Player Matchup

Cupid
Cupid
Burgagle
Cupid
Level 188
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 72L
1,770 Elo+
Solo
Nu Wa
Nu Wa
OiledGlassGalery
Nu Wa
Level 105
God Stats
33W - 38L
1,287 SR
Queue Stats
147W - 263L
1,339 Elo+
Party 3
Ratatoskr
Ratatoskr
Prosekk0
Ratatoskr
Level 84
God Stats
1W - 0L
1,253 SR
Queue Stats
22W - 16L
1,609 Elo+
Party 2
Mercury
Mercury
VeryNiceJet
Mercury
Level 117
God Stats
7W - 4L
1,715 SR
Queue Stats
27W - 19L
1,609 Elo+
Party 2
Cu Chulainn
Cu Chulainn
goat257
Cu Chulainn
Level 123
God Stats
11W - 11L
1,504 SR
Queue Stats
261W - 330L
1,444 Elo+
Party 3
Team Averages
Level 123
1,452 SR
1,554 Elo+

VS

Team Averages
Level 145
1,601 SR
1,590 Elo+
Bacchus
Bacchus
 
Bacchus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
M4SHED POTATOES
Achilles
Level 121
God Stats
3W - 7L
1,500 SR
Queue Stats
74W - 74L
1,751 Elo+
Party 1
Arachne
Arachne
Maydenless69
Arachne
Level 133
God Stats
2W - 1L
1,788 SR
Queue Stats
116W - 121L
1,586 Elo+
Party 1
Izanami
Izanami
VibrantHQ
Izanami
Level 153
God Stats
23W - 16L
1,500 SR
Queue Stats
110W - 119L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
axeltheflame
Baron Samedi
Level 203
God Stats
0W - 1L
1,715 SR
Queue Stats
146W - 139L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Burgagle
Cupid
17
7 / 2 / 3
10,202
600
9,745
10,058
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 7
9,701
571
15,281
7,177
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Prosekk0
Ratatoskr
14
1 / 5 / 14
9,164
539
7,767
13,837
9,514
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
VeryNiceJet
Mercury
19
9 / 0 / 3
10,881
640
14,365
15,812
8,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
goat257
Cu Chulainn
17
3 / 4 / 4
11,036
649
13,365
20,190
15,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 4 / 4
8,520
501
6,220
17,710
16,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
16
3 / 3 / 1
9,180
540
8,890
23,014
21,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Maydenless69
Arachne
15
5 / 4 / 1
8,515
501
8,510
18,035
7,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
VibrantHQ
Izanami
14
1 / 6 / 2
8,406
494
6,290
13,464
5,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
axeltheflame
Baron Samedi
14
1 / 5 / 0
8,054
474
6,834
11,573
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
22
Kills
11
12
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
4
0.75
W
Cupid
Burgagle
Cupid
7
2
3
4.25
L
Achilles
3
3
1
1.17
L
Arachne
Maydenless69
Arachne
5
4
1
1.38
W
2
1
7
5.5
W
Ratatoskr
Prosekk0
Ratatoskr
1
5
14
1.6
W
Mercury
VeryNiceJet
Mercury
9
0
3
10.5
L
Izanami
VibrantHQ
Izanami
1
6
2
0.33
L
Baron Samedi
axeltheflame
Baron Samedi
1
5
0
0.2
W
Cu Chulainn
goat257
Cu Chulainn
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,523
Damage
36,744
67,074
Taken
83,796
39,947
Mitigated
56,424
17,425
Healing
21,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,220
451
0
3,393
17,710
16,943
0
5,081
12,629
37,786
817
W
Cupid
Burgagle
Cupid
9,745
6,429
439
4,583
10,058
4,327
1,262
1,598
8,460
0
75,376
L
Achilles
8,890
2,304
0
6,646
23,014
21,386
0
1,526
21,488
0
65,638
L
Arachne
Maydenless69
Arachne
8,510
5,225
0
7,801
18,035
7,816
0
3,095
14,940
0
70,687
W
15,281
3,806
0
432
7,177
2,902
363
4,177
3,000
83,665
1,412
W
Ratatoskr
Prosekk0
Ratatoskr
7,767
1,517
0
2,868
13,837
9,514
729
3,474
10,363
0
34,183
W
Mercury
VeryNiceJet
Mercury
14,365
8,348
0
3,520
15,812
8,181
1,912
3,632
12,180
0
109,873
L
Izanami
VibrantHQ
Izanami
6,290
3,655
0
1,689
13,464
5,042
862
1,419
12,045
0
68,861
L
Baron Samedi
axeltheflame
Baron Samedi
6,834
513
45
1,921
11,573
5,237
0
4,090
7,483
76,215
0
W
Cu Chulainn
goat257
Cu Chulainn
13,365
1,850
0
5,583
20,190
15,023
110
311
19,879
0
97,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
42,675
584
Minions Killed
501
0
Camps Cleared
0
1,736,281
Distance Traveled
1,563,004
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,520
501
45
3
0
333,144
3
W
Cupid
10,202
600
121
7
0
285,329
0
L
Achilles
9,180
540
89
5
0
318,284
0
L
Arachne
8,515
501
93
5
0
354,559
0
W
Nu Wa
9,701
571
134
8
0
331,811
4
W
Ratatoskr
9,164
539
36
2
0
378,437
3
W
Mercury
10,881
640
149
9
0
432,785
0
L
Izanami
8,406
494
124
7
0
267,186
0
L
Baron Samedi
8,054
474
150
9
0
289,831
2
W
Cu Chulainn
11,036
649
144
8
0
307,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role