Player Matchup

Ra
Ra
 
Ra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MrSerious_02
Serqet
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 69L
1,343 Elo+
Party 1
Nu Wa
Nu Wa
jimenezespana
Nu Wa
Level 115
God Stats
10W - 15L
1,500 SR
Queue Stats
129W - 144L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
psycho_kilian
Cthulhu
Level 6
God Stats
2W - 4L
1,277 SR
Queue Stats
33W - 29L
1,192 Elo+
Party 1
Izanami
Izanami
xXTheChris_21Xx
Izanami
Level 20
God Stats
3W - 1L
1,485 SR
Queue Stats
9W - 15L
1,343 Elo+
Party 1
Team Averages
Level 72
1,452 SR
1,344 Elo+

VS

Team Averages
Level 95
1,565 SR
1,491 Elo+
Discordia
Discordia
KyloKelsey
Discordia
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Medusa
Medusa
chippychipboi
Medusa
Level 117
God Stats
11W - 5L
1,759 SR
Queue Stats
49W - 55L
1,590 Elo+
Solo
Thor
Thor
clghsf
Thor
Level 62
God Stats
3W - 3L
1,505 SR
Queue Stats
32W - 21L
1,642 Elo+
Solo
Maui
Maui
xX Rumourz Xx
Maui
Level 107
God Stats
0W - 2L
1,559 SR
Queue Stats
0W - 4L
1,314 Elo+
Party 2
Hades
Hades
xuaaan3
Hades
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 61L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
3 / 0 / 0
5,178
863
2,250
3,533
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
6
0 / 0 / 2
3,772
629
1,162
4,484
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 0 / 0
4,336
723
2,062
1,282
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
6
1 / 2 / 0
3,667
611
990
3,611
2,594
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
3,378
563
309
3,175
979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KyloKelsey
Discordia
7
0 / 0 / 0
3,559
593
405
2,818
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
3 / 1 / 2
4,104
684
4,861
3,846
1,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
clghsf
Thor
3
1 / 1 / 1
3,325
554
1,217
1,943
550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 3
3,820
637
1,033
1,596
819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
xuaaan3
Hades
5
0 / 3 / 0
3,297
550
1,018
4,837
2,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
5
5
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
0
3
L
Discordia
KyloKelsey
Discordia
0
0
0
0
W
Serqet
0
0
2
1
L
3
1
2
4
L
Thor
clghsf
Thor
1
1
1
1.5
W
1
0
0
1
W
Cthulhu
1
2
0
0.5
L
1
0
3
2.5
W
0
3
0
0
L
Hades
xuaaan3
Hades
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,773
Damage
8,534
16,085
Taken
15,040
7,036
Mitigated
5,760
2,249
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,250
535
0
1,762
3,533
1,268
125
1,018
2,515
32,168
2,071
L
Discordia
KyloKelsey
Discordia
405
0
0
750
2,818
748
0
881
1,875
22,075
0
W
Serqet
1,162
222
0
100
4,484
1,809
0
264
4,220
0
18,936
L
4,861
1,921
0
1,420
3,846
1,186
0
688
2,986
0
21,810
L
Thor
clghsf
Thor
1,217
625
0
460
1,943
550
0
903
950
0
7,458
W
2,062
634
0
250
1,282
386
180
405
877
22,049
1,728
W
Cthulhu
990
146
0
0
3,611
2,594
0
189
3,422
9,282
0
L
1,033
501
0
444
1,596
819
0
287
1,293
6,690
0
W
309
229
36
101
3,175
979
0
580
2,595
0
14,322
L
Hades
xuaaan3
Hades
1,018
189
0
876
4,837
2,457
0
2,225
2,596
14,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,331
Gold Earned
18,105
177
Minions Killed
121
0
Camps Cleared
0
627,659
Distance Traveled
539,936
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,178
863
60
10
0
111,974
0
L
Discordia
3,559
593
39
7
0
125,669
0
W
Serqet
3,772
629
36
6
0
165,626
0
L
Medusa
4,104
684
41
7
0
120,152
0
L
Thor
3,325
554
15
3
0
69,592
0
W
Nu Wa
4,336
723
43
7
0
110,867
0
W
Cthulhu
3,667
611
11
2
0
123,402
0
L
Maui
3,820
637
10
2
0
125,923
2
W
Izanami
3,378
563
27
5
0
115,790
0
L
Hades
3,297
550
16
3
0
98,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role