Player Matchup

Mercury
Mercury
AzashirøKenpachi
Mercury
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 130L
1,692 Elo+
Solo
Ares
Ares
BETBLACK
Ares
Level 103
God Stats
1W - 3L
1,298 SR
Queue Stats
69W - 61L
1,335 Elo+
Party 1
Artemis
Artemis
E1TripaSecaPR
Artemis
Level 124
God Stats
11W - 7L
1,719 SR
Queue Stats
35W - 29L
1,523 Elo+
Solo
Ra
Ra
MAICONIGHT89
Ra
Level 209
God Stats
42W - 51L
1,500 SR
Queue Stats
1,208W - 1,172L
1,601 Elo+
Solo
Ah Puch
Ah Puch
SrBunker
Ah Puch
Level 128
God Stats
28W - 25L
1,484 SR
Queue Stats
70W - 67L
1,300 Elo+
Party 1
Team Averages
Level 139
1,500 SR
1,490 Elo+

VS

Team Averages
Level 122
1,526 SR
1,504 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LawlessUwU
Janus
Level 106
God Stats
3W - 4L
1,629 SR
Queue Stats
8W - 9L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pickles80
Cu Chulainn
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 19L
1,533 Elo+
Solo
Serqet
Serqet
YardHouse69
Serqet
Level 114
God Stats
6W - 5L
1,500 SR
Queue Stats
28W - 20L
1,642 Elo+
Solo
Hachiman
Hachiman
remotejupiter
Hachiman
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 139L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,041
604
2,083
6,307
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
0 / 0 / 2
5,619
562
2,204
6,672
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
10
1 / 1 / 0
5,202
520
3,467
5,198
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 2
7,107
711
2,994
2,172
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
SrBunker
Ah Puch
11
5 / 1 / 1
7,071
707
7,427
7,824
2,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 1
4,528
453
2,002
4,229
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
11
0 / 2 / 0
5,424
542
1,371
4,579
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Pickles80
Cu Chulainn
8
0 / 5 / 0
4,822
482
3,032
9,566
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
10
1 / 3 / 0
5,228
523
2,010
7,061
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
remotejupiter
Hachiman
11
2 / 2 / 0
6,069
607
6,093
7,449
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
3
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
1
0.5
W
3
1
3
4.5
W
Ares
0
0
2
1
W
Artemis
1
1
0
1
L
Janus
0
2
0
0
W
3
0
2
4
L
Cu Chulainn
Pickles80
Cu Chulainn
0
5
0
0
W
Ah Puch
SrBunker
Ah Puch
5
1
1
5.5
L
Serqet
1
3
0
0.33
L
Hachiman
remotejupiter
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,175
Damage
14,508
28,173
Taken
32,884
13,278
Mitigated
17,205
8,742
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,002
219
146
1,724
4,229
2,556
0
392
3,837
13,677
365
W
2,083
847
0
615
6,307
2,776
0
398
5,873
0
49,040
W
Ares
2,204
164
85
1,445
6,672
4,996
0
988
5,684
22,877
357
W
Artemis
3,467
1,093
0
333
5,198
2,062
0
937
4,261
0
40,355
L
Janus
1,371
169
0
310
4,579
1,395
0
1,841
2,738
47,723
0
W
2,994
561
321
874
2,172
928
0
973
1,199
51,930
2,086
L
Cu Chulainn
Pickles80
Cu Chulainn
3,032
485
0
1,590
9,566
7,808
0
6,133
3,433
0
25,982
W
Ah Puch
SrBunker
Ah Puch
7,427
531
0
5,069
7,824
2,516
405
0
7,211
49,725
2,928
L
Serqet
2,010
496
0
818
7,061
2,941
0
1,545
5,516
0
33,736
L
Hachiman
remotejupiter
Hachiman
6,093
3,905
0
2,801
7,449
2,505
0
2,177
5,272
0
43,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
26,071
372
Minions Killed
296
0
Camps Cleared
0
1,034,863
Distance Traveled
924,187
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,528
453
15
2
0
134,199
0
W
Mercury
6,041
604
92
9
0
241,970
1
W
Ares
5,619
562
27
3
0
208,878
0
W
Artemis
5,202
520
72
7
0
176,568
0
L
Janus
5,424
542
97
10
0
203,131
0
W
Ra
7,107
711
94
9
0
241,267
0
L
Cu Chulainn
4,822
482
58
6
0
164,331
0
W
Ah Puch
7,071
707
87
9
0
166,180
0
L
Serqet
5,228
523
56
6
0
244,133
0
L
Hachiman
6,069
607
70
7
0
178,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role