Player Matchup

Anubis
Anubis
CartacGT
Anubis
Level 124
God Stats
4W - 4L
1,697 SR
Queue Stats
69W - 65L
1,579 Elo+
Solo
Medusa
Medusa
HUNTERxROGUE
Medusa
Level 121
God Stats
4W - 3L
1,377 SR
Queue Stats
44W - 44L
1,414 Elo+
Party 1
Awilix
Awilix
Joshifi3d
Awilix
Level 83
God Stats
2W - 3L
1,306 SR
Queue Stats
19W - 25L
1,330 Elo+
Party 1
Shiva
Shiva
KingAleki12
Shiva
Level 69
God Stats
2W - 2L
1,716 SR
Queue Stats
22W - 25L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
MakavelliTehDon
Gilgamesh
Level 66
God Stats
2W - 3L
1,274 SR
Queue Stats
45W - 55L
1,331 Elo+
Party 1
Team Averages
Level 93
1,474 SR
1,410 Elo+

VS

Team Averages
Level 101
1,442 SR
1,522 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
HPLovecraftsCat
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,603 Elo+
Party 2
Achilles
Achilles
JJmoney83
Achilles
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,826 Elo+
Solo
Neith
Neith
Tae Omg
Neith
Level 98
God Stats
0W - 3L
1,390 SR
Queue Stats
4W - 7L
1,551 Elo+
Solo
Tiamat
Tiamat
Tha_KiD120122
Tiamat
Level 67
God Stats
2W - 4L
1,322 SR
Queue Stats
11W - 22L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CartacGT
Anubis
12
4 / 1 / 1
7,696
641
4,831
7,149
3,563
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
1 / 2 / 5
6,557
546
10,096
10,019
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Awilix
Joshifi3d
Awilix
11
3 / 0 / 4
6,523
544
6,274
5,750
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 3
7,224
602
5,639
10,064
6,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
MakavelliTehDon
Gilgamesh
13
3 / 0 / 2
7,742
645
8,193
8,155
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
2 / 4 / 0
5,680
473
3,598
11,039
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 2 / 0
5,700
475
5,084
10,930
7,109
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Achilles
JJmoney83
Achilles
10
0 / 4 / 1
5,734
478
4,136
10,573
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Tae Omg
Neith
10
0 / 4 / 2
5,588
466
6,883
10,462
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
5,219
435
3,202
9,706
5,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
3
4
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
0
0.5
W
Anubis
CartacGT
Anubis
4
1
1
4.5
L
1
2
0
0.5
W
Medusa
1
2
5
1.75
L
Achilles
JJmoney83
Achilles
0
4
1
0.13
W
Awilix
Joshifi3d
Awilix
3
0
4
5
W
5
1
3
6.5
W
Gilgamesh
MakavelliTehDon
Gilgamesh
3
0
2
4
L
Neith
Tae Omg
Neith
0
4
2
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
22,903
41,137
Taken
52,710
22,713
Mitigated
27,743
14,223
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,598
903
0
4,009
11,039
3,457
0
832
10,166
0
40,030
W
Anubis
CartacGT
Anubis
4,831
158
70
3,285
7,149
3,563
0
2,798
4,351
56,328
1,579
L
5,084
1,993
220
2,516
10,930
7,109
0
1,216
9,714
22,817
0
W
Medusa
10,096
5,082
0
4,415
10,019
3,660
406
2,430
7,589
0
50,222
L
Achilles
JJmoney83
Achilles
4,136
1,222
0
1,568
10,573
8,440
0
0
9,852
0
33,015
W
Awilix
Joshifi3d
Awilix
6,274
2,066
0
957
5,750
2,434
854
860
4,757
0
36,613
W
5,639
982
55
2,911
10,064
6,472
178
1,504
8,560
0
26,188
W
Gilgamesh
MakavelliTehDon
Gilgamesh
8,193
1,972
0
2,530
8,155
6,584
0
694
6,917
0
52,719
L
Neith
Tae Omg
Neith
6,883
3,467
239
3,039
10,462
3,414
0
260
10,202
0
39,094
L
3,202
534
0
1,893
9,706
5,323
0
2,209
7,408
24,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,742
Gold Earned
27,921
343
Minions Killed
249
0
Camps Cleared
0
1,246,371
Distance Traveled
1,140,995
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,680
473
69
6
0
271,681
0
W
Anubis
7,696
641
103
9
0
239,118
5
L
Atlas
5,700
475
32
3
0
241,693
2
W
Medusa
6,557
546
65
5
0
207,533
2
L
Achilles
5,734
478
56
5
0
199,994
1
W
Awilix
6,523
544
46
4
0
308,746
0
W
Shiva
7,224
602
35
3
0
256,967
5
W
Gilgamesh
7,742
645
94
8
0
234,007
2
L
Neith
5,588
466
57
5
0
210,792
0
L
Tiamat
5,219
435
35
3
0
216,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role