Player Matchup

Jormungandr
Jormungandr
Bronze III
HoppingPhoenix
Jormungandr
Bronze III
Level 119
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 1L
1,600 MMR
Party 2
Ullr
Ullr
Bronze III
ShiftBun
Ullr
Bronze III
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 1L
1,539 MMR
Party 2
Discordia
Discordia
Bronze III
Zer08221
Discordia
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,600 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,576 SR
1,580 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,569 SR
1,686 MMR
Baron Samedi
Baron Samedi
Gold III
RemRossTheBoss
Baron Samedi
Gold III
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 134L
1,749 MMR
Party 1
Bellona
Bellona
Gold IV
Steven1735
Bellona
Gold IV
Level 99
God Stats
11W - 3L
1,715 SR
Queue Stats
24W - 13L
1,730 MMR
Party 1
Neith
Neith
Gold III
Tony_NY86
Neith
Gold III
Level 129
God Stats
10W - 11L
1,491 SR
Queue Stats
146W - 157L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HoppingPhoenix
Jormungandr
14
0 / 3 / 0
8,098
578
10,159
14,409
12,952
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
15
1 / 1 / 0
8,520
609
7,003
7,626
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Zer08221
Discordia
13
0 / 2 / 0
7,796
557
7,138
6,892
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Bake KujiraAchillesBacchusNe ZhaPersephone

VS

Bans
ThothMartichorasXbalanqueHachimanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RemRossTheBoss
Baron Samedi
16
1 / 1 / 4
9,745
696
9,922
8,482
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Steven1735
Bellona
16
2 / 0 / 4
10,095
721
10,580
14,474
17,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Tony_NY86
Neith
17
3 / 0 / 2
10,379
741
5,555
8,241
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
6
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HoppingPhoenix
Jormungandr
0
3
0
0
W
Baron Samedi
RemRossTheBoss
Baron Samedi
1
1
4
3
L
Ullr
1
1
0
1
W
Bellona
Steven1735
Bellona
2
0
4
4
W
Neith
Tony_NY86
Neith
3
0
2
4
L
Discordia
Zer08221
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
26,057
28,927
Taken
31,197
19,607
Mitigated
26,453
4,142
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HoppingPhoenix
Jormungandr
10,159
2,278
0
2,146
14,409
12,952
0
3,749
10,076
30,177
288
W
Baron Samedi
RemRossTheBoss
Baron Samedi
9,922
697
1,708
4,584
8,482
4,912
392
4,486
3,662
54,854
0
L
Ullr
7,003
1,897
0
496
7,626
3,612
0
3,150
4,077
0
29,609
W
Bellona
Steven1735
Bellona
10,580
2,310
0
4,647
14,474
17,678
1,011
6,464
7,293
0
43,146
W
Neith
Tony_NY86
Neith
5,555
2,422
0
5,032
8,241
3,863
1,196
4,559
3,052
0
39,589
L
Discordia
Zer08221
Discordia
7,138
197
0
1,500
6,892
3,043
0
3,041
3,547
28,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,414
Gold Earned
30,219
148
Minions Killed
214
0
Camps Cleared
0
809,448
Distance Traveled
820,281
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,098
578
52
4
0
262,540
0
W
Baron Samedi
9,745
696
78
6
0
261,854
2
L
Ullr
8,520
609
52
4
0
292,415
2
W
Bellona
10,095
721
51
4
0
305,841
0
W
Neith
10,379
741
85
6
0
252,586
3
L
Discordia
7,796
557
44
3
0
254,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role