Player Matchup

Kukulkan
Kukulkan
CosmeticHornet3
Kukulkan
Level 27
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 11L
1,337 Elo+
Party 3
Athena
Athena
ERyK-lo1-
Athena
Level 51
God Stats
4W - 10L
1,176 SR
Queue Stats
151W - 150L
1,392 Elo+
Party 2
Sol
Sol
Sza_stann
Sol
Level 24
God Stats
26W - 34L
1,032 SR
Queue Stats
63W - 73L
1,362 Elo+
Party 2
Fenrir
Fenrir
ZTALONSTER
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
Zerkrei TV
Mulan
Level 105
God Stats
2W - 2L
1,457 SR
Queue Stats
17W - 25L
1,239 Elo+
Party 3
Team Averages
Level 50
1,287 SR
1,366 Elo+

VS

Team Averages
Level 76
1,395 SR
1,536 Elo+
Gilgamesh
Gilgamesh
DMURR2
Gilgamesh
Level 121
God Stats
8W - 11L
1,286 SR
Queue Stats
319W - 284L
1,479 Elo+
Solo
Jing Wei
Jing Wei
Givemegiftcards
Jing Wei
Level 79
God Stats
1W - 2L
1,187 SR
Queue Stats
132W - 116L
1,597 Elo+
Party 1
Set
Set
Kingsman3415
Set
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,531 Elo+
Party 1
Ares
Ares
ObliterarSupremo
Ares
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,545 Elo+
Solo
Sol
Sol
toxicrustyhi
Sol
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 170L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 6 / 0
4,480
407
1,718
5,885
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ERyK-lo1-
Athena
10
2 / 0 / 2
6,230
566
3,468
6,494
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 3
5,651
514
8,680
9,422
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
ZTALONSTER
Fenrir
8
1 / 2 / 0
4,499
409
1,633
9,637
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
8
1 / 3 / 0
5,067
461
5,555
9,769
8,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DMURR2
Gilgamesh
12
3 / 1 / 1
6,927
630
6,780
9,282
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
9
0 / 2 / 1
5,496
500
3,592
4,833
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 1
5,887
535
1,926
6,977
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,257
478
2,542
9,321
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
6 / 1 / 2
7,985
726
9,081
7,779
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
11
13
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
0
0
W
Gilgamesh
DMURR2
Gilgamesh
3
1
1
3.5
L
Athena
ERyK-lo1-
Athena
2
0
2
3
W
Jing Wei
0
2
1
0.25
W
2
0
1
2.5
W
0
2
1
0.25
L
2
2
3
1.75
L
Fenrir
ZTALONSTER
Fenrir
1
2
0
0.5
L
Mulan
1
3
0
0.33
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,054
Damage
23,921
41,207
Taken
38,192
22,364
Mitigated
21,674
9,040
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,718
587
0
0
5,885
2,166
0
4,567
1,318
15,661
0
W
Gilgamesh
DMURR2
Gilgamesh
6,780
2,391
0
2,065
9,282
6,787
46
141
9,141
0
43,066
L
Athena
ERyK-lo1-
Athena
3,468
1,076
0
1,738
6,494
5,013
0
1,047
5,355
14,342
741
W
Jing Wei
3,592
3,154
0
0
4,833
2,021
504
3,067
1,766
0
35,413
W
1,926
581
0
1,246
6,977
3,180
0
959
6,018
0
34,381
W
2,542
231
0
3,074
9,321
7,001
42
6,550
2,771
10,313
0
L
8,680
4,432
0
4,470
9,422
3,101
624
2,571
6,807
42,765
0
L
Fenrir
ZTALONSTER
Fenrir
1,633
357
0
1,163
9,637
4,082
0
3,194
6,401
0
15,435
L
Mulan
5,555
1,112
0
1,669
9,769
8,002
0
0
9,225
0
31,041
W
9,081
3,630
0
5,076
7,779
2,685
1,028
3,067
4,712
52,719
12,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,927
Gold Earned
31,552
164
Minions Killed
316
0
Camps Cleared
0
1,034,782
Distance Traveled
1,003,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,480
407
17
2
0
172,720
0
W
Gilgamesh
6,927
630
83
8
0
194,862
0
L
Athena
6,230
566
17
2
0
234,375
0
W
Jing Wei
5,496
500
56
5
0
186,114
0
W
Set
5,887
535
60
5
0
228,114
0
W
Ares
5,257
478
10
1
0
210,513
0
L
Sol
5,651
514
55
5
0
201,863
0
L
Fenrir
4,499
409
32
3
0
215,182
0
L
Mulan
5,067
461
43
4
0
210,642
0
W
Sol
7,985
726
107
10
0
184,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role