Player Matchup

Atlas
Atlas
ArchangelIsaiah
Atlas
Level 120
God Stats
2W - 1L
1,720 SR
Queue Stats
58W - 56L
1,504 Elo+
Party 1
Mercury
Mercury
Kraticx
Mercury
Level 29
God Stats
1W - 2L
1,462 SR
Queue Stats
189W - 193L
1,414 Elo+
Party 1
Nox
Nox
los_hernandez12
Nox
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
14W - 18L
1,598 Elo+
Party 1
Team Averages
Level 85
1,561 SR
1,505 Elo+

VS

Team Averages
Level 98
1,513 SR
1,744 Elo+
Rama
Rama
Dansxd
Rama
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 57L
1,921 Elo+
Solo
Bastet
Bastet
munaak2timees
Bastet
Level 68
God Stats
13W - 7L
1,538 SR
Queue Stats
40W - 41L
1,623 Elo+
Party 2
Sobek
Sobek
xMrxEvilx
Sobek
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
10,209
681
8,409
15,175
13,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Kraticx
Mercury
15
1 / 7 / 3
9,706
647
6,012
11,321
4,841
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 4
10,007
667
8,456
9,837
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dansxd
Rama
17
6 / 2 / 8
11,842
789
11,820
10,329
4,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 1 / 9
11,283
752
9,080
10,711
4,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
xMrxEvilx
Sobek
17
4 / 2 / 10
11,072
738
11,310
17,229
23,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
15
15
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Rama
Dansxd
Rama
6
2
8
5
L
Mercury
Kraticx
Mercury
1
7
3
0.36
L
1
4
4
0.75
W
5
1
9
9.5
W
Sobek
xMrxEvilx
Sobek
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,877
Damage
32,210
36,333
Taken
38,269
23,136
Mitigated
33,419
2,610
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,409
1,962
0
1,196
15,175
13,859
0
3,966
10,636
32,369
0
W
Rama
Dansxd
Rama
11,820
8,491
0
1,468
10,329
4,773
1,909
3,941
5,909
0
73,480
L
Mercury
Kraticx
Mercury
6,012
2,970
0
1,414
11,321
4,841
0
3,186
7,897
0
29,105
L
8,456
242
0
0
9,837
4,436
0
2,209
7,189
37,953
434
W
9,080
1,541
0
4,260
10,711
4,876
1,078
4,928
5,210
0
25,918
W
Sobek
xMrxEvilx
Sobek
11,310
704
0
4,822
17,229
23,770
25
5,999
10,257
24,455
2,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
34,197
161
Minions Killed
165
0
Camps Cleared
0
826,713
Distance Traveled
843,258
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,209
681
27
2
0
273,289
0
W
Rama
11,842
789
108
7
0
244,484
1
L
Mercury
9,706
647
51
3
0
282,468
0
L
Nox
10,007
667
83
6
0
270,956
0
W
Bastet
11,283
752
28
2
0
318,324
0
W
Sobek
11,072
738
29
2
0
280,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role