Player Matchup

Artemis
Artemis
E1TripaSecaPR
Artemis
Level 124
God Stats
11W - 7L
1,758 SR
Queue Stats
35W - 29L
1,557 Elo+
Solo
Arachne
Arachne
FrizzoThelegend1
Arachne
Level 45
God Stats
6W - 7L
1,550 SR
Queue Stats
15W - 17L
1,336 Elo+
Party 1
Charon
Charon
OLDUNCL3AVi
Charon
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 94L
1,268 Elo+
Solo
Zhong Kui
Zhong Kui
Prodigal Jay
Zhong Kui
Level 85
God Stats
0W - 2L
1,825 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Anhur
Anhur
Young-bandit999
Anhur
Level 94
God Stats
3W - 3L
1,648 SR
Queue Stats
39W - 41L
1,303 Elo+
Solo
Team Averages
Level 92
1,656 SR
1,393 Elo+

VS

Team Averages
Level 128
1,442 SR
1,431 Elo+
Poseidon
Poseidon
HanLovo
Poseidon
Level 65
God Stats
6W - 4L
1,295 SR
Queue Stats
115W - 110L
1,540 Elo+
Party 2
Thanatos
Thanatos
ImJosie
Thanatos
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 132L
1,331 Elo+
Party 2
Ymir
Ymir
JinchurikiPrinc
Ymir
Level 103
God Stats
2W - 0L
1,828 SR
Queue Stats
80W - 81L
1,403 Elo+
Solo
Ishtar
Ishtar
azqwsxcderfvbgty
Ishtar
Level 218
God Stats
3W - 7L
1,088 SR
Queue Stats
519W - 490L
1,526 Elo+
Solo
Kukulkan
Kukulkan
me2_me1
Kukulkan
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 51L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 3 / 0
7,629
509
6,526
8,328
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,287
419
4,274
12,225
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
8
1 / 3 / 1
6,133
409
2,597
8,854
6,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Prodigal Jay
Zhong Kui
10
0 / 5 / 0
6,520
435
2,947
9,491
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 0
6,252
417
2,818
7,155
1,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HanLovo
Poseidon
14
2 / 1 / 0
8,445
563
3,843
7,092
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ImJosie
Thanatos
14
6 / 1 / 6
8,119
541
8,983
11,655
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 9
8,095
540
4,331
6,165
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 1 / 1
8,769
585
7,344
8,320
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
me2_me1
Kukulkan
15
5 / 0 / 5
9,160
611
5,505
2,549
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
19
19
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
3
0
0.33
L
1
3
0
0.33
W
Poseidon
HanLovo
Poseidon
2
1
0
2
W
Thanatos
ImJosie
Thanatos
6
1
6
9
W
1
0
9
5.5
L
Charon
1
3
1
0.5
L
Zhong Kui
Prodigal Jay
Zhong Kui
0
5
0
0
L
0
5
0
0
W
5
1
1
5.5
W
Kukulkan
me2_me1
Kukulkan
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,162
Damage
30,006
46,053
Taken
35,781
22,720
Mitigated
18,419
8,117
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,526
1,767
0
739
8,328
3,166
112
2,848
5,345
0
64,739
L
4,274
3,651
0
3,517
12,225
4,316
437
3,139
8,861
0
36,541
W
Poseidon
HanLovo
Poseidon
3,843
681
0
2,220
7,092
2,163
538
0
7,092
61,974
1,162
W
Thanatos
ImJosie
Thanatos
8,983
2,441
0
9,078
11,655
6,399
0
670
10,985
0
56,136
W
4,331
1,763
0
1,339
6,165
5,435
350
1,910
4,255
34,737
1,842
L
Charon
2,597
1,033
0
1,180
8,854
6,421
0
2,297
6,368
13,682
0
L
Zhong Kui
Prodigal Jay
Zhong Kui
2,947
190
0
1,680
9,491
6,843
464
4,219
4,998
40,426
0
L
2,818
1,796
0
1,001
7,155
1,974
0
875
6,280
0
33,161
W
7,344
4,911
0
2,891
8,320
3,274
434
1,184
7,136
0
65,630
W
Kukulkan
me2_me1
Kukulkan
5,505
1,218
0
0
2,549
1,148
429
1,780
769
61,100
1,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,821
Gold Earned
42,588
325
Minions Killed
491
0
Camps Cleared
0
1,127,622
Distance Traveled
1,442,590
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,629
509
113
8
0
238,166
0
L
Arachne
6,287
419
76
5
0
296,637
0
W
Poseidon
8,445
563
109
7
0
266,703
3
W
Thanatos
8,119
541
80
5
0
344,948
1
W
Ymir
8,095
540
46
3
0
268,131
2
L
Charon
6,133
409
12
1
0
201,521
0
L
Zhong Kui
6,520
435
69
5
0
257,914
0
L
Anhur
6,252
417
55
4
0
133,384
0
W
Ishtar
8,769
585
115
8
0
277,252
0
W
Kukulkan
9,160
611
141
9
0
285,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role