Player Matchup

Anubis
Anubis
Abonn
Anubis
Level 103
God Stats
11W - 12L
1,307 SR
Queue Stats
70W - 57L
1,394 Elo+
Solo
Chernobog
Chernobog
Ignorance973
Chernobog
Level 124
God Stats
0W - 3L
1,272 SR
Queue Stats
25W - 22L
1,633 Elo+
Solo
Kumbhakarna
Kumbhakarna
OGBlindLantern
Kumbhakarna
Level 115
God Stats
10W - 10L
1,702 SR
Queue Stats
589W - 615L
1,481 Elo+
Solo
Hachiman
Hachiman
Rafael LC rafin
Hachiman
Level 69
God Stats
2W - 4L
1,338 SR
Queue Stats
523W - 573L
1,455 Elo+
Party 3
Bellona
Bellona
kalifa7039
Bellona
Level 116
God Stats
3W - 5L
1,442 SR
Queue Stats
379W - 440L
1,467 Elo+
Party 3
Team Averages
Level 105
1,412 SR
1,486 Elo+

VS

Team Averages
Level 130
1,545 SR
1,517 Elo+
Charon
Charon
Dante280
Charon
Level 128
God Stats
3W - 0L
1,498 SR
Queue Stats
36W - 32L
1,505 Elo+
Party 2
Set
Set
Denett
Set
Level 159
God Stats
2W - 0L
1,498 SR
Queue Stats
28W - 28L
1,433 Elo+
Party 2
Xing Tian
Xing Tian
FLAME3520
Xing Tian
Level 148
God Stats
8W - 3L
1,889 SR
Queue Stats
176W - 170L
1,671 Elo+
Solo
Ravana
Ravana
LetsGoDraco
Ravana
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,538 Elo+
Party 1
Surtr
Surtr
ShiroSilvas
Surtr
Level 121
God Stats
2W - 3L
1,342 SR
Queue Stats
9W - 11L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abonn
Anubis
15
2 / 3 / 0
9,953
995
16,485
9,533
6,368
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Ignorance973
Chernobog
15
0 / 2 / 4
9,497
950
12,770
13,997
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
OGBlindLantern
Kumbhakarna
15
1 / 3 / 2
10,295
1,030
7,539
14,564
19,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
15
0 / 1 / 3
9,123
912
8,779
10,698
5,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
kalifa7039
Bellona
15
1 / 2 / 2
9,146
915
8,822
13,256
13,444
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

220

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dante280
Charon
16
2 / 1 / 8
11,270
1,127
14,173
12,528
16,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
Denett
Set
16
4 / 2 / 5
10,453
1,045
14,002
10,175
7,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
FLAME3520
Xing Tian
16
3 / 0 / 6
11,267
1,127
14,121
16,020
18,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
16
1 / 1 / 9
9,778
978
7,411
8,348
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 0 / 8
9,912
991
9,485
13,197
14,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
4
Kills
11
11
Deaths
4
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
Abonn
Anubis
2
3
0
0.67
W
Charon
Dante280
Charon
2
1
8
6
W
Set
Denett
Set
4
2
5
3.25
W
Xing Tian
FLAME3520
Xing Tian
3
0
6
6
L
Chernobog
Ignorance973
Chernobog
0
2
4
1
W
Ravana
1
1
9
5.5
L
Kumbhakarna
OGBlindLantern
Kumbhakarna
1
3
2
0.67
L
Hachiman
0
1
3
1.5
W
1
0
8
5
L
Bellona
kalifa7039
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,395
Damage
59,192
62,048
Taken
60,268
51,102
Mitigated
63,541
5,020
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Abonn
Anubis
16,485
382
0
1,155
9,533
6,368
0
4,506
5,027
39,249
629
W
Charon
Dante280
Charon
14,173
587
0
830
12,528
16,667
0
4,722
7,806
25,929
2,651
W
Set
Denett
Set
14,002
4,769
0
2,033
10,175
7,012
0
2,079
8,096
0
35,573
W
Xing Tian
FLAME3520
Xing Tian
14,121
566
371
2,438
16,020
18,904
0
7,177
8,843
26,348
0
L
Chernobog
Ignorance973
Chernobog
12,770
6,679
0
1,873
13,997
6,709
0
6,344
7,653
0
41,339
W
Ravana
7,411
1,896
0
142
8,348
6,437
0
4,707
3,641
0
15,485
L
Kumbhakarna
OGBlindLantern
Kumbhakarna
7,539
971
271
1,461
14,564
19,065
0
4,788
9,776
14,862
0
L
Hachiman
8,779
5,984
0
0
10,698
5,516
0
5,411
5,287
0
21,871
W
9,485
2,175
0
1,489
13,197
14,521
0
5,082
8,115
307
27,769
L
Bellona
kalifa7039
Bellona
8,822
1,240
0
260
13,256
13,444
0
5,507
7,749
0
18,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,014
Gold Earned
52,680
195
Minions Killed
186
5
Camps Cleared
4
920,964
Distance Traveled
1,046,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,953
995
61
6
0
183,082
0
W
Charon
11,270
1,127
25
3
1
217,863
0
W
Set
10,453
1,045
48
5
1
220,845
0
W
Xing Tian
11,267
1,127
21
2
1
211,396
0
L
Chernobog
9,497
950
75
8
2
164,730
0
W
Ravana
9,778
978
24
2
1
195,832
0
L
Kumbhakarna
10,295
1,030
5
1
1
181,192
0
L
Hachiman
9,123
912
34
3
0
188,108
0
W
Surtr
9,912
991
68
7
0
200,210
0
L
Bellona
9,146
915
20
2
2
203,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role