Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Eploiter
Thanatos
Level 157
God Stats
4W - 4L
1,703 SR
Queue Stats
179W - 199L
1,392 Elo+
Solo
Yemoja
Yemoja
Stronauta
Yemoja
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 119L
1,536 Elo+
Party 1
Rama
Rama
Vätt
Rama
Level 162
God Stats
3W - 3L
1,715 SR
Queue Stats
228W - 229L
1,704 Elo+
Party 1
Janus
Janus
Warrior Knight7
Janus
Level 147
God Stats
21W - 27L
1,264 SR
Queue Stats
627W - 612L
1,501 Elo+
Solo
Team Averages
Level 148
1,537 SR
1,527 Elo+

VS

Team Averages
Level 174
1,551 SR
1,606 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ConsumePollo
Freya
Level 210
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 103L
1,407 Elo+
Solo
Geb
Geb
GweeenTea
Geb
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
177W - 132L
1,602 Elo+
Solo
Mercury
Mercury
GΙueny
Mercury
Level 166
God Stats
4W - 1L
1,757 SR
Queue Stats
8W - 6L
1,794 Elo+
Solo
Vamana
Vamana
pokesmite1999
Vamana
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
119W - 116L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 0 / 1
8,356
597
5,042
6,450
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Eploiter
Thanatos
12
3 / 2 / 4
7,479
534
5,384
11,428
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Stronauta
Yemoja
10
1 / 0 / 2
6,952
497
3,516
10,609
7,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Rama
Vätt
Rama
13
0 / 0 / 3
7,756
554
10,142
9,811
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 2
7,790
556
6,056
6,254
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 1 / 1
6,727
481
6,272
9,988
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 1
7,503
536
7,873
10,027
4,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 3 / 1
6,445
460
5,000
12,464
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
GΙueny
Mercury
13
1 / 0 / 1
6,817
487
5,771
9,754
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 1 / 0
5,041
360
1,406
2,322
948

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
3
3
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
0
1
2.5
L
Jing Wei
 
Jing Wei
0
1
1
0.5
L
1
2
1
0.75
W
Thanatos
Eploiter
Thanatos
3
2
4
2.5
L
1
3
1
0.5
L
Mercury
GΙueny
Mercury
1
0
1
1.5
W
Yemoja
Stronauta
Yemoja
1
0
2
2
W
Rama
Vätt
Rama
0
0
3
1.5
W
1
1
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,140
Damage
26,322
44,552
Taken
44,555
23,745
Mitigated
23,552
22,211
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,042
1,168
0
2,070
6,450
4,391
138
1,405
4,942
0
69,705
L
Jing Wei
 
Jing Wei
6,272
5,682
0
2,889
9,988
3,475
0
573
9,415
0
64,173
L
7,873
1,807
0
5,213
10,027
4,349
0
4,062
5,869
63,952
7,225
W
Thanatos
Eploiter
Thanatos
5,384
930
0
8,434
11,428
5,095
0
3,673
7,720
0
49,670
L
5,000
694
0
2,138
12,464
10,678
0
3,421
8,804
15,071
1,585
L
Mercury
GΙueny
Mercury
5,771
2,137
0
1,500
9,754
4,102
0
1,312
8,353
0
66,484
W
Yemoja
Stronauta
Yemoja
3,516
2,048
3,960
3,358
10,609
7,459
27
4,274
6,335
16,108
1,425
W
Rama
Vätt
Rama
10,142
8,094
0
3,343
9,811
4,225
540
992
8,819
0
72,653
W
6,056
365
0
1,046
6,254
2,575
0
2,875
3,379
60,140
0
L
1,406
522
0
942
2,322
948
0
0
2,184
0
13,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,333
Gold Earned
32,533
423
Minions Killed
394
0
Camps Cleared
0
1,476,458
Distance Traveled
1,248,547
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,356
597
98
7
0
316,141
0
L
Jing Wei
6,727
481
109
8
0
262,225
2
L
Freya
7,503
536
145
10
0
269,558
0
W
Thanatos
7,479
534
72
5
0
310,231
0
L
Geb
6,445
460
15
1
0
271,019
4
L
Mercury
6,817
487
96
7
0
367,760
2
W
Yemoja
6,952
497
20
1
0
260,527
1
W
Rama
7,756
554
124
9
0
279,708
0
W
Janus
7,790
556
109
8
0
309,851
5
L
Vamana
5,041
360
29
2
0
77,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role