Player Matchup

Baba Yaga
Baba Yaga
Gremlin627
Baba Yaga
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 148L
1,302 Elo+
Party 1
Sun Wukong
Sun Wukong
ILUVITWENTHEYDIE
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 116L
1,384 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JoJo McDodd 345
Ah Muzen Cab
Level 89
God Stats
7W - 3L
1,500 SR
Queue Stats
137W - 136L
1,478 Elo+
Party 1
Scylla
Scylla
SuccaMaLiqum
Scylla
Level 107
God Stats
2W - 6L
1,500 SR
Queue Stats
280W - 267L
1,376 Elo+
Party 1
Medusa
Medusa
YaMuddasOnion
Medusa
Level 69
God Stats
5W - 5L
1,285 SR
Queue Stats
63W - 70L
1,329 Elo+
Party 1
Team Averages
Level 95
1,457 SR
1,374 Elo+

VS

Team Averages
Level 106
1,457 SR
1,566 Elo+
Morgan Le Fay
Morgan Le Fay
BuildAntiHeals
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,556 Elo+
Party 2
Hera
Hera
PenjiminCity656
Hera
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 78L
1,612 Elo+
Party 2
Scylla
Scylla
Prometheus1451
Scylla
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 24L
1,626 Elo+
Party 2
Maui
Maui
SIumpCity
Maui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 74L
1,593 Elo+
Party 2
Charon
Charon
hootandhowl
Charon
Level 102
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 24L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gremlin627
Baba Yaga
18
3 / 2 / 17
11,131
655
19,597
10,788
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
ILUVITWENTHEYDIE
Sun Wukong
19
5 / 3 / 16
11,092
652
18,074
22,222
24,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
JoJo McDodd 345
Ah Muzen Cab
19
2 / 3 / 15
11,501
677
21,481
15,360
7,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
19
10 / 5 / 8
12,025
707
16,324
17,009
8,247
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 4 / 11
11,268
663
15,908
13,745
6,696
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BuildAntiHeals
Morgan Le Fay
18
5 / 5 / 8
11,038
649
18,063
18,424
11,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
2 / 5 / 9
10,572
622
17,600
13,751
7,238
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 8 / 6
9,717
572
6,929
15,485
8,200
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maui
18
2 / 5 / 10
10,604
624
9,382
22,913
30,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
20
5 / 4 / 6
11,161
657
12,852
26,293
32,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
53
26
Kills
14
17
Deaths
27
67
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BuildAntiHeals
Morgan Le Fay
5
5
8
1.8
W
Baba Yaga
Gremlin627
Baba Yaga
3
2
17
5.75
W
Sun Wukong
ILUVITWENTHEYDIE
Sun Wukong
5
3
16
4.33
W
Ah Muzen Cab
JoJo McDodd 345
Ah Muzen Cab
2
3
15
3.17
L
2
5
9
1.3
L
0
8
6
0.38
L
Maui
2
5
10
1.4
W
Scylla
10
5
8
2.8
W
6
4
11
2.88
L
Charon
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,384
Damage
64,826
79,124
Taken
96,866
52,316
Mitigated
89,373
26,301
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BuildAntiHeals
Morgan Le Fay
18,063
1,946
354
1,197
18,424
11,310
177
5,619
12,605
33,801
201
W
Baba Yaga
Gremlin627
Baba Yaga
19,597
528
278
2,629
10,788
5,472
811
8,946
1,746
30,271
0
W
Sun Wukong
ILUVITWENTHEYDIE
Sun Wukong
18,074
2,276
1,706
7,770
22,222
24,608
14
15,727
6,171
434
27,722
W
Ah Muzen Cab
JoJo McDodd 345
Ah Muzen Cab
21,481
5,436
1,208
2,296
15,360
7,293
1,003
12,070
3,241
0
51,822
L
17,600
3,449
3,599
2,000
13,751
7,238
450
5,480
8,077
39,991
0
L
6,929
325
2,921
452
15,485
8,200
0
7,116
8,031
20,083
538
L
Maui
9,382
238
690
1,716
22,913
30,216
87
7,061
15,481
12,537
819
W
Scylla
16,324
399
1,809
2,500
17,009
8,247
754
14,284
2,493
32,637
1,978
W
15,908
8,394
2,819
3,286
13,745
6,696
158
10,979
2,541
0
38,648
L
Charon
12,852
979
2,367
5,031
26,293
32,409
600
8,892
16,897
30,425
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,017
Gold Earned
53,092
189
Minions Killed
197
0
Camps Cleared
0
1,622,625
Distance Traveled
1,344,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,038
649
40
2
0
229,703
0
W
Baba Yaga
11,131
655
35
2
0
311,565
0
W
Sun Wukong
11,092
652
12
1
0
328,583
0
W
Ah Muzen Cab
11,501
677
54
3
0
330,519
0
L
Hera
10,572
622
64
4
0
304,660
0
L
Scylla
9,717
572
43
3
0
260,023
0
L
Maui
10,604
624
12
1
0
251,283
0
W
Scylla
12,025
707
38
2
0
310,780
0
W
Medusa
11,268
663
50
3
0
341,178
0
L
Charon
11,161
657
38
2
0
299,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role