Player Matchup

Bacchus
Bacchus
DIRTSENPAI910
Bacchus
Level 62
God Stats
2W - 1L
1,519 SR
Queue Stats
22W - 25L
1,587 Elo+
Party 1
Thoth
Thoth
DISRESPECKK
Thoth
Level 48
God Stats
5W - 7L
1,593 SR
Queue Stats
111W - 131L
1,484 Elo+
Party 1
Bellona
Bellona
ISmokeBuddd23
Bellona
Level 47
God Stats
6W - 10L
1,500 SR
Queue Stats
105W - 144L
1,500 Elo+
Party 1
Bastet
Bastet
blaccnative910
Bastet
Level 103
God Stats
0W - 3L
1,285 SR
Queue Stats
347W - 371L
1,530 Elo+
Party 1
Martichoras
Martichoras
exotic_dayung_og
Martichoras
Level 109
God Stats
10W - 17L
1,531 SR
Queue Stats
222W - 300L
1,459 Elo+
Party 1
Team Averages
Level 74
1,486 SR
1,512 Elo+

VS

Team Averages
Level 54
1,579 SR
1,641 Elo+
Mercury
Mercury
Costcohotdog911
Mercury
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 41L
1,610 Elo+
Party 3
King Arthur
King Arthur
Miccoy
King Arthur
Level 28
God Stats
8W - 6L
1,519 SR
Queue Stats
111W - 78L
1,690 Elo+
Party 2
Hel
Hel
NoobyUnleashed
Hel
Level 49
God Stats
2W - 1L
1,736 SR
Queue Stats
116W - 85L
1,692 Elo+
Party 2
Anhur
Anhur
Wukong4225
Anhur
Level 46
God Stats
13W - 8L
1,640 SR
Queue Stats
90W - 79L
1,474 Elo+
Solo
Ymir
Ymir
uwimbawe
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,739 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
0 / 6 / 1
4,861
442
3,714
11,975
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
5,332
485
3,529
5,784
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
10
1 / 2 / 0
5,339
485
3,718
9,618
10,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,515
501
1,772
7,786
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
exotic_dayung_og
Martichoras
10
0 / 0 / 0
5,452
496
1,848
6,334
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
6,332
576
690
6,414
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Miccoy
King Arthur
12
2 / 1 / 1
6,980
635
5,508
8,375
6,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 0 / 6
6,203
564
5,832
5,868
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
13
2 / 0 / 1
7,296
663
4,265
3,859
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ymir
11
7 / 1 / 2
6,424
584
7,888
8,447
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
12
12
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Bacchus
0
6
1
0.08
L
0
2
1
0.25
L
Bellona
1
2
0
0.5
W
King Arthur
Miccoy
King Arthur
2
1
1
2.5
W
1
0
6
4
W
Anhur
2
0
1
2.5
L
1
2
0
0.5
L
Martichoras
exotic_dayung_og
Martichoras
0
0
0
0
W
Ymir
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,581
Damage
24,183
41,497
Taken
32,963
28,125
Mitigated
17,909
14,375
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
690
220
0
948
6,414
2,809
0
0
6,375
0
49,950
L
Bacchus
3,714
1,047
127
3,546
11,975
10,471
0
6,590
5,385
13,540
0
L
3,529
127
0
1,973
5,784
2,153
0
3,892
1,892
38,105
0
L
Bellona
3,718
961
0
3,550
9,618
10,077
0
0
9,618
0
29,933
W
King Arthur
Miccoy
King Arthur
5,508
547
0
2,421
8,375
6,649
361
0
7,782
0
48,166
W
5,832
921
611
3,696
5,868
2,166
0
3,161
2,707
36,946
839
W
Anhur
4,265
3,206
0
2,519
3,859
1,725
0
659
3,200
0
56,379
L
1,772
660
0
2,082
7,786
3,326
0
2,021
5,765
0
40,007
L
Martichoras
exotic_dayung_og
Martichoras
1,848
823
0
3,097
6,334
2,098
0
858
5,476
0
40,230
W
Ymir
7,888
1,915
0
1,015
8,447
4,560
0
3,423
5,024
25,869
1,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
33,235
267
Minions Killed
369
0
Camps Cleared
0
1,092,636
Distance Traveled
1,145,202
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,332
576
82
7
0
256,879
0
L
Bacchus
4,861
442
17
2
0
207,879
2
L
Thoth
5,332
485
74
7
0
215,671
2
L
Bellona
5,339
485
45
4
0
213,639
2
W
King Arthur
6,980
635
90
8
0
251,278
2
W
Hel
6,203
564
58
5
0
219,022
0
W
Anhur
7,296
663
94
9
0
220,749
2
L
Bastet
5,515
501
62
6
0
247,424
0
L
Martichoras
5,452
496
69
6
0
208,023
0
W
Ymir
6,424
584
45
4
0
197,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role