Player Matchup

Jing Wei
Jing Wei
Silver I
EdderDM
Jing Wei
Silver I
Level 160
God Stats
9W - 3L
1,500 SR
Queue Stats
80W - 65L
1,457 MMR
Party 2
Anubis
Anubis
Gold V
Patroclussy
Anubis
Gold V
Level 158
God Stats
5W - 4L
1,737 SR
Queue Stats
101W - 103L
1,448 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
PooScooper69247
Gilgamesh
Silver II
Level 69
God Stats
3W - 5L
1,519 SR
Queue Stats
18W - 18L
1,435 MMR
Solo
Poseidon
Poseidon
Silver II
iDNwl
Poseidon
Silver II
Level 179
God Stats
1W - 0L
1,762 SR
Queue Stats
320W - 294L
1,413 MMR
Party 2
Atlas
Atlas
Silver II
spikerslol
Atlas
Silver II
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
262W - 248L
1,442 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,604 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,504 SR
1,452 MMR
Vulcan
Vulcan
Silver II
 
Vulcan
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
RiiveerOo
Sol
Gold V
Level 154
God Stats
1W - 5L
1,405 SR
Queue Stats
590W - 593L
1,438 MMR
Solo
Sobek
Sobek
Silver II
Theteamtrip
Sobek
Silver II
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 124L
1,434 MMR
Solo
Kali
Kali
Silver I
VINDICADOR
Kali
Silver I
Level 63
God Stats
10W - 5L
1,622 SR
Queue Stats
105W - 114L
1,386 MMR
Party 1
Ullr
Ullr
Silver I
blasfern
Ullr
Silver I
Level 110
God Stats
21W - 31L
1,491 SR
Queue Stats
542W - 512L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EdderDM
Jing Wei
16
3 / 0 / 1
8,812
629
7,584
8,718
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
1 / 0 / 2
6,721
480
4,384
7,161
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
PooScooper69247
Gilgamesh
15
4 / 0 / 0
9,004
643
6,137
9,698
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
iDNwl
Poseidon
13
1 / 0 / 1
7,713
551
4,888
6,085
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
12
0 / 1 / 4
7,188
513
5,712
9,978
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosAgniMorgan Le FayJanus

VS

Bans
Bake KujiraMaman BrigitteAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 1 / 0
6,444
460
5,307
4,843
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 0
6,623
473
3,016
8,815
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
6,324
452
4,781
13,354
11,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,373
455
3,854
13,834
5,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
13
0 / 1 / 0
7,025
502
4,286
8,124
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
0
1
W
Jing Wei
EdderDM
Jing Wei
3
0
1
3.5
W
Anubis
1
0
2
2
W
Gilgamesh
PooScooper69247
Gilgamesh
4
0
0
4
L
0
2
0
0
L
0
1
1
0.5
L
0
4
1
0.13
L
Ullr
0
1
0
0
W
Poseidon
iDNwl
Poseidon
1
0
1
1.5
W
Atlas
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,705
Damage
21,244
41,640
Taken
48,970
25,409
Mitigated
24,755
15,815
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,307
1,752
0
0
4,843
1,759
0
3,801
1,038
49,854
0
W
Jing Wei
EdderDM
Jing Wei
7,584
6,155
0
3,859
8,718
3,882
628
2,493
6,225
0
86,570
W
Anubis
4,384
171
0
5,019
7,161
3,370
0
818
6,343
55,758
0
W
Gilgamesh
PooScooper69247
Gilgamesh
6,137
2,034
0
3,887
9,698
7,702
0
1,506
8,192
0
65,556
L
3,016
1,333
0
3,863
8,815
2,627
0
265
8,414
59,361
0
L
4,781
385
0
4,004
13,354
11,420
0
4,407
8,869
19,174
528
L
3,854
1,482
0
3,530
13,834
5,760
0
5,026
8,724
0
60,285
L
Ullr
4,286
762
0
1,483
8,124
3,189
0
1,059
6,748
0
58,356
W
Poseidon
iDNwl
Poseidon
4,888
871
0
625
6,085
2,326
0
2,956
3,129
68,337
3,050
W
Atlas
5,712
2,021
0
2,425
9,978
8,129
0
5,154
4,824
26,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,438
Gold Earned
32,789
528
Minions Killed
423
0
Camps Cleared
0
1,421,654
Distance Traveled
1,418,556
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,444
460
80
6
0
275,590
5
W
Jing Wei
8,812
629
147
11
0
282,025
4
W
Anubis
6,721
480
90
6
0
275,638
0
W
Gilgamesh
9,004
643
127
9
0
294,003
3
L
Sol
6,623
473
106
8
0
274,893
6
L
Sobek
6,324
452
29
2
0
280,213
2
L
Kali
6,373
455
92
7
0
299,883
0
L
Ullr
7,025
502
116
8
0
287,977
0
W
Poseidon
7,713
551
140
10
0
286,443
2
W
Atlas
7,188
513
24
2
0
283,545
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role