Player Matchup

Kukulkan
Kukulkan
DRPHLEXXPHD
Kukulkan
Level 159
God Stats
1W - 0L
1,706 SR
Queue Stats
5W - 2L
1,715 Elo+
Party 1
Geb
Geb
Fishyfishfish21
Geb
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,715 Elo+
Party 1
Izanami
Izanami
moldytatertots
Izanami
Level 27
God Stats
3W - 0L
1,714 SR
Queue Stats
5W - 2L
1,715 Elo+
Party 1
Team Averages
Level 71
1,640 SR
1,715 Elo+

VS

Team Averages
Level 100
1,428 SR
1,445 Elo+
Janus
Janus
CallMeDrastic
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,203 Elo+
Party 2
Arachne
Arachne
GodTierMoron
Arachne
Level 85
God Stats
2W - 2L
1,285 SR
Queue Stats
37W - 37L
1,592 Elo+
Party 2
King Arthur
King Arthur
Kingviper1610
King Arthur
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 43L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRPHLEXXPHD
Kukulkan
17
6 / 2 / 2
11,275
805
21,652
9,177
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 4
9,981
713
8,428
17,388
18,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 4 / 7
9,313
665
6,352
7,535
2,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
10,481
749
10,660
10,822
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GodTierMoron
Arachne
15
1 / 1 / 6
9,160
654
7,090
15,314
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Kingviper1610
King Arthur
15
1 / 2 / 4
9,666
690
5,784
17,513
18,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
8
Kills
6
7
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Kukulkan
DRPHLEXXPHD
Kukulkan
6
2
2
3.5
W
2
1
4
4
L
Arachne
GodTierMoron
Arachne
1
1
6
4
L
King Arthur
Kingviper1610
King Arthur
1
2
4
1.5
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
23,534
34,100
Taken
43,649
25,884
Mitigated
30,800
3,816
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,660
101
0
750
10,822
4,544
0
7,524
3,257
59,034
766
W
Kukulkan
DRPHLEXXPHD
Kukulkan
21,652
1,359
0
969
9,177
4,485
1,004
2,723
5,949
74,427
1,731
W
8,428
1,218
0
2,847
17,388
18,410
159
3,296
13,278
31,143
1,480
L
Arachne
GodTierMoron
Arachne
7,090
5,268
0
2,753
15,314
7,657
0
10,431
4,787
0
21,446
L
King Arthur
Kingviper1610
King Arthur
5,784
690
86
4,154
17,513
18,599
0
10,836
6,557
0
22,266
W
6,352
4,177
0
0
7,535
2,989
1,222
4,091
3,229
0
23,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
29,307
204
Minions Killed
157
0
Camps Cleared
0
798,470
Distance Traveled
779,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,481
749
93
7
0
214,837
0
W
Kukulkan
11,275
805
127
9
0
270,712
0
W
Geb
9,981
713
44
3
0
291,845
0
L
Arachne
9,160
654
32
2
0
285,499
0
L
King Arthur
9,666
690
32
2
0
279,488
0
W
Izanami
9,313
665
33
2
0
235,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role