Player Matchup

Thanatos
Thanatos
MAIDENfan6660
Thanatos
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 139L
1,361 Elo+
Party 3
Danzaburou
Danzaburou
Mattyice20814
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,833 Elo+
Party 2
Ymir
Ymir
XRed2DinoX
Ymir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,935 Elo+
Party 2
Kukulkan
Kukulkan
daeisgae
Kukulkan
Level 105
God Stats
6W - 7L
1,510 SR
Queue Stats
78W - 69L
1,441 Elo+
Party 3
Sobek
Sobek
temp-60302117
Sobek
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 134L
1,678 Elo+
Solo
Team Averages
Level 127
1,502 SR
1,650 Elo+

VS

Team Averages
Level 97
1,577 SR
1,561 Elo+
Ares
Ares
DeadNova_fear
Ares
Level 88
God Stats
4W - 1L
1,812 SR
Queue Stats
125W - 100L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsDjinn
Gilgamesh
Level 106
God Stats
5W - 7L
1,725 SR
Queue Stats
125W - 103L
1,745 Elo+
Solo
Hou Yi
Hou Yi
Khonar
Hou Yi
Level 147
God Stats
3W - 3L
1,539 SR
Queue Stats
77W - 60L
1,506 Elo+
Solo
Scylla
Scylla
S2Kilowatt
Scylla
Level 86
God Stats
3W - 1L
1,517 SR
Queue Stats
172W - 136L
1,598 Elo+
Party 1
Fenrir
Fenrir
luvz-kwispy
Fenrir
Level 60
God Stats
4W - 7L
1,290 SR
Queue Stats
187W - 186L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MAIDENfan6660
Thanatos
14
3 / 2 / 3
7,470
534
4,957
13,315
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Mattyice20814
Danzaburou
11
2 / 3 / 1
6,680
477
4,207
10,328
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 2
6,827
488
5,803
14,526
13,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
daeisgae
Kukulkan
13
1 / 2 / 2
7,788
556
7,629
6,255
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 3
6,317
451
4,848
12,599
12,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
8,000
571
7,178
11,780
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ItsDjinn
Gilgamesh
15
6 / 2 / 0
8,939
639
13,564
13,184
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Khonar
Hou Yi
14
3 / 2 / 3
7,960
569
8,599
8,795
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
S2Kilowatt
Scylla
13
1 / 1 / 1
7,720
551
2,709
6,574
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
2 / 1 / 5
6,887
492
3,259
8,564
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
15
15
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Gilgamesh
ItsDjinn
Gilgamesh
6
2
0
3
W
Hou Yi
Khonar
Hou Yi
3
2
3
2.25
L
Thanatos
MAIDENfan6660
Thanatos
3
2
3
2.25
L
Danzaburou
Mattyice20814
Danzaburou
2
3
1
0.83
W
Scylla
S2Kilowatt
Scylla
1
1
1
1.5
L
1
4
2
0.5
L
Kukulkan
daeisgae
Kukulkan
1
2
2
1
W
Fenrir
2
1
5
4.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
35,309
57,023
Taken
48,897
40,829
Mitigated
30,674
18,013
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,178
432
0
3,920
11,780
11,097
245
3,127
8,653
23,852
0
W
Gilgamesh
ItsDjinn
Gilgamesh
13,564
5,354
0
2,674
13,184
9,226
0
6,048
6,724
0
69,335
W
Hou Yi
Khonar
Hou Yi
8,599
3,659
0
4,784
8,795
4,151
456
1,244
7,551
0
74,542
L
Thanatos
MAIDENfan6660
Thanatos
4,957
1,636
0
8,814
13,315
6,923
0
1,551
11,627
0
74,594
L
Danzaburou
Mattyice20814
Danzaburou
4,207
1,734
0
2,328
10,328
4,418
0
2,680
7,648
0
42,318
W
Scylla
S2Kilowatt
Scylla
2,709
236
0
860
6,574
2,198
492
3,326
3,248
53,331
1,156
L
5,803
1,062
0
2,490
14,526
13,701
0
0
13,580
34,460
273
L
Kukulkan
daeisgae
Kukulkan
7,629
682
0
400
6,255
2,984
0
3,301
2,954
61,971
3,205
W
Fenrir
3,259
692
0
1,677
8,564
4,002
22
3,168
5,302
0
34,662
L
4,848
424
0
3,981
12,599
12,803
0
2,355
10,193
25,728
2,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
39,506
388
Minions Killed
426
0
Camps Cleared
0
1,293,416
Distance Traveled
1,331,608
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,000
571
23
2
0
297,698
0
W
Gilgamesh
8,939
639
115
8
0
282,119
0
W
Hou Yi
7,960
569
125
9
0
232,452
4
L
Thanatos
7,470
534
105
8
0
314,715
0
L
Danzaburou
6,680
477
68
5
0
262,763
2
W
Scylla
7,720
551
104
7
0
246,893
0
L
Ymir
6,827
488
53
4
0
217,893
4
L
Kukulkan
7,788
556
126
9
0
248,384
1
W
Fenrir
6,887
492
59
4
0
272,446
0
L
Sobek
6,317
451
36
3
0
249,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role