Player Matchup

Hou Yi
Hou Yi
KO PKIN OWN ALL
Hou Yi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Bellona
Bellona
SincFire
Bellona
Level 147
God Stats
5W - 8L
1,406 SR
Queue Stats
215W - 185L
1,627 Elo+
Party 1
Ratatoskr
Ratatoskr
YOUNGBOYFANXDDDD
Ratatoskr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 118L
1,631 Elo+
Party 1
Anubis
Anubis
YouFilthyWeebs
Anubis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Khepri
Khepri
batmanrockstead
Khepri
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 137L
1,565 Elo+
Party 1
Team Averages
Level 144
1,481 SR
1,564 Elo+

VS

Team Averages
Level 133
1,540 SR
1,541 Elo+
Sol
Sol
Doomsday4
Sol
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 126L
1,590 Elo+
Party 2
King Arthur
King Arthur
Jinxcx
King Arthur
Level 157
God Stats
3W - 3L
1,793 SR
Queue Stats
38W - 35L
1,582 Elo+
Solo
Arachne
Arachne
SirOmlet
Arachne
Level 144
God Stats
2W - 0L
1,616 SR
Queue Stats
4W - 1L
1,448 Elo+
Solo
Hera
Hera
SugarrDunkington
Hera
Level 88
God Stats
1W - 1L
1,289 SR
Queue Stats
91W - 71L
1,577 Elo+
Party 2
Fenrir
Fenrir
ToasterTime
Fenrir
Level 119
God Stats
9W - 4L
1,500 SR
Queue Stats
162W - 148L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,434
494
4,442
9,835
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
SincFire
Bellona
11
0 / 3 / 0
6,184
562
9,207
11,830
14,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
10
2 / 3 / 0
5,646
513
5,135
10,789
4,890
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 1
6,146
559
2,645
6,140
3,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 2
5,455
496
2,187
8,426
4,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,110
646
6,994
8,006
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
Jinxcx
King Arthur
13
1 / 0 / 3
7,014
638
7,619
12,378
10,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SirOmlet
Arachne
11
3 / 0 / 2
5,894
536
3,841
7,760
3,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 1
6,873
625
6,259
4,405
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
10
2 / 0 / 6
6,429
584
6,792
12,077
8,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
11
11
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
King Arthur
Jinxcx
King Arthur
1
0
3
2.5
L
0
3
1
0.17
L
Bellona
SincFire
Bellona
0
3
0
0
W
Arachne
SirOmlet
Arachne
3
0
2
4
W
2
1
1
2.5
W
Fenrir
2
0
6
5
L
Ratatoskr
2
3
0
0.67
L
1
1
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
31,505
47,020
Taken
44,626
30,776
Mitigated
26,233
13,521
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,994
4,141
0
3,914
8,006
2,810
1,023
758
7,248
53,723
8,966
W
King Arthur
Jinxcx
King Arthur
7,619
1,478
0
3,670
12,378
10,469
0
0
11,340
0
57,265
L
4,442
2,446
0
2,923
9,835
3,884
0
5,187
4,648
0
44,526
L
Bellona
SincFire
Bellona
9,207
4,141
0
4,010
11,830
14,676
0
0
11,750
0
50,644
W
Arachne
SirOmlet
Arachne
3,841
3,131
0
3,301
7,760
3,665
0
984
6,776
0
33,789
W
6,259
1,813
0
684
4,405
1,265
0
1,566
2,839
54,161
2,123
W
Fenrir
6,792
2,347
0
2,695
12,077
8,024
0
1,524
10,553
0
23,006
L
Ratatoskr
5,135
2,215
0
1,023
10,789
4,890
0
1,816
8,928
0
40,366
L
2,645
247
0
2,441
6,140
3,090
0
2,257
3,839
54,535
0
L
2,187
702
1,043
2,081
8,426
4,236
0
3,848
4,534
17,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
33,320
368
Minions Killed
391
0
Camps Cleared
0
1,095,764
Distance Traveled
1,142,212
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,110
646
104
9
0
204,144
1
W
King Arthur
7,014
638
101
9
0
216,860
0
L
Hou Yi
5,434
494
85
8
0
195,666
0
L
Bellona
6,184
562
93
8
0
195,264
0
W
Arachne
5,894
536
54
5
0
238,166
0
W
Hera
6,873
625
105
10
0
217,131
5
W
Fenrir
6,429
584
27
2
0
265,911
0
L
Ratatoskr
5,646
513
66
6
0
266,159
0
L
Anubis
6,146
559
101
9
0
202,461
1
L
Khepri
5,455
496
23
2
0
236,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role