,069
6,157
2,797
0
2,069
4,088
19,721
441
W
Charon
3,432
328
167
1,285
6,414
6,160
666
3,613
2,656
10,166
0
W
Cupid
SwBankz
Cupid
6,632
3,338
3,039
3,070
8,170
4,780
657
6,460
1,527
0
14,684
W
Cernunnos
TTVJGRDesign
Cernunnos
15,565
9,062
1,806
4,670
8,676
5,066
2,134
6,333
2,305
0
36,593
L
Olorun
alon15
Olorun
4,114
2,300
60
1,294
6,374
2,931
0
1,600
4,774
8,176
0
L
Raijin
lostjello
Raijin
8,380
872
893
743
7,028
3,399
0
1,373
5,655
26,369
303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,309
Gold Earned
34,458
114
Minions Killed
98
0
Camps Cleared
0
803,739
Distance Traveled
661,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,244
916
7
1
0
162,248
0
W
Izanami
8,225
914
29
3
0
147,674
0
L
Sobek
6,752
750
10
1
0
146,937
0
L
Atlas
5,663
629
4
0
0
41,935
0
L
Janus
7,677
853
29
3
0
160,232
0
W
Charon
8,317
924
6
1
0
170,950
0
W
Cupid
7,594
844
14
2
0
151,906
0
W
Cernunnos
9,929
1,103
58
6
0
170,961
0
L
Olorun
6,292
699
9
1
0
146,113
0
L
Raijin
8,074
897
46
5
0
166,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role