Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AlliceGamer
King Arthur
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,477 Elo+
Party 1
Maui
Maui
luucastadomi
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,705 Elo+
Party 1
Ravana
Ravana
pro_De_los_pro
Ravana
Level 89
God Stats
1W - 2L
1,495 SR
Queue Stats
18W - 21L
1,403 Elo+
Solo
Team Averages
Level 108
1,499 SR
1,517 Elo+

VS

Team Averages
Level 85
1,488 SR
1,296 Elo+
Freya
Freya
BASTIN4M421
Freya
Level 89
God Stats
1W - 4L
1,494 SR
Queue Stats
11W - 12L
1,334 Elo+
Solo
Maui
Maui
DuarrdoV
Maui
Level 89
God Stats
3W - 2L
1,218 SR
Queue Stats
16W - 12L
1,195 Elo+
Party 2
Thanatos
Thanatos
LPz2
Thanatos
Level 65
God Stats
5W - 1L
1,728 SR
Queue Stats
9W - 12L
1,455 Elo+
Party 3
Anubis
Anubis
SolracSk8Br40
Anubis
Level 119
God Stats
5W - 5L
1,500 SR
Queue Stats
231W - 241L
1,275 Elo+
Party 2
Medusa
Medusa
Thoxyy
Medusa
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 74L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 0
5,528
553
1,212
3,538
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
 
Hou Yi
9
1 / 3 / 0
5,047
505
2,709
5,847
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
AlliceGamer
King Arthur
11
3 / 2 / 0
6,697
670
7,573
9,989
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 3 / 1
4,470
447
1,858
6,708
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 2 / 0
4,053
405
539
2,946
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,685
569
1,451
3,545
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
9
1 / 0 / 5
5,799
580
2,440
5,722
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
LPz2
Thanatos
12
5 / 1 / 3
6,056
606
5,389
8,772
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 2 / 4
6,008
601
5,553
7,192
3,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
Thoxyy
Medusa
9
2 / 1 / 1
4,902
490
3,744
4,203
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
10
11
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
King Arthur
AlliceGamer
King Arthur
3
2
0
1.5
W
1
0
0
1
W
Maui
1
0
5
3.5
W
Thanatos
LPz2
Thanatos
5
1
3
6.5
W
1
2
4
1.5
W
Medusa
Thoxyy
Medusa
2
1
1
2.5
L
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,891
Damage
18,577
29,028
Taken
29,434
15,412
Mitigated
14,548
5,452
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,212
39
0
750
3,538
976
0
660
2,784
43,564
0
L
Hou Yi
 
Hou Yi
2,709
1,251
0
776
5,847
2,029
0
1,304
4,543
0
26,438
L
King Arthur
AlliceGamer
King Arthur
7,573
1,198
0
2,104
9,989
6,949
0
5,036
4,953
0
41,865
W
1,451
522
0
1,605
3,545
1,224
0
949
2,596
35,924
144
W
Maui
2,440
475
0
2,484
5,722
4,652
0
579
5,098
15,033
2,578
W
Thanatos
LPz2
Thanatos
5,389
1,500
0
6,249
8,772
4,094
75
813
7,827
0
37,458
W
5,553
517
0
3,518
7,192
3,146
0
343
6,341
40,603
1,165
W
Medusa
Thoxyy
Medusa
3,744
1,387
0
400
4,203
1,432
153
348
3,855
0
30,622
L
1,858
802
0
942
6,708
4,616
0
1,578
5,100
10,619
1,328
L
539
195
0
880
2,946
842
0
400
2,414
0
8,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,795
Gold Earned
28,450
226
Minions Killed
269
0
Camps Cleared
0
889,957
Distance Traveled
989,653
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,528
553
80
8
0
214,775
2
L
Hou Yi
5,047
505
31
3
0
184,401
2
L
King Arthur
6,697
670
77
8
0
204,753
0
W
Freya
5,685
569
63
6
0
197,273
1
W
Maui
5,799
580
29
3
0
212,045
3
W
Thanatos
6,056
606
66
7
0
219,416
1
W
Anubis
6,008
601
73
7
0
174,508
0
W
Medusa
4,902
490
38
4
0
186,411
3
L
Maui
4,470
447
19
2
0
189,704
2
L
Ravana
4,053
405
19
2
0
96,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role