Player Matchup

Odin
Odin
Silver II
Cream316Guy
Odin
Silver II
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 78L
1,455 MMR
Solo
Thanatos
Thanatos
Silver I
SpiderCop007
Thanatos
Silver I
Level 156
God Stats
10W - 11L
1,185 SR
Queue Stats
140W - 133L
1,457 MMR
Solo
Chiron
Chiron
Bronze III
Strixxx2020
Chiron
Bronze III
Level 126
God Stats
2W - 1L
1,886 SR
Queue Stats
44W - 47L
1,454 MMR
Party 1
Scylla
Scylla
Silver II
Trisectrix
Scylla
Silver II
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,454 MMR
Party 1
Agni
Agni
Silver II
XXRAIXERXXGYT
Agni
Silver II
Level 186
God Stats
24W - 22L
1,491 SR
Queue Stats
165W - 166L
1,463 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 149
1,512 SR
1,456 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,420 SR
1,457 MMR
Anubis
Anubis
Bronze III
Babi3sGoneWild
Anubis
Bronze III
Level 108
God Stats
4W - 4L
1,350 SR
Queue Stats
8W - 8L
1,463 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze III
LUROX91
Ao Kuang
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,454 MMR
Solo
Sol
Sol
Bronze III
Suaave_K
Sol
Bronze III
Level 146
God Stats
53W - 49L
1,251 SR
Queue Stats
133W - 143L
1,462 MMR
Solo
Chaac
Chaac
Bronze III
XtremeY1sus
Chaac
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Solo
Hercules
Hercules
Bronze III
l-CallMeDaddy-l
Hercules
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,783
565
3,225
7,670
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
SpiderCop007
Thanatos
13
3 / 0 / 2
7,203
600
2,526
7,842
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
13
2 / 0 / 2
7,153
596
5,538
4,569
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Trisectrix
Scylla
11
0 / 1 / 3
6,623
552
1,294
6,852
3,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 1
8,010
668
4,336
6,510
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bans
Ne ZhaAnhurAthenaBake Kujira

VS

Bans
ThorSun WukongArachneSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,283
524
3,955
5,611
2,625
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
LUROX91
Ao Kuang
9
0 / 3 / 0
5,426
452
2,027
10,150
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

6
0 / 1 / 0
4,617
385
617
2,972
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

11
0 / 2 / 0
6,215
518
3,620
9,884
7,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
10
0 / 1 / 0
5,935
495
1,807
6,649
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
9
Kills
1
1
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
4
4
L
Ao Kuang
LUROX91
Ao Kuang
0
3
0
0
W
Thanatos
SpiderCop007
Thanatos
3
0
2
4
W
Chiron
2
0
2
3
L
0
1
0
0
W
Scylla
Trisectrix
Scylla
0
1
3
1.5
W
2
0
1
2.5
L
0
2
0
0
L
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,919
Damage
12,026
33,443
Taken
35,266
15,758
Mitigated
19,906
17,869
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,955
81
0
2,341
5,611
2,625
0
1,041
4,570
51,539
930
W
3,225
434
296
2,059
7,670
5,677
0
709
6,961
0
25,908
L
Ao Kuang
LUROX91
Ao Kuang
2,027
517
0
1,380
10,150
4,557
0
241
9,909
43,983
1,069
W
Thanatos
SpiderCop007
Thanatos
2,526
853
0
9,097
7,842
2,925
383
1,128
6,714
0
59,895
W
Chiron
5,538
3,321
233
2,630
4,569
1,719
734
1,271
3,298
0
58,390
L
617
195
0
1,148
2,972
683
0
0
2,972
16,633
4,550
W
Scylla
Trisectrix
Scylla
1,294
211
0
297
6,852
3,025
106
3,169
3,683
36,773
1,037
W
4,336
230
0
3,257
6,510
2,412
349
0
6,510
66,648
1,189
L
3,620
469
0
3,055
9,884
7,101
0
4,238
5,646
0
48,819
L
Hercules
1,807
219
0
3,046
6,649
4,940
0
0
6,649
0
22,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
28,476
435
Minions Killed
336
0
Camps Cleared
0
1,201,703
Distance Traveled
1,017,978
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,283
524
89
7
0
206,718
0
W
Odin
6,783
565
41
3
0
239,390
3
L
Ao Kuang
5,426
452
76
6
0
224,859
0
W
Thanatos
7,203
600
102
9
0
291,525
0
W
Chiron
7,153
596
102
9
0
256,255
2
L
Sol
4,617
385
48
4
0
105,198
0
W
Scylla
6,623
552
72
6
0
183,894
0
W
Agni
8,010
668
118
10
0
230,639
5
L
Chaac
6,215
518
85
7
0
231,115
2
L
Hercules
5,935
495
38
3
0
250,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role