Player Matchup

Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Lokiec96
King Arthur
Level 86
God Stats
1W - 3L
1,412 SR
Queue Stats
9W - 10L
1,166 Elo+
Solo
Hera
Hera
frederikbuch
Hera
Level 119
God Stats
4W - 5L
1,440 SR
Queue Stats
34W - 29L
1,582 Elo+
Party 3
Hachiman
Hachiman
keno_489
Hachiman
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2
Team Averages
Level 86
1,470 SR
1,450 Elo+

VS

Team Averages
Level 89
1,631 SR
1,489 Elo+
Ra
Ra
Dark-_MGGB-_29
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Floflo591344
Kumbhakarna
Level 50
God Stats
5W - 1L
1,636 SR
Queue Stats
8W - 7L
1,320 Elo+
Party 1
Skadi
Skadi
LegendShadow_59
Skadi
Level 47
God Stats
7W - 4L
1,613 SR
Queue Stats
7W - 7L
1,403 Elo+
Party 1
Agni
Agni
Ohnononononono
Agni
Level 89
God Stats
17W - 11L
1,689 SR
Queue Stats
86W - 86L
1,685 Elo+
Solo
Fenrir
Fenrir
myrdstom
Fenrir
Level 178
God Stats
6W - 7L
1,715 SR
Queue Stats
218W - 209L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 0 / 0
4,993
555
545
5,459
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
 
Jormungandr
7
0 / 5 / 2
4,669
519
3,810
8,815
6,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Lokiec96
King Arthur
2
0 / 1 / 0
3,329
370
117
2,460
867
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

7
0 / 2 / 0
4,398
489
1,833
3,588
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
keno_489
Hachiman
8
2 / 3 / 0
4,467
496
3,225
5,872
1,892
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,756
640
1,574
2,433
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
Floflo591344
Kumbhakarna
8
4 / 2 / 3
5,837
649
2,860
9,692
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 4
5,445
605
6,905
5,529
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
1 / 0 / 2
6,050
672
2,689
2,708
823
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
myrdstom
Fenrir
10
1 / 0 / 2
5,396
600
1,224
5,408
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
Jormungandr
 
Jormungandr
0
5
2
0.2
W
2
0
2
3
W
Kumbhakarna
Floflo591344
Kumbhakarna
4
2
3
2.75
W
2
0
4
4
L
King Arthur
Lokiec96
King Arthur
0
1
0
0
W
1
0
2
2
L
0
2
0
0
L
Hachiman
keno_489
Hachiman
2
3
0
0.67
W
Fenrir
myrdstom
Fenrir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,530
Damage
15,252
26,194
Taken
25,770
12,489
Mitigated
12,940
3,706
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
545
0
0
1,276
5,459
2,218
0
322
5,137
0
45,457
L
Jormungandr
 
Jormungandr
3,810
1,868
0
1,392
8,815
6,331
0
3,108
5,621
21,351
1,022
W
1,574
80
311
793
2,433
933
266
1,309
1,124
41,065
0
W
Kumbhakarna
Floflo591344
Kumbhakarna
2,860
729
174
1,573
9,692
6,939
207
2,279
7,413
8,939
95
W
6,905
3,523
137
2,181
5,529
1,815
883
1,225
4,304
0
30,537
L
King Arthur
Lokiec96
King Arthur
117
34
0
180
2,460
867
0
1,480
980
0
3,507
W
2,689
529
0
1,711
2,708
823
105
61
2,647
39,783
0
L
1,833
124
0
608
3,588
1,181
0
1,072
2,465
24,323
0
L
Hachiman
keno_489
Hachiman
3,225
1,932
0
250
5,872
1,892
26
909
4,963
0
16,299
W
Fenrir
myrdstom
Fenrir
1,224
127
0
2,361
5,408
2,430
284
498
4,910
0
31,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,856
Gold Earned
28,484
177
Minions Killed
246
0
Camps Cleared
0
661,860
Distance Traveled
874,244
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,993
555
85
9
0
198,078
1
L
Jormungandr
4,669
519
27
3
0
131,679
2
W
Ra
5,756
640
66
7
0
183,767
0
W
Kumbhakarna
5,837
649
15
2
0
157,598
0
W
Skadi
5,445
605
36
4
0
168,119
0
L
King Arthur
3,329
370
0
0
0
37,959
0
W
Agni
6,050
672
70
8
0
158,251
0
L
Hera
4,398
489
47
5
0
140,482
0
L
Hachiman
4,467
496
18
2
0
153,662
0
W
Fenrir
5,396
600
59
7
0
206,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role