Player Matchup

Kukulkan
Kukulkan
Baby Cakes18224
Kukulkan
Level 108
God Stats
9W - 6L
1,500 SR
Queue Stats
417W - 416L
1,490 Elo+
Solo
Hercules
Hercules
CaptianJ
Hercules
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 44L
1,222 Elo+
Party 3
Sun Wukong
Sun Wukong
KaldrsFury
Sun Wukong
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 55L
1,838 Elo+
Party 3
Guan Yu
Guan Yu
MagigTadeoYT
Guan Yu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 91L
1,516 Elo+
Party 1
Hades
Hades
Siryus_Kan
Hades
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
38W - 31L
1,516 Elo+
Party 1
Team Averages
Level 101
1,457 SR
1,516 Elo+

VS

Team Averages
Level 85
1,500 SR
1,562 Elo+
Poseidon
Poseidon
Big_Z_250
Poseidon
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 91L
1,672 Elo+
Party 2
Ra
Ra
CheesyDogSausage
Ra
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
320W - 336L
1,328 Elo+
Solo
Jing Wei
Jing Wei
Fightin Irish8
Jing Wei
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PainalPowers
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,718 Elo+
Party 2
Hera
Hera
Phatdubbs
Hera
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 74L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
10 / 3 / 16
12,038
860
18,295
11,010
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
CaptianJ
Hercules
17
8 / 2 / 17
10,906
779
5,825
12,984
16,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
KaldrsFury
Sun Wukong
19
8 / 3 / 22
12,028
859
12,668
21,340
20,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
MagigTadeoYT
Guan Yu
17
2 / 3 / 27
10,429
745
9,439
17,610
18,279
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
18
5 / 3 / 22
10,791
771
15,006
18,093
11,931
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Big_Z_250
Poseidon
17
2 / 6 / 7
9,961
712
13,456
11,850
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 6 / 8
9,011
644
7,108
10,736
3,574
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
18
6 / 6 / 5
10,031
717
11,601
15,806
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
PainalPowers
Tsukuyomi
14
5 / 7 / 4
9,344
667
10,796
14,796
6,865
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
15
0 / 8 / 9
8,519
609
10,881
11,084
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
46
33
Kills
13
14
Deaths
33
104
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
10
3
16
6
L
Poseidon
Big_Z_250
Poseidon
2
6
7
0.92
W
Hercules
CaptianJ
Hercules
8
2
17
8.25
L
0
6
8
0.67
L
Jing Wei
6
6
5
1.42
W
Sun Wukong
KaldrsFury
Sun Wukong
8
3
22
6.33
W
Guan Yu
MagigTadeoYT
Guan Yu
2
3
27
5.17
L
Tsukuyomi
PainalPowers
Tsukuyomi
5
7
4
1
L
Hera
0
8
9
0.56
W
Hades
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,233
Damage
53,842
81,037
Taken
64,272
72,269
Mitigated
23,724
36,199
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
18,295
352
1,887
1,738
11,010
5,697
2,370
3,347
7,397
45,027
1,191
L
Poseidon
Big_Z_250
Poseidon
13,456
1,624
1,017
1,659
11,850
4,625
0
7,652
4,104
30,925
0
W
Hercules
CaptianJ
Hercules
5,825
784
893
3,655
12,984
16,298
950
3,077
9,609
0
17,236
L
7,108
565
3,297
1,793
10,736
3,574
0
6,725
3,919
24,262
0
L
Jing Wei
11,601
9,068
284
3,285
15,806
5,499
0
5,794
9,818
0
21,719
W
Sun Wukong
KaldrsFury
Sun Wukong
12,668
2,444
1,834
4,214
21,340
20,064
1,604
7,590
12,953
106
39,758
W
Guan Yu
MagigTadeoYT
Guan Yu
9,439
1,050
7,096
5,655
17,610
18,279
1,012
7,662
9,499
0
16,312
L
Tsukuyomi
PainalPowers
Tsukuyomi
10,796
1,455
208
1,641
14,796
6,865
0
7,025
7,582
0
16,320
L
Hera
10,881
1,602
33
443
11,084
3,161
0
6,077
4,953
14,538
0
W
Hades
15,006
311
3,587
5,640
18,093
11,931
1,205
7,372
10,134
27,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,192
Gold Earned
46,866
176
Minions Killed
123
0
Camps Cleared
0
1,320,327
Distance Traveled
1,091,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,038
860
62
4
0
266,538
0
L
Poseidon
9,961
712
50
4
0
229,631
0
W
Hercules
10,906
779
21
2
0
240,388
0
L
Ra
9,011
644
37
3
0
237,674
0
L
Jing Wei
10,031
717
21
2
0
214,318
0
W
Sun Wukong
12,028
859
55
4
0
280,339
0
W
Guan Yu
10,429
745
10
1
0
276,048
0
L
Tsukuyomi
9,344
667
3
0
0
210,277
0
L
Hera
8,519
609
12
1
0
199,664
0
W
Hades
10,791
771
28
2
0
257,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role