Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
Akatsuki-Giyuu
Martichoras
Level 117
God Stats
1W - 1L
1,524 SR
Queue Stats
28W - 32L
1,675 Elo+
Party 2
Gilgamesh
Gilgamesh
ChopGawds
Gilgamesh
Level 46
God Stats
10W - 6L
1,823 SR
Queue Stats
67W - 81L
1,754 Elo+
Party 2
Chiron
Chiron
Groffy325
Chiron
Level 94
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Mercury
Mercury
e-girl-stacyyxf
Mercury
Level 40
God Stats
1W - 5L
1,406 SR
Queue Stats
121W - 126L
1,610 Elo+
Party 2
Team Averages
Level 80
1,551 SR
1,608 Elo+

VS

Team Averages
Level 65
1,556 SR
1,561 Elo+
Serqet
Serqet
AzMontoya
Serqet
Level 59
God Stats
9W - 2L
1,500 SR
Queue Stats
55W - 38L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Coalmiller
Erlang Shen
Level 68
God Stats
12W - 4L
1,811 SR
Queue Stats
79W - 62L
1,622 Elo+
Party 1
Chernobog
Chernobog
Paintyy
Chernobog
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SirMrAmazing
Cthulhu
Level 89
God Stats
2W - 2L
1,572 SR
Queue Stats
103W - 77L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
baconsn
Baron Samedi
Level 42
God Stats
5W - 3L
1,400 SR
Queue Stats
15W - 9L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 8 / 0
5,475
391
4,804
11,913
5,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Martichoras
Akatsuki-Giyuu
Martichoras
12
2 / 4 / 1
7,387
528
6,073
11,082
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
ChopGawds
Gilgamesh
12
2 / 6 / 0
6,916
494
7,224
16,925
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
Groffy325
Chiron
12
1 / 3 / 3
7,030
502
6,028
9,868
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 5 / 2
6,997
500
5,049
11,523
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AzMontoya
Serqet
14
8 / 3 / 4
8,451
604
10,028
12,481
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Coalmiller
Erlang Shen
15
9 / 1 / 2
9,793
700
12,552
14,874
15,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Paintyy
Chernobog
12
4 / 2 / 7
7,890
564
8,436
10,243
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SirMrAmazing
Cthulhu
12
3 / 0 / 10
8,293
592
6,756
10,953
8,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
baconsn
Baron Samedi
14
2 / 1 / 7
8,039
574
7,881
7,432
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
26
26
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
8
0
0
L
Martichoras
Akatsuki-Giyuu
Martichoras
2
4
1
0.63
W
Serqet
AzMontoya
Serqet
8
3
4
3.33
L
Gilgamesh
ChopGawds
Gilgamesh
2
6
0
0.33
W
Erlang Shen
Coalmiller
Erlang Shen
9
1
2
10
L
Chiron
Groffy325
Chiron
1
3
3
0.83
W
Chernobog
Paintyy
Chernobog
4
2
7
3.75
W
Cthulhu
SirMrAmazing
Cthulhu
3
0
10
8
W
Baron Samedi
baconsn
Baron Samedi
2
1
7
5.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
45,653
61,311
Taken
55,983
29,476
Mitigated
38,233
9,841
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,804
743
340
2,429
11,913
5,473
0
3,527
8,386
26,774
0
L
Martichoras
Akatsuki-Giyuu
Martichoras
6,073
1,599
0
1,669
11,082
5,056
0
3,141
7,520
0
50,645
W
Serqet
AzMontoya
Serqet
10,028
2,823
0
1,576
12,481
6,287
0
406
12,034
0
55,162
L
Gilgamesh
ChopGawds
Gilgamesh
7,224
2,178
0
2,596
16,925
9,975
0
1,490
15,124
0
42,448
W
Erlang Shen
Coalmiller
Erlang Shen
12,552
7,775
0
7,177
14,874
15,196
2,081
87
14,059
0
62,630
L
Chiron
Groffy325
Chiron
6,028
1,737
115
1,858
9,868
3,930
0
4,287
5,168
0
47,640
W
Chernobog
Paintyy
Chernobog
8,436
4,813
0
2,145
10,243
4,137
1,965
1,827
8,328
0
48,583
W
Cthulhu
SirMrAmazing
Cthulhu
6,756
417
2,137
2,082
10,953
8,915
0
1,784
9,122
26,223
512
W
Baron Samedi
baconsn
Baron Samedi
7,881
693
211
1,579
7,432
3,698
129
700
6,684
52,404
3,579
L
5,049
1,563
0
834
11,523
5,042
0
2,030
9,273
0
47,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
42,466
339
Minions Killed
381
0
Camps Cleared
0
1,258,407
Distance Traveled
1,422,683
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,475
391
32
2
0
207,313
0
L
Martichoras
7,387
528
83
6
0
231,199
0
W
Serqet
8,451
604
75
5
0
316,803
0
L
Gilgamesh
6,916
494
66
5
0
260,320
0
W
Erlang Shen
9,793
700
99
7
0
257,506
0
L
Chiron
7,030
502
81
6
0
243,263
0
W
Chernobog
7,890
564
76
5
0
255,095
0
W
Cthulhu
8,293
592
37
3
0
307,945
5
W
Baron Samedi
8,039
574
94
7
0
285,334
0
L
Mercury
6,997
500
77
6
0
316,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role